## Minor features
- Added `hideProxy` option to Base module. Implements #700
- Added `track` to day-night audio volumes. Implements #695
## Improvements
- Log error if default system override is invalid. Implements #702
## Bug fixes
- Fixed neutron stars appearing inside of living stars
- Fixed first loop immortality after statue pairing. Fixes#703
- Made day-night audio volumes loop. Fixes#695
- Fixed title screen planets with water/sand/lava being sized
improperly. Title screen planet sizes reflect their real sizes again.
Fixes#678
## Bug fixes
- Fix flares turning white in the main system again #668
- Fix rotations of props that used `RemoveComponents`. This won't
visibly affect any existing mods, and just makes it so that the rotation
shown in Unity Explorer will match what's used in the config.
## Bug fixes
- Fix flares turning white in the main system again #668
- Fix rotations of props that used `RemoveComponents`. This won't
visibly affect any existing mods, and just makes it so that the rotation
shown in Unity Explorer will match what's used in the config.
## Minor features
- Add option to freeze a physics detail until its touched. Good for
things in zero G, to avoid them drifting away before the player can
interact with them.
- `AddPhysics` on `Base` module for planets allows a planet to be pushed
out of orbit. Intended for satellites or small props floating in orbit.
Implements #194
## Bug Fixes
- Fix default system override being unreliable #687
## Minor features
- `AddPhysics` on `Base` module for planets allows a planet to be pushed
out of orbit. Intended for satellites or small props floating in orbit.
Implements #194
## Bug Fixes
- Fix default system override being unreliable #687