51 Commits

Author SHA1 Message Date
Noah Pilarski
4519d2f257 Move to an extension 2025-03-15 02:58:34 -04:00
xen-42
4b9a1297b8
Global music module (#901)
## Major features

- Added `GlobalMusic` module to system config (change end times, bramble
dimension, and final end times music) (Resolves #894)

## Bug fixes

- Fixed global bramble music not playing because all dimensions have an
ambient audio volume
2024-06-17 19:14:58 -04:00
xen-42
ae1c958541
If parent cant be found try creating prop again (#881)
## Improvements
- Setting `parentPath` will be more robust on most props


Kinda worried about the overhead on this, do we think using `Find` to
look for the parent is expensive? We'd be doing it for every prop ever
and in most cases it will not matter.
2024-06-17 19:06:34 -04:00
Noah Pilarski
63cd86883b Patch UpdateEndTimesMusic 2024-06-14 15:09:13 -04:00
Noah Pilarski
341652b4e7 Move local methods to static and add extra error message stuff 2024-06-07 07:19:37 -04:00
Noah Pilarski
f00d323de9 extensions 2024-06-04 18:45:46 -04:00
JohnCorby
7489ecb7f8 MAYBE fix eye softlock (and use owml methods instead of copied qsb ones) 2024-06-01 00:43:31 -07:00
xen-42
70f3e92b56
ReuseDialogueOptionsListFrom (#855)
## Minor features
- To avoid having to copy paste a repeated `DialogueOptionsList`, you
can instead put `ReuseDialogueOptionsListFrom` and reference another
`DialogueNode` whose options you want to repeat. Implements #854
2024-04-30 18:57:41 -04:00
Nick
700baec85a Implement the feature 2024-04-29 12:07:50 -04:00
Noah Pilarski
a21b2c693c Display name is localized so don't use + account for custom langs
tested on the 3 current custom languages Czech Icelandic and Andalûh (Andalûh didn't work because it doesn't have a windows culture)
2024-04-27 21:07:36 -04:00
Noah Pilarski
6674a4c6e6 Upper/Lower extensions for translations 2024-04-27 20:51:42 -04:00
Nick
ea47da32e7 Always use Upper/Lower Invariant to avoid issues with other languages 2024-04-27 19:59:09 -04:00
Nick
bb39c98411 Fix translations with cdata in keys breaking 2024-03-15 14:14:23 -04:00
Nick
ccd3e297e6 Keys are now much more forgiving (ignores whitespace casing why not) 2024-03-08 10:59:25 -05:00
Nick
0298173935 Set pathToExisting dialogue to merge dialogue into existing ones 2024-02-26 00:57:03 -05:00
Nick
865327d79f Take some rigidbody patches from QSB 2023-12-16 23:46:29 -05:00
Noah Pilarski
ca7e0f25e7 rename to Particle Fields 2023-08-24 16:28:56 -04:00
Noah Pilarski
71240150b2 Vection fields (#219) 2023-07-22 08:46:38 -04:00
JohnCorby
bdac8c8924 fix ConvertToOW for enums 2023-06-05 18:11:54 -07:00
Nick
942a37df2a im insano mode 2023-04-22 16:11:55 -04:00
Nick
4bac76b0bb Merge branch 'dev' into better-comets 2023-04-22 15:53:09 -04:00
Nick
031ad5266c Added AudioSourceInfo as a new prop, refactors signals 2023-03-26 22:39:29 -04:00
Nick
944ba3fde3 Add colours and fix orientation 2023-03-26 00:56:26 -04:00
Nick
d81dde6ea0 Try and fail to make the tails move right 2023-03-26 00:19:36 -04:00
Nick
219002bad8 Namespace issues 2023-03-25 15:21:07 -04:00
Nick
b20c59e860 MORE REARRANGE!!!!! 2023-03-25 15:15:24 -04:00
Nick
9b18438760 Rename serialized types 2023-03-25 14:50:07 -04:00
Nick
ce7ef3ee93 Split up more volumes, move FluidType enum 2023-03-25 14:09:54 -04:00
Nick
4a14101ba1 Implement warp pads 2023-03-22 00:07:53 -04:00
Nick
965136505f Give this a description because I forgot what it does 2022-11-06 20:43:13 -05:00
Noah Pilarski
588621f3d5 Merge branch 'dev' into eye-of-the-universe 2022-10-03 22:00:15 -04:00
Noah Pilarski
6caa2d8991 Get prefabs from solar system and then head back to eye 2022-09-11 01:32:07 -04:00
Noah Pilarski
6849848045 Use EnumUtils 2022-08-27 21:11:34 -04:00
Noah Pilarski
6539260f14 Share function 2022-08-25 19:33:19 -04:00
Noah Pilarski
c2483a3271 Serializer that uses tabs 2022-08-08 18:36:23 -04:00
Joshua Thome
d5a4ca2fa1 Move vessel config to its own module 2022-07-23 19:22:14 -05:00
Nick
5c4eb49648 More goofy extension stuff idk 2022-07-09 23:48:49 -04:00
Nick
2e47d170f9 Change fifty gorillion logs to be verbose 2022-07-05 19:28:38 -04:00
Noah Pilarski
df1bdc7b85 Nomai Coordinates 2022-06-19 03:33:47 -04:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
55e8be6546 Fix positions 2022-05-12 01:47:20 -04:00
Nick
6ba4a217c8 Janky eye warp 2022-03-08 03:02:36 -05:00
Nick J. Connors
f24ace0721 Refactor some CR physics stuff 2022-03-01 13:07:45 -05:00
Nick J. Connors
547d2c2401 Warp drive "works" 2022-01-07 02:19:59 -05:00
Nick J. Connors
1a36c02d67 Merge branch 'master' into common-resources 2022-01-02 02:17:38 -05:00
Nick J. Connors
2c3436b303 Added atmo colour + improved star lighting
Only missing proper shader settings
2021-12-31 04:04:05 -05:00
Nick J. Connors
207c4cdce5 Fix GetFalloffExponent (maybe) 2021-12-30 00:30:28 -05:00
Nick J. Connors
bd2674fcfd Stars update release 2021-12-26 19:50:34 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00
Nick J. Connors
cebcbd4e14 Bunch of stuff 2021-12-20 22:32:10 -05:00