5037 Commits

Author SHA1 Message Date
xen-42
9b7438d5d1 Merge branch 'ship-spawn-facts' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into ship-spawn-facts 2024-10-04 13:25:37 -04:00
xen-42
918b093ea3 Use save data directly for checking facts 2024-10-04 13:25:31 -04:00
Ben C
609b7bfd09 Updated Schemas 2024-10-04 17:19:12 +00:00
xen-42
b8178127f2 Merge branch 'ship-spawn-facts' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into ship-spawn-facts 2024-10-04 13:18:00 -04:00
xen-42
be97d815ae Allow multiple spawn points 2024-10-04 13:17:55 -04:00
Ben C
9fe2845900 Updated Schemas 2024-10-04 16:48:58 +00:00
xen-42
25aceb676d Should actually work now with priorities 2024-10-04 12:47:22 -04:00
xen-42
3f92573c4c Allow making multiple spawns and choosing which with fact or persistent condition 2024-10-04 12:33:01 -04:00
xen-42
3c05f0bf12
Add Troubleshooting Page to docs (#900)
Update with any sections you want to add
2024-10-03 01:11:37 -04:00
xen-42
d135a7d9d0 Update troubleshooting.md 2024-10-03 01:11:14 -04:00
xen-42
0d283ac9b6
Consistency in Planet/System Config Name (#727)
## Improvements
- Consistency between planet and system name: use config value,
otherwise use file name
2024-10-03 01:03:45 -04:00
xen-42
81e7fbef7d Update Main.cs 2024-10-03 00:59:41 -04:00
xen-42
dc1a0b0832 Dont explode 2024-10-03 00:52:02 -04:00
xen-42
42f898a3fa Merge branch 'main' into system-name 2024-10-03 00:46:58 -04:00
xen-42
443b03e6f8 Make it actually use the loaded star system name 2024-10-03 00:46:41 -04:00
xen-42
302425fcab Merge branch 'system-name' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into system-name 2024-10-03 00:36:33 -04:00
xen-42
6f4e7cc4b3 Fall back to file name if planet name not defined 2024-10-03 00:36:27 -04:00
Ben C
59055c1ad0 Updated Schemas 2024-10-03 04:35:37 +00:00
xen-42
45ce315bfc John wins 2024-10-03 00:34:12 -04:00
xen-42
d115a3e272 Update manifest.json 2024-10-03 00:27:37 -04:00
xen-42
3a0eabfe99
Add postfix patch to disable orphaned signalscope reticles (Fixes #925) (#943)
## Bug fixes
- "Orphaned" signalscope reticles are disabled instead of being stuck on
screen when a signal is disabled (fixes #925 )
2024-10-03 00:24:53 -04:00
Joshua Thome
682c1fc23e Add postfix patch to disable orphaned signalscope reticles (Fixes #925) 2024-10-02 22:47:00 -05:00
xen-42
208339d371
1.22.7 (#939)
## Bug fixes

- Oops that last update didn't actually work
v1.22.7
2024-09-27 22:01:02 -04:00
xen-42
1444cc12db Update manifest.json 2024-09-27 21:58:41 -04:00
xen-42
002c0e6d24
Fix that that last update didnt actually work (#938)
<!-- A new module or something else important -->

## Major features

-

<!-- A new parameter added to a module, or API feature -->

## Minor features

-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->

## Improvements

-

<!-- Be sure to reference the existing issue if it exists -->

## Bug fixes

-
2024-09-27 21:58:20 -04:00
xen-42
e4adf35da2 Fix that that last update didnt actually work 2024-09-27 21:57:57 -04:00
xen-42
6afc4b9f14
1.22.6 (#937)
## Minor features

- Added `canExitViaWarpDrive` and `factRequiredToExitViaWarpDrive` to
enable/disable warping out of your own system. Replaces setting
`canEnterViaWarpDrive = false` on the base solar system (which now does
nothing). Fixes compatibility between Astral Codec and anything that
uses the warp drive.
v1.22.6
2024-09-27 15:55:55 -04:00
xen-42
3624408e63
Can warp home (#936)
## Minor features

