309 Commits

Author SHA1 Message Date
xen-42
8a1fa3de97 Bring back patch to impact audio 2025-02-10 16:12:02 -05:00
xen-42
d1c8d132ae Revert changes to InvulnerabilityHandler 2025-02-10 10:09:02 -05:00
xen-42
90cf5880ed Address review - use _invinicible in its own file, comment orbitlines 2025-02-10 10:01:51 -05:00
xen-42
294a709361
Custom Eye Travelers (#1031)
## Major features

- Added a new `EyeOfTheUniverse` module to the planet body config for
features specific to the Eye of the Universe scene.
- Added `eyeTravelers`, `quantumInstruments`, and `instrumentZones` to
the `EyeOfTheUniverse` module to support adding new travelers and
instrument 'puzzles' to the Eye of the Universe in a
compatibility-minded way.

## Improvements

- When custom travelers are present, a new custom audio scheduler is
used for the campfire song at the Eye of the Universe to reduce
desyncing and remove the awkward cross-fade into the finale audio clip.
2025-02-09 23:18:27 -05:00
Joshua Thome
23c7efd36a Add a null check for potentially missing custom traveler audio 2025-02-01 16:04:17 -06:00
Joshua Thome
3746e794f6 Make eye traveler and quantum instrument signals full SignalInfos 2025-01-29 19:35:45 -06:00
xen-42
06870db051 Fix raft docks not working on NH rafts 2025-01-28 23:02:44 -05:00
Joshua Thome
e0f79ae3ea Eye sequence fixes 2025-01-18 17:26:02 -06:00
Joshua Thome
63fbc8afeb Eye sequence props first pass 2025-01-18 10:09:15 -06:00
xen-42
e3f117c8d4 Add selectable to map mode, fix an NRE, make auto map gen lines debug 2025-01-05 23:16:32 -05:00
Joshua Thome
eef0794446 Patch Ship Log Manager to merge ship log entries with the same ID 2024-12-03 01:09:14 -06:00
xen-42
c273b0d8cf Make it actually work 2024-10-25 22:52:34 -04:00
Joshua Thome
0f9a75f82c
New Dream World Props (#973)
## Major features
- New dream world related prop types: alarm totems, grapple totems,
projection totems, portholes/peepholes, and dream candles. Where
possible, these have been modified to work with the regular flashlight
as well as the artifact for use outside of the dream world.
2024-10-16 21:28:26 -05:00
Joshua Thome
6c1605d0e9 Fix alarm totem "face" angles when toggled by projection totem 2024-10-14 11:26:37 -05:00
Joshua Thome
a1d165e2b9 Portholes 2024-10-13 22:18:08 -05:00
Joshua Thome
e5c21c6c33 Make NH-spawned grapple totems work with the flashlight automatically 2024-10-13 22:16:57 -05:00
xen-42
f0213e8579 Fix seeing bramble fog when vessel warping #957 2024-10-09 22:14:24 -04:00
xen-42
417acafb36 Fix a NRE that destroyed band together 2024-10-08 19:39:01 -04:00
xen-42
3855d26f39 Removed preload on dreamworld death since its barely effective 2024-10-06 14:13:47 -04:00
xen-42
ca7a35c19e
Custom DreamWorld Support (#953)
## Major features
- Added `Dream.inDreamWorld` to planet configs to treat a planet as if
it were part of the dream world dimension. The planet's contents will be
deactivated unless you enter via a dream arrival point or another dream
world dimension. Closes #916
- Added `dreamCampfires` and `dreamArrivalPoints` as new linked prop
types, which allow you to create new entry points into Echoes of the
Eye's dream world or create similar experiences using custom planets.

