Noah Pilarski
4519d2f257
Move to an extension
2025-03-15 02:58:34 -04:00
xen-42
4b9a1297b8
Global music module ( #901 )
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## Major features
- Added `GlobalMusic` module to system config (change end times, bramble
dimension, and final end times music) (Resolves #894 )
## Bug fixes
- Fixed global bramble music not playing because all dimensions have an
ambient audio volume
2024-06-17 19:14:58 -04:00
xen-42
ae1c958541
If parent cant be found try creating prop again ( #881 )
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## Improvements
- Setting `parentPath` will be more robust on most props
Kinda worried about the overhead on this, do we think using `Find` to
look for the parent is expensive? We'd be doing it for every prop ever
and in most cases it will not matter.
2024-06-17 19:06:34 -04:00
Noah Pilarski
63cd86883b
Patch UpdateEndTimesMusic
2024-06-14 15:09:13 -04:00
Noah Pilarski
341652b4e7
Move local methods to static and add extra error message stuff
2024-06-07 07:19:37 -04:00
Noah Pilarski
f00d323de9
extensions
2024-06-04 18:45:46 -04:00
JohnCorby
7489ecb7f8
MAYBE fix eye softlock (and use owml methods instead of copied qsb ones)
2024-06-01 00:43:31 -07:00
xen-42
70f3e92b56
ReuseDialogueOptionsListFrom ( #855 )
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## Minor features
- To avoid having to copy paste a repeated `DialogueOptionsList`, you
can instead put `ReuseDialogueOptionsListFrom` and reference another
`DialogueNode` whose options you want to repeat. Implements #854
2024-04-30 18:57:41 -04:00
Nick
700baec85a
Implement the feature
2024-04-29 12:07:50 -04:00
Noah Pilarski
a21b2c693c
Display name is localized so don't use + account for custom langs
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tested on the 3 current custom languages Czech Icelandic and Andalûh (Andalûh didn't work because it doesn't have a windows culture)
2024-04-27 21:07:36 -04:00
Noah Pilarski
6674a4c6e6
Upper/Lower extensions for translations
2024-04-27 20:51:42 -04:00
Nick
ea47da32e7
Always use Upper/Lower Invariant to avoid issues with other languages
2024-04-27 19:59:09 -04:00
Nick
bb39c98411
Fix translations with cdata in keys breaking
2024-03-15 14:14:23 -04:00
Nick
ccd3e297e6
Keys are now much more forgiving (ignores whitespace casing why not)
2024-03-08 10:59:25 -05:00
Nick
0298173935
Set pathToExisting dialogue to merge dialogue into existing ones
2024-02-26 00:57:03 -05:00
Nick
865327d79f
Take some rigidbody patches from QSB
2023-12-16 23:46:29 -05:00
Noah Pilarski
ca7e0f25e7
rename to Particle Fields
2023-08-24 16:28:56 -04:00
Noah Pilarski
71240150b2
Vection fields ( #219 )
2023-07-22 08:46:38 -04:00
JohnCorby
bdac8c8924
fix ConvertToOW for enums
2023-06-05 18:11:54 -07:00
Nick
942a37df2a
im insano mode
2023-04-22 16:11:55 -04:00
Nick
4bac76b0bb
Merge branch 'dev' into better-comets
2023-04-22 15:53:09 -04:00
Nick
031ad5266c
Added AudioSourceInfo as a new prop, refactors signals
2023-03-26 22:39:29 -04:00
Nick
944ba3fde3
Add colours and fix orientation
2023-03-26 00:56:26 -04:00
Nick
d81dde6ea0
Try and fail to make the tails move right
2023-03-26 00:19:36 -04:00
Nick
219002bad8
Namespace issues
2023-03-25 15:21:07 -04:00
Nick
b20c59e860
MORE REARRANGE!!!!!
2023-03-25 15:15:24 -04:00
Nick
9b18438760
Rename serialized types
2023-03-25 14:50:07 -04:00
Nick
ce7ef3ee93
Split up more volumes, move FluidType enum
2023-03-25 14:09:54 -04:00
Nick
4a14101ba1
Implement warp pads
2023-03-22 00:07:53 -04:00
Nick
965136505f
Give this a description because I forgot what it does
2022-11-06 20:43:13 -05:00
Noah Pilarski
588621f3d5
Merge branch 'dev' into eye-of-the-universe
2022-10-03 22:00:15 -04:00
Noah Pilarski
6caa2d8991
Get prefabs from solar system and then head back to eye
2022-09-11 01:32:07 -04:00
Noah Pilarski
6849848045
Use EnumUtils
2022-08-27 21:11:34 -04:00
Noah Pilarski
6539260f14
Share function
2022-08-25 19:33:19 -04:00
Noah Pilarski
c2483a3271
Serializer that uses tabs
2022-08-08 18:36:23 -04:00
Joshua Thome
d5a4ca2fa1
Move vessel config to its own module
2022-07-23 19:22:14 -05:00
Nick
5c4eb49648
More goofy extension stuff idk
2022-07-09 23:48:49 -04:00
Nick
2e47d170f9
Change fifty gorillion logs to be verbose
2022-07-05 19:28:38 -04:00
Noah Pilarski
df1bdc7b85
Nomai Coordinates
2022-06-19 03:33:47 -04:00
Nick
e1e630aaef
Organize + validate
2022-05-17 19:41:45 -04:00
Nick
55e8be6546
Fix positions
2022-05-12 01:47:20 -04:00
Nick
6ba4a217c8
Janky eye warp
2022-03-08 03:02:36 -05:00
Nick J. Connors
f24ace0721
Refactor some CR physics stuff
2022-03-01 13:07:45 -05:00
Nick J. Connors
547d2c2401
Warp drive "works"
2022-01-07 02:19:59 -05:00
Nick J. Connors
1a36c02d67
Merge branch 'master' into common-resources
2022-01-02 02:17:38 -05:00
Nick J. Connors
2c3436b303
Added atmo colour + improved star lighting
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Only missing proper shader settings
2021-12-31 04:04:05 -05:00
Nick J. Connors
207c4cdce5
Fix GetFalloffExponent (maybe)
2021-12-30 00:30:28 -05:00
Nick J. Connors
bd2674fcfd
Stars update release
2021-12-26 19:50:34 -05:00
Nick J. Connors
f721781ef2
Reorganization + linear falloff equal mass binaries work
2021-12-22 12:25:52 -05:00
Nick J. Connors
cebcbd4e14
Bunch of stuff
2021-12-20 22:32:10 -05:00