Noah Pilarski
|
49e53af910
|
Merge branch 'dev' into eye-of-the-universe
|
2022-08-18 00:54:50 -04:00 |
|
Noah Pilarski
|
7eb11e980c
|
Merge branch 'dev' into shock
|
2022-08-16 02:08:04 -04:00 |
|
TerrificTrifid
|
4d0664b4d5
|
Ambient light tweaks
|
2022-08-15 20:18:27 -05:00 |
|
Noah Pilarski
|
cc4194ccad
|
Proxy atmosphere, fog, and lightning
|
2022-08-15 06:30:27 -04:00 |
|
Noah Pilarski
|
aeea50293a
|
Use ambient light already in eye scene
|
2022-08-11 16:38:27 -04:00 |
|
Noah Pilarski
|
aff44f3f18
|
Make nh work with eye (partially)
|
2022-08-11 13:10:44 -04:00 |
|
Noah Pilarski
|
977c790ef5
|
Use SearchUtilities.Find instead GameObject.Find
|
2022-06-03 03:02:05 -04:00 |
|
Nick
|
8075577430
|
Reorganize obsolete config options
|
2022-05-19 17:50:14 -04:00 |
|
Noah Pilarski
|
f6c601a208
|
Customizable Ambient Light Intensity
https://github.com/xen-42/outer-wilds-new-horizons/issues/130
|
2022-05-18 23:40:43 -04:00 |
|
Nick
|
e1e630aaef
|
Organize + validate
|
2022-05-17 19:41:45 -04:00 |
|
Nick
|
55e8be6546
|
Fix positions
|
2022-05-12 01:47:20 -04:00 |
|
Nick
|
0a548d5f12
|
Make all classes public
|
2022-05-11 22:07:51 -04:00 |
|
Nick
|
18ebcb85cc
|
Put sectors on everything
|
2022-05-10 21:42:30 -04:00 |
|
Nick
|
9f5ecba627
|
Improve ambient light
|
2022-03-07 16:50:34 -05:00 |
|
Nick J. Connors
|
f721781ef2
|
Reorganization + linear falloff equal mass binaries work
|
2021-12-22 12:25:52 -05:00 |
|