- Added `canExitViaWarpDrive` and `factRequiredToExitViaWarpDrive` to
enable/disable warping out of your own system. Replaces setting
`canEnterViaWarpDrive = false` on the base solar system (which now does
nothing). Fixes compatibility between Astral Codec and anything that
uses the warp drive.
2024-09-27 15:49:41 -04:00
xen-42
961c940382 Merge branch 'can-warp-home' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into can-warp-home 2024-09-27 15:46:20 -04:00
xen-42
512951e8ec Fix warp drive breaking 2024-09-27 15:46:15 -04:00
Ben C
6069dc28dd Updated Schemas 2024-09-27 19:41:32 +00:00
xen-42
a977de0c30 Merge branch 'can-warp-home' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into can-warp-home 2024-09-27 15:38:52 -04:00
xen-42
c7402bf60f Change to can exit 2024-09-27 15:38:50 -04:00
Ben C
4044903a34 Updated Schemas 2024-09-27 17:33:19 +00:00
xen-42
4bf12e5fbe Add settings for being able to warp home 2024-09-27 13:31:59 -04:00
xen-42
ce42bfa95b
1.22.5 (#932)
## Minor features

- Added dialogue attention points (thanks Hawkbar)

## Bug fixes

- Fix Outsider breaking ship logs in other star systems
- Fix SetDefaultStarSystem API method not working correctly
v1.22.5
2024-09-22 13:21:44 -04:00
xen-42
a3d16fa20d Update manifest.json 2024-09-16 18:33:38 -04:00
xen-42
b42fb36925 Fix SetDefaultStarSystem not working, fix Outsider breaking map mode 2024-09-16 18:32:16 -04:00
Joshua Thome
fe86014b97
Add support for dialogue attention points (#929)
## Minor features

- Added `attentionPoint` and `swappedAttentionPoints` to dialogue props
to allow for controlling what the camera looks at when advancing
dialogue. Closes #904 (Requested by @MegaPiggy)
2024-09-06 17:37:55 -05:00
Ben C
040ebed205 Updated Schemas 2024-08-15 19:17:44 +00:00
Joshua Thome
8e7e85d9a1 Add support for dialogue attention points 2024-08-15 14:16:03 -05:00
xen-42
d792d15dfd
1.22.4 (#927)
## Minor features
- New option setting "sequential pre-caching" will prevent running out
of memory when creating slide reel caches, at the cost of reduced
performance when loading.

## Improvements
- Added log message in the event that `QueryBody` could not find a body

## Bug fixes
- Fixed `QueryBody` documentation to match API
- Discovered that if you modify the default SolarySystem, `QuerySystem`
will fail due to an IO error as the relative path is not set. While not
an ideal solution, we have settled on just setting the relativePath if a
mod adjusts the system. This will mean that the last mod loaded that
makes these changes will have set the relative path.
- Fixed ship HUD marker vanishing when Visible Stranger is installed

Thank you Magnus for the `QueryBody` fixes!
v1.22.4
2024-08-08 11:54:16 -04:00
xen-42
2b3b7e277e Update SlideReelAsyncImageLoader.cs 2024-08-08 11:50:21 -04:00
xen-42
610d43d7cb Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-08-07 14:23:56 -04:00
xen-42
c1c9f60ef9 bumped the wrong version 2024-08-07 14:23:54 -04:00
xen-42
b3de2b2ce6
Fix documentation error and add log for future debuging for QueryBody; Set SolarSystem relative path if a mod adds a .json file to overwrite it. (#926)
<!-- Be sure to reference the existing issue if it exists -->

## Bug fixes

- Added log message in the event the QueryBody could not find a body
- Fixed documentation to match API
- Discovered that if you modify the default SolarySystem, `QuerySystem`
will fail due to an IO error as the relative path is not set. While not
an ideal solution, we have settled on just setting the relativePath if a
mod adjusts the system. This will mean that the last mod loaded that
makes these changes will have set the relative path.
2024-08-07 14:23:07 -04:00
xen-42
fb00001e36 Remove debug log 2024-08-07 14:22:43 -04:00
xen-42
b82cf5aa75 Fix NH breaking ship hud marker with visible stranger installed 2024-08-07 14:21:28 -04:00
xen-42
a6037db562 Only change relative path for base system, else log a warning 2024-08-05 15:35:37 -04:00
xen-42
78b658f568 Merge branch 'dev' into pr/926 2024-08-05 15:20:07 -04:00