Nick
6e5e0e6a68
Merge branch 'dev' into hawkbar-prop-cleanup
2023-03-18 18:33:36 -04:00
Nick
110773d151
Fix bad merge
2023-03-18 18:30:11 -04:00
Nick
431bc6dbfc
Merge branch 'dev' into patch-cleanup
2023-03-18 18:27:47 -04:00
Nick
2b89259df6
Fixes ( #541 )
...
## Bug fixes
- Fix physics objects in bramble dimensions being active outside of them
(#536 )
- Prevent the existence of 1 dimensional filaments stretching across
space killing you instantly also invisible black holes won't make noise
(#514 )
- Fix Bramble interior nodes being visible outside of it.
2023-03-18 18:26:36 -04:00
Nick
8a30017c8a
Move more stuff
2023-03-18 18:24:22 -04:00
Nick
8d985fe169
Fixed coroutine
2023-03-18 17:38:55 -04:00
Nick
851b4608c2
Use layer util
2023-03-18 16:48:31 -04:00
Nick
b040373123
Does it break if I do this
2023-03-18 16:28:05 -04:00
Nick
bd61a87cf6
Add game over text and death type to credits volume, but doesnt work
2023-03-18 16:04:53 -04:00
Nick
9080b45c14
Make sure disabling volume works
2023-03-18 15:00:20 -04:00
Nick
e25cf1e00c
Fixes #514 Setting scale value to 0 should disable it
2023-03-18 14:51:13 -04:00
JohnCorby
36a31f3b80
get bramble node fix from the other pr
2023-03-18 11:30:32 -07:00
JohnCorby
dbf01e354b
check null sector, update comment
2023-03-18 11:17:38 -07:00
Nick
8f1954b40a
#536 Check if physics object should be suspended on load
2023-03-18 13:49:50 -04:00
Joshua Thome
77fc15f18e
Revert "Moved prop info and volume info classes to their own files"
...
This reverts commit 550c96d1678a0969edaa40c7266d9459ccd4c2f8.
2023-03-18 12:35:15 -05:00
Joshua Thome
550c96d167
Moved prop info and volume info classes to their own files
2023-03-18 11:40:21 -05:00
Joshua Thome
e021523151
Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers
2023-03-18 09:17:36 -05:00
TerrificTrifid
5b9809f041
Obsolete and tweak supernova effects
2023-02-23 23:17:55 -06:00
TerrificTrifid
4d5404bc6d
Fix map mode sunlight and water sunlight
2023-02-21 19:07:24 -06:00
JohnCorby
024bdf167d
change default mass value
2023-02-03 21:55:01 -08:00
JohnCorby
4b87735d4f
Merge remote-tracking branch 'origin/zero-g-props' into zero-g-props
2023-02-03 21:14:10 -08:00
JohnCorby
4ae3d2241f
Radius doesnt account for scale bozo
2023-02-03 21:14:05 -08:00
Noah Pilarski
41312db32d
add back impact audio
2023-02-03 22:35:19 -05:00
JohnCorby
7c89be3425
improve for unity
2023-02-03 19:22:14 -08:00
JohnCorby
174e4ea328
disallow multiple component
2023-02-03 19:06:30 -08:00
JohnCorby
6e97449c2b
file scoped namespace
2023-02-03 18:58:34 -08:00
JohnCorby
9546b52a5e
add default values guy
2023-02-03 18:52:40 -08:00
JohnCorby
cb2b8815fd
move to separate component
2023-02-03 18:51:21 -08:00
JohnCorby
245870c2b9
set RadialFluidVolume._radius in the size controller
2023-01-30 13:48:39 -08:00
Nick
f1097a65d5
Add volumes for changing star system and triggering credits
2023-01-21 23:35:13 -05:00
Noah Pilarski
25e9eaf16f
Don't use sector if null
...
cause it can be null on some bodies
2022-12-24 13:44:32 -05:00
Noah Pilarski
56e0aafb72
Check for NH characters
2022-11-26 18:45:36 -05:00
Noah Pilarski
36d2f0d628
don't need this
2022-11-25 20:48:42 -05:00
Noah Pilarski
4754dfe043
Add fluid volumes
2022-11-25 17:13:13 -05:00
Noah Pilarski
6b7563b7fd
Set revealFor on achievement volume
2022-11-25 16:12:22 -05:00
Will Corby
a6272a3667
Update bundle and add UsedInUnityProjectAttribute ( #447 )
2022-11-23 15:42:52 -08:00
TerrificTrifid
dc7a2df5df
Use CurrentScale correctly
2022-11-23 14:54:57 -06:00
TerrificTrifid
c0b294b289
Don't local scale proxy
2022-11-23 14:36:26 -06:00
TerrificTrifid
c4b5d615a6
Fix lava scaling
2022-11-23 13:51:28 -06:00
Noah Pilarski
97f208b586
Remove other stuff
2022-11-21 03:33:23 -05:00
Noah Pilarski
2959eb7a90
Move locks to awake
2022-11-21 03:19:37 -05:00
Noah Pilarski
eb0f34bbbe
Update bundle
2022-11-20 13:01:36 -05:00
TerrificTrifid
08cf0cb22e
Remove light
2022-11-08 20:05:53 -06:00
TerrificTrifid
7fffa92ff0
Rewrite singularities
2022-11-06 19:55:50 -06:00
JohnCorby
bb4e7fca2a
use Path.Combine here too
2022-10-18 00:40:51 -07:00
Noah Pilarski
311750a646
Merge branch 'dev' into eye-of-the-universe
2022-10-10 17:09:57 -04:00
JohnCorby
e748c49a3f
remove NHFluidVolume since we now patch a proper depth function into RadialFluidVolume
2022-10-09 15:14:13 -07:00
Noah Pilarski
472b868248
?
2022-10-08 20:57:38 -04:00
Noah Pilarski
d5a87b968f
Remove player blink listener on destroy
2022-10-08 18:32:39 -04:00
Noah Pilarski
a0a9ff8640
Merge branch 'dev' into eye-of-the-universe
2022-10-08 12:40:18 -04:00