## Improvements
- General support for dream world simulations even if the vanilla dream
world is disabled in custom solar systems.
2024-10-06 13:27:10 -04:00
xen-42
3e0cd94497 Preload assets when dying in dream 2024-10-06 12:45:18 -04:00
xen-42
bfbf02a5c3 Fix dropping stuff, fix an annoying NRE when spawning, fix time loop in other systems when doing vessel warp shit 2024-10-05 23:14:53 -04:00
Joshua Thome
ae13194d13 Preserve original dream campfire when recursive dreaming so you get kicked out to the real world properly 2024-10-05 16:09:05 -05:00
Joshua Thome
8a3841730a Merged dev into hawkbar-dreamworld 2024-10-05 09:57:26 -05:00
Joshua Thome
9b8d44a819 Dreamworld dimensions 2024-10-05 09:55:03 -05:00
Joshua Thome
06491ec9bd Add comments to dreamworldcontroller patch 2024-10-05 01:40:15 -05:00
Joshua Thome
1be3bf209f Dream arrival point and dream campfire builders 2024-10-05 00:55:12 -05:00
Joshua Thome
682c1fc23e Add postfix patch to disable orphaned signalscope reticles (Fixes #925) 2024-10-02 22:47:00 -05:00
xen-42
b82cf5aa75 Fix NH breaking ship hud marker with visible stranger installed 2024-08-07 14:21:28 -04:00
Noah Pilarski
f313e14ffa Fix inactive signals being used with signalscope strongest signal method 2024-07-02 18:48:41 -04:00
Noah Pilarski
63cd86883b Patch UpdateEndTimesMusic 2024-06-14 15:09:13 -04:00
Noah Pilarski
88cdeccf28 use AudioTypes instead
or else end times doesn't work
2024-06-13 21:10:22 -04:00
Noah Pilarski
e776fb2564 Add global music module 2024-06-13 16:18:23 -04:00
Noah Pilarski
ad72afb6fc fix bramble music not working because all dimensions have an ambient 2024-06-13 16:15:33 -04:00
Nick
f914f121f5 Fix warp eyes 2024-06-10 23:12:19 -04:00
Noah Pilarski
c768ff4dcd Better vessel warping
- Relative spawning when warping just like vanilla
- Async load just like vanilla
- No more wake up effects for vessel warping
2024-06-04 18:47:34 -04:00
xen-42
fef13f6710
Check InConversation to avoid unnecessary EndConversation calls (#877)
## Improvements

- fix #859: CharacterDialogueTree.InConversation is now checked in our
attachment patch to avoid unnecessary EndConversation calls.
2024-06-03 22:46:04 -04:00
Noah Pilarski
fc1f25a70d check InConversation to avoid unnecessary EndConversation calls (#859)
even though this already happens in CharacterDialogueTree.EndConversation itself, I did it for Ixrec anyways.
2024-06-01 22:19:03 -04:00
JohnCorby
7489ecb7f8 MAYBE fix eye softlock (and use owml methods instead of copied qsb ones) 2024-06-01 00:43:31 -07:00
Joshua Thome
2e68c57e66 Allow spawned rafts to change water fluids and prevent NRE if one isn't set 2024-05-18 07:49:48 -05:00
Noah Pilarski
6674a4c6e6 Upper/Lower extensions for translations 2024-04-27 20:51:42 -04:00
Nick
a188d5380a Don't do invariant when its related to translations 2024-04-27 20:11:53 -04:00
Nick
ea47da32e7 Always use Upper/Lower Invariant to avoid issues with other languages 2024-04-27 19:59:09 -04:00
Nick
8f40db40b3 Fix compat issue with Visible Stranger where the probe marker would vanish 2024-03-28 00:57:49 -04:00
Nick
1e7b9f1e8c Update SignalscopePatches.cs 2024-03-25 18:28:13 -04:00
Nick
962e04994b Fix signal related bugs, save only when base game does 2024-03-25 15:10:39 -04:00
Nick
53d3f70a22 Fix opacity on star icon, fix generated map mode icon states 2024-03-25 13:08:42 -04:00
Nick
581f707279 Fix phanton shuttle 2024-03-23 17:51:57 -04:00
Nick
41fcb476db Fix getting locked into the ship log warp drive dialogue when spawning 2024-03-23 16:56:36 -04:00
Nick
c114e75297 Revert "Reorganize"
This reverts commit 27f4222702e2e75e0c782b3f8162f3a38eddcb64.
2024-03-22 17:06:31 -04:00