FreezeDriedMangoes
9b01f5b053
fixed child spiral profile, so now generated child spirals look more like the original base game child spirals
2023-01-27 23:15:39 -05:00
FreezeDriedMangoes
73a542cd21
found a child spiral to steal the material from and added that to the setup
2023-01-27 22:26:13 -05:00
FreezeDriedMangoes
d2cb4edc5c
removed temp disable and call to disabled function
2023-01-27 21:50:58 -05:00
FreezeDriedMangoes
05e4e0a1fa
added a property to ArcInfo to allow for easy modification of auto placement results
2023-01-27 14:11:28 -05:00
FreezeDriedMangoes
befd23018c
removed some commented code, implemented seed-by-file-hash, and readded support for manual spiral placements
2023-01-27 14:05:13 -05:00
FreezeDriedMangoes
24f7a9dfc8
removed debug code
2023-01-27 13:41:31 -05:00
FreezeDriedMangoes
d5480d9781
generated spirals now start off in the hidden state, allowing the reveal on translate stuff to work
2023-01-27 13:40:06 -05:00
FreezeDriedMangoes
b62db562f0
fixed bug with wall text not rotating around its normal properly
2023-01-27 13:29:55 -05:00
FreezeDriedMangoes
a13b790145
when trying to move a spiral back in bounds, if no solution is found, the spiral is mirrored and then attempted to be put in bounds again - this solves most cases of spirals being stuck out of bounds
2023-01-26 23:54:07 -05:00
FreezeDriedMangoes
179b94424c
shrunk the bounds a bit to account for whiteboards being crumbly around the edges
2023-01-26 23:45:37 -05:00
FreezeDriedMangoes
775554fbe4
removed debugging hardcoded rotation
2023-01-26 23:39:25 -05:00
FreezeDriedMangoes
275008e15e
prevented spirals from repeating the same mirrored status 3 in a row
2023-01-26 23:33:20 -05:00
FreezeDriedMangoes
941f971b5a
updated the force directed graph code with the latest version from nh-unity
2023-01-26 22:28:01 -05:00
JohnCorby
e38b8b5319
fix
2023-01-22 12:59:45 -08:00
JohnCorby
65519b4563
fix
2023-01-21 21:28:17 -08:00
Nick
f48c79908b
Should fix submerging dark matter
2023-01-21 23:55:34 -05:00
Nick
b0fbf56882
More remote dialogue stuff ( #493 )
...
## Improvements
- Add `remoteTriggerPrereqCondition` to only show a remote dialogue
trigger once a condition has been met.
## Bug fixes
- Stop RemoteDialogueTrigger from softlocking you if you disable its
CharacterDialogueTree.
2023-01-18 01:11:27 -05:00
Nick
fb0d9e30f6
Get rid of enter conditions, just one prereq, clean up patch
2023-01-18 00:12:58 -05:00
Nick
a4bb3896c8
Expose prereqConditions and onTriggerEnterConditions
2023-01-17 23:45:21 -05:00
Noah Pilarski
782f344065
Use string.IsNullOrEmpty instead
2023-01-16 19:13:48 -05:00
TerrificTrifid
dca5636480
Manual recursion fix
2023-01-01 20:05:32 -06:00
FreezeDriedMangoes
f33a65deaa
various fixes; added material setting, and fixed some sizes
2022-12-31 23:13:21 -05:00
JohnCorby
fb9f93cae7
Merge branch 'dev' into qsb-compat
2022-12-31 16:00:24 -08:00
FreezeDriedMangoes
e705c9bdc6
integrated auto spirals with NomaiTextBuilder
2022-12-31 11:16:08 -05:00
FreezeDriedMangoes
0860e93efb
added the function for making a stranger spiral
2022-12-31 11:04:39 -05:00
FreezeDriedMangoes
403047fcd0
added stuff to generate stranger 'spirals'
2022-12-31 11:03:20 -05:00
FreezeDriedMangoes
0b0aee5ba9
added new function to support spawning and arranging spiral prefabs rather than just autogen spirals
2022-12-30 19:31:23 -05:00
FreezeDriedMangoes
58c4b4178c
removed reflectoin because we have that cool 'make everything public' utility
2022-12-30 19:25:45 -05:00
FreezeDriedMangoes
0ea8879947
removed some extra newlines
2022-12-30 19:22:03 -05:00
FreezeDriedMangoes
e75a369fbd
fixed indentation to match the rest of the project and added namespace
2022-12-30 19:21:46 -05:00
FreezeDriedMangoes
58aa10ce50
created folder for all the nomai text related code, moved the old builder in there and copied over the spiral generator and auto placer from the nh-unity project
2022-12-30 19:14:32 -05:00
Nick
8bb8f85f4c
Change parent path warning log to error + add missing
...
Was missing the log for Detail and Dialogue builders
2022-12-29 13:38:47 -05:00
Nick
6ace48dd43
Add FacePlayerWhenTalking if it isn't there
2022-12-28 17:02:27 -05:00
JohnCorby
ea7d04da52
Merge branch 'dev' into traveler-anim-fixes
2022-12-28 13:54:18 -08:00
JohnCorby
ea550edfea
bruh
2022-12-28 13:46:01 -08:00
JohnCorby
1f69ad640e
put it lower
2022-12-28 13:42:44 -08:00
JohnCorby
3c44c03005
do streaming on bramble node
2022-12-28 13:40:18 -08:00
JohnCorby
ce4072fed0
check null here
2022-12-28 12:16:56 -08:00
Noah Pilarski
d843cd17aa
Set dialogue for FacePlayerWhenTalkings
2022-12-28 04:31:09 -05:00
Noah Pilarski
6dba33f256
Set dialogue for TravelerEyeControllers
2022-12-28 04:06:59 -05:00
Nick
5581a71727
Set dialogue for TravelerControllers
2022-12-27 20:54:54 -05:00
Noah Pilarski
97a2ccd258
Actually add the renaming and parenting stuff
2022-12-24 14:08:36 -05:00
Noah Pilarski
25e9eaf16f
Don't use sector if null
...
cause it can be null on some bodies
2022-12-24 13:44:32 -05:00
TerrificTrifid
2223d5c71f
Use node config name
2022-12-16 18:11:47 -06:00
TerrificTrifid
3ca471fa93
Fix foglight data
2022-12-12 23:06:19 -06:00
TerrificTrifid
e2f7d8a05b
Foglight tweaks
2022-12-12 21:53:35 -06:00
JohnCorby
ae4ed882c9
Merge branch 'dev' into qsb-compat
2022-12-12 18:21:04 -08:00
Nick
58b89b6862
[Bug] [ #433 ] Actually fix fuzzy stranger text
2022-12-12 19:45:40 -05:00
Nick
6926cebe3c
[Bug] [ #457 ] Actually fix scroll rotation
2022-12-12 19:34:20 -05:00
Nick
3ea3fa9e16
[Bug] [ #433 ] Load streaming stuff for stranger text
2022-12-12 18:25:56 -05:00