33 Commits

Author SHA1 Message Date
Ben C
7ea29fcf6b
Merge pull request #173 from MegaPiggy/cloak
Many fixes, additions, and tweaks.
2022-06-06 12:03:33 -04:00
Noah Pilarski
ef262b456d Cloak Inside Patch 2022-06-03 04:50:33 -04:00
Noah Pilarski
2a74e783e1 Probe Interference 2022-06-03 04:04:55 -04:00
Noah Pilarski
2298445055 Cloak Enter & Exit Events 2022-06-03 03:46:30 -04:00
Noah Pilarski
977c790ef5 Use SearchUtilities.Find instead GameObject.Find 2022-06-03 03:02:05 -04:00
Noah Pilarski
0e0766e870 Fix NullReferenceExceptions 2022-06-03 03:02:04 -04:00
Will Corby
f379618375
Merge pull request #170 from dgarroDC/warp-promp-visibility
Hide warp prompt in landing cam
2022-05-30 11:45:07 -07:00
FreezeDriedMangoes
8effd06507 added support for on-complete events for Vision Torch Targets 2022-05-29 18:37:18 -04:00
FreezeDriedMangoes
da9088eb1d fixed issue with null reference 2022-05-27 22:33:08 -04:00
FreezeDriedMangoes
618d2efea9 vision torch no longer blocks ship tools 2022-05-27 21:33:30 -04:00
Damián Garro
c12939b5bd Hide warp prompt in landing cam 2022-05-27 04:11:59 -03:00
FreezeDriedMangoes
e34a517095 switched to using var for all declarations 2022-05-25 07:32:48 -04:00
FreezeDriedMangoes
d0a66a9757 removed unneeded comments 2022-05-25 07:29:14 -04:00
FreezeDriedMangoes
c1b2a2fc8c fixed line endings, stupid visual studio 2022-05-25 07:27:07 -04:00
FreezeDriedMangoes
2af257a35f added patches required to block item swapping while holding a vision torch. this is the last change required to get vision torches baseline functional 2022-05-24 11:34:17 -04:00
FreezeDriedMangoes
f1ed8be741 vision torches now work, as long as you're not wearing your suit 2022-05-24 07:28:57 -04:00
FreezeDriedMangoes
72a87c5c2e fix: fixed some missing references and a MonoBehavior that was incorrectly initialized as a regular class. also added some stuff from VisionTorchItem.Start that won't get called for custom slides since some references aren't set up at that point 2022-05-23 12:57:37 -04:00
FreezeDriedMangoes
22a386e50a feat: added patch to make vision torches droppable, patch to allow vision torches to scan other targets besides the prisoner, added untested code to handle creating new vision torch targets 2022-05-23 10:06:42 -04:00
Nick
f39973f12a Improve the map inoperable patch 2022-05-19 23:11:24 -04:00
Nick
baf3b6a39c
Merge pull request #143 from MegaPiggy/signal
Fixes
2022-05-19 17:39:50 -04:00
Nick
7c396602f7 Optionally disable map per system (#123)
Closes #123
2022-05-19 17:34:11 -04:00
Noah
07ce1a45b3
Update to Latest 2022-05-18 23:26:04 -04:00
Noah Pilarski
faa5345afe Remove Null Signals
Fixes https://github.com/xen-42/outer-wilds-new-horizons/issues/115
2022-05-18 23:22:37 -04:00
Nick
06588c2645 Remove module & config base classes 2022-05-17 20:05:58 -04:00
Nick
e1e630aaef Organize + validate 2022-05-17 19:41:45 -04:00
Nick
bb08b575ce Make proxies look right 2022-05-14 18:33:34 -04:00
Ben C
b66752980c Add orb proxies 2022-05-12 18:11:00 -04:00
Nick
9aecd14541 Fix load order to include stock planets 2022-05-10 02:45:20 -04:00
Nick
5b35c5db57 Oops 2022-05-09 02:20:47 -04:00
Nick
80acaacca8 Debugging FluidDetector AddVolume 2022-05-06 02:02:26 -04:00
Nick
7d86dd56c7 Improve raft handling 2022-05-05 22:27:17 -04:00
Nick
e6ac6c9c8a Switch all patches over to HarmonyLib 2022-05-05 20:15:18 -04:00
Nick
74a683def0 Rafts + patching with HarmonyLib 2022-05-05 18:43:04 -04:00