4680 Commits

Author SHA1 Message Date
Nick
7bf85b2017 Fix drowning in ship 2024-03-22 16:19:23 -04:00
Nick
67a9684eb3 Update manifest.json 2024-03-22 15:51:42 -04:00
xen-42
178318b80f
Remove MF dependency (#815)
## Improvements
- No longer required Menu Framework as popups are now supported in OWML

## Bug fixes
- Fixed sector stuff breaking in props loaded from asset bundles
2024-03-22 15:51:13 -04:00
Nick
5ed6d4c425 Fix cull group thing, remove redundant stuff 2024-03-22 15:38:41 -04:00
Nick
48e5229ca2 New owml changes, fix some debug menu stuff 2024-03-22 14:07:11 -04:00
Nick
bb9ace4dcb Merge branch 'dev' into remove-menu-framework-dep 2024-03-22 13:40:15 -04:00
xen-42
bb662a610a
Hn mapmode and subtitle borked (#816)
## Bug fixes
- Fix ship log map mode auto/manual placement
- Fix subtitle becoming invisible when image width is smaller than EOTE
subtitle
2024-03-21 23:10:37 -04:00
Noah Pilarski
273e720d39 Merge branch 'subtitleinvisible' into hn-mapmode-borked 2024-03-21 18:32:56 -04:00
Noah Pilarski
a6e1716826 Fix subtitles size being 0 when width is smaller than original
I noticed this on Hearth's Neighbor
2024-03-21 18:31:35 -04:00
Nick
03620d80b6 Make ship log null 2024-03-20 18:05:40 -04:00
Nick
7ca82f5546 Fix HN map mode 2024-03-20 17:33:04 -04:00
Nick
1930882a03 Remove MF dependency (waiting on next owml update for missing hooks) 2024-03-20 17:05:07 -04:00
xen-42
962a6f778b
Fix SectorCullGroup on details (#814)
## Bug fixes
- Sector cull groups now function properly (not erroneously enabled even
without KeepLoaded) (fix #792)
- Fixes a problem where projected slides are brighter than the source
image (fix #755)
2024-03-17 23:59:21 -04:00
Ben C
4406258739 Updated Schemas 2024-03-18 00:03:39 +00:00
JohnCorby
a7c1af8357 imageutilities.invert makes images linear now to HOPEFULLY fix the brightness bug 2024-03-17 17:01:37 -07:00
JohnCorby
ed0cb51ae0 update docs for keepLoaded 2024-03-17 16:58:51 -07:00
JohnCorby
172fdca398 dont enable sectorcullgroup stuff (fix #792) 2024-03-17 16:41:14 -07:00
Nick
630b4d7840 Add translations on unity loaded assets 2024-03-16 13:50:03 -04:00
Nick
5b989100cb Adjust star start and end tinting to look better 2024-03-15 16:57:57 -04:00
Nick
bb39c98411 Fix translations with cdata in keys breaking 2024-03-15 14:14:23 -04:00
Joshua Thome
4269d692c1
Add sphere collider to custom items (#806)
## Minor features
- Added `colliderRadius` to custom items. All custom items will be given
a collider for cursor/hover detection unless this is set to 0.
## Bug fixes
- Fixed some edge cases in collision detection with custom items.
2024-03-13 15:21:02 -05:00
Ben C
4314f510c9 Updated Schemas 2024-03-13 20:00:47 +00:00
Joshua Thome
9a0dbdf0a7 Add sphere collider to custom items 2024-03-13 14:54:54 -05:00
Nick
b0e9437b42 Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev 2024-03-13 14:13:01 -04:00
Nick
00b3965524 Update manifest.json 2024-03-13 14:12:55 -04:00
xen-42
61a3717d68
Fixes for Outsider (#805)
## Improvements
- Implemented features for potential Outsider compatibility

## Bug fixes
- NH will not longer resize Dark Brambles fog #778
- Custom Bramble seeds now have fog inside of them
2024-03-13 14:11:49 -04:00
Nick
4997b915f6 Just return true 2024-03-12 18:00:54 -04:00
xen-42
80e9e347a5
Check for null refs inside streaming warp volume then destroy it (#802)
Context is a guy reported the Codec black hole lagging their game, I
imagine it could be because of this but I couldn't reproduce it and have
no idea what would cause any of these things to be null.

## Bug fixes
- Fix possible lag when near black holes
2024-03-12 16:21:41 -04:00
xen-42
b00aaa6d96
Dont add timeloopcontroller to base system (#804)
## Bug fixes
- Stops time loop from still happening when the ATP is disabled #796
2024-03-12 16:21:03 -04:00
Nick
90c3b9b785 Fix subtitle breaking when theres only one 2024-03-12 16:19:05 -04:00
Nick
c615902702 Subtitles can now be larger, added subtitle to api (outsider compat) 2024-03-12 16:01:38 -04:00
Nick
b1b7f43905 Fix bramble seeds being the wrong size 2024-03-12 13:59:31 -04:00
Nick
7bfe3d2fd1 Remove unused volume 2024-03-12 13:26:22 -04:00
Nick
b5ec327c3b Track new fog warp volumes and only patch those 2024-03-12 13:19:58 -04:00
Nick
13b28fa372 Dont add timeloopcontroller to base system 2024-03-12 12:57:16 -04:00
xen-42
717047b11d
Fix ocean fog (#803)
## Bug fixes
- Fixed ocean fog radius: Water no longer looks weird just below the
surface. Thanks Can't Afford A Name for pointing the solution out.
2024-03-12 12:30:00 -04:00
Nick
1c11c49cae Destroy whole game object 2024-03-12 00:57:02 -04:00
Nick
c21fd90834 Fix ocean fog 2024-03-12 00:43:46 -04:00
Nick
e8b0bf4a6b Check for null refs inside streaming warp volume then destroy it 2024-03-11 11:46:14 -04:00
Will Corby
0036028404
Don't run rigidbody patches when QSB is installed. (#800) 2024-03-10 11:21:04 -07:00
_nebula
e3ecb550da RigidbodyPatches - Don't run when QSB is installed 2024-03-10 18:12:55 +00:00
Ben C
159ffbbf3a
Add secret page docs 2024-03-09 00:38:12 -05:00
Will Corby
9f69964413
Add shipLogStartingPlanetID to Star System Config (#798)
## Minor features

- Add `shipLogStartingPlanetID` to star system config to set the planet
to focus on when entering the ship log for the first time in a loop
2024-03-08 21:22:53 -08:00
Ben C
8946ce360d Updated Schemas 2024-03-09 05:13:11 +00:00
JohnCorby
a5a068d32a fix compile error 2024-03-08 21:11:04 -08:00
Ben C
641084ae45
Add shipLogStartingPlanetID to star system config 2024-03-09 00:03:00 -05:00
xen-42
057554a55c
Translation fixes for Astral Codec (#794)
## Improvements
- Translation keys are much more forgiving now (they are
case-insensitive and ignore whitespace)
2024-03-08 17:42:25 -05:00
Nick
9191dc220b Update TranslationHandler.cs 2024-03-08 16:58:02 -05:00
Nick
ccd3e297e6 Keys are now much more forgiving (ignores whitespace casing why not) 2024-03-08 10:59:25 -05:00
Nick
9e8f8dd1df Update DialogueBuilder.cs 2024-03-07 18:04:46 -05:00