xen-42
8089de358a
Just expect 32 signals max instead of constantly refreshing the array
2025-08-04 21:12:00 -04:00
Joshua Thome
fd6ea03f5b
Add custom repair receiver component
2025-04-19 14:29:06 -05:00
xen-42
4a6d3cfcf6
Merge branch 'dev' into dockedRafts
2025-04-19 00:04:38 -04:00
Noah Pilarski
92b7c70c16
change patch so that it doesn't invoke twice
2025-04-08 14:43:21 -04:00
josshmot
5d680277ec
Patched in event for CreditsBuilt and refactored NHGameOverManager.LoadCustomCreditsScene() to implement it and remove the janky task
2025-04-08 17:30:43 +10:00
Joshua Thome
155e7ace9c
Patch SingleLightSensors to handle immediately disabled details
2025-02-26 21:14:35 -06:00
xen-42
144421ca51
Title Screen config ( #1028 )
...
## Major features
- Adds title screen configuration (fixes #1027 )
Todo list:
- [x] menuColor
- [x] factRequiredForTitle
- [x] conditionRequiredForTitle
- [x] skyBox
- [x] Music
- [x] rotationSpeed
- [x] menuPlanet
- [x] mergeWithOtherTitles
- [x] title screen handler api method
- [x] Docs
- [x] Multiple title screens for one mod

2025-02-17 19:55:56 -05:00
Noah Pilarski
492c0bf47d
reopen profile menu
2025-02-17 19:37:03 -05:00
Noah Pilarski
439093e65d
Reload title screen on profile change
2025-02-17 19:17:58 -05:00
Joshua Thome
27ff63d400
Component to process conditional checks
2025-02-16 16:46:47 -06:00
JohnCorby
ec5d42c042
doc
2025-02-15 20:35:30 -08:00
JohnCorby
5e1fa2aac2
Merge branch 'dev' into profiler
2025-02-15 12:39:08 -08:00
xen-42
929b463c47
Add support to addon manifest
2025-02-14 22:32:52 -05:00
JohnCorby
23562015b6
Merge branch 'dev' into profiler
2025-02-14 15:52:53 -08:00
xen-42
841ee0a5df
Just check player state
2025-02-14 17:43:02 -05:00
JohnCorby
89a58c2a93
Merge branch 'slide-reel-streaming' into profiler
2025-02-13 19:59:10 -08:00
JohnCorby
d1ceaaaf71
cache ship cockpit controller
2025-02-13 19:57:12 -08:00
JohnCorby
6d2739f931
broaden profile filter
2025-02-13 19:13:42 -08:00
JohnCorby
511ffda580
evil patch
2025-02-13 18:19:32 -08:00
JohnCorby
98c86fa63c
Merge branch 'slide-reel-streaming' into profiler
2025-02-13 16:55:51 -08:00
xen-42
691cd8b096
Fix some checks, unload all when shiplogslideprojector says to, maybe fix vision torches
2025-02-13 16:31:04 -05:00
xen-42
daef166a39
Make slide reels work on ship log projector
2025-02-13 15:48:28 -05:00
JohnCorby
1f02e7fe88
Merge branch 'dev' into profiler
2025-02-11 22:26:45 -08:00
xen-42
fa4e95b9b3
Update PlayerImpactAudioPatches.cs
2025-02-10 16:50:53 -05:00
xen-42
8a1fa3de97
Bring back patch to impact audio
2025-02-10 16:12:02 -05:00
xen-42
d1c8d132ae
Revert changes to InvulnerabilityHandler
2025-02-10 10:09:02 -05:00
xen-42
90cf5880ed
Address review - use _invinicible in its own file, comment orbitlines
2025-02-10 10:01:51 -05:00
xen-42
294a709361
Custom Eye Travelers ( #1031 )
...
## Major features
- Added a new `EyeOfTheUniverse` module to the planet body config for
features specific to the Eye of the Universe scene.
- Added `eyeTravelers`, `quantumInstruments`, and `instrumentZones` to
the `EyeOfTheUniverse` module to support adding new travelers and
instrument 'puzzles' to the Eye of the Universe in a
compatibility-minded way.
## Improvements
- When custom travelers are present, a new custom audio scheduler is
used for the campfire song at the Eye of the Universe to reduce
desyncing and remove the awkward cross-fade into the finale audio clip.
2025-02-09 23:18:27 -05:00
Joshua Thome
23c7efd36a
Add a null check for potentially missing custom traveler audio
2025-02-01 16:04:17 -06:00
Joshua Thome
3746e794f6
Make eye traveler and quantum instrument signals full SignalInfos
2025-01-29 19:35:45 -06:00
JohnCorby
043269e6ac
preprocessor define for profiler
2025-01-29 16:38:14 -08:00
JohnCorby
6da9071208
try and apply some simple optimizations
2025-01-29 16:26:34 -08:00
JohnCorby
68c969493f
match more methods
2025-01-29 15:52:40 -08:00
JohnCorby
f5ac2fd920
no logging
2025-01-29 14:15:58 -08:00
JohnCorby
c08fbe194a
log
2025-01-29 14:11:55 -08:00
JohnCorby
c5074906d9
fix error (cant patch generic methods)
2025-01-29 14:07:30 -08:00
JohnCorby
40621c62b0
actually do profiler samples
2025-01-29 14:01:14 -08:00
JohnCorby
d551944207
draft out profilr markers
2025-01-29 13:58:57 -08:00
xen-42
06870db051
Fix raft docks not working on NH rafts
2025-01-28 23:02:44 -05:00
Joshua Thome
e0f79ae3ea
Eye sequence fixes
2025-01-18 17:26:02 -06:00
Joshua Thome
63fbc8afeb
Eye sequence props first pass
2025-01-18 10:09:15 -06:00
xen-42
e3f117c8d4
Add selectable to map mode, fix an NRE, make auto map gen lines debug
2025-01-05 23:16:32 -05:00
Joshua Thome
eef0794446
Patch Ship Log Manager to merge ship log entries with the same ID
2024-12-03 01:09:14 -06:00
xen-42
c273b0d8cf
Make it actually work
2024-10-25 22:52:34 -04:00
Joshua Thome
0f9a75f82c
New Dream World Props ( #973 )
...
## Major features
- New dream world related prop types: alarm totems, grapple totems,
projection totems, portholes/peepholes, and dream candles. Where
possible, these have been modified to work with the regular flashlight
as well as the artifact for use outside of the dream world.
2024-10-16 21:28:26 -05:00
Joshua Thome
6c1605d0e9
Fix alarm totem "face" angles when toggled by projection totem
2024-10-14 11:26:37 -05:00
Joshua Thome
a1d165e2b9
Portholes
2024-10-13 22:18:08 -05:00
Joshua Thome
e5c21c6c33
Make NH-spawned grapple totems work with the flashlight automatically
2024-10-13 22:16:57 -05:00
xen-42
f0213e8579
Fix seeing bramble fog when vessel warping #957
2024-10-09 22:14:24 -04:00
xen-42
417acafb36
Fix a NRE that destroyed band together
2024-10-08 19:39:01 -04:00