xen-42
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392fc404f4
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Fix no audio and eye closing effect
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2025-02-14 21:25:10 -05:00 |
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xen-42
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1b1bf47266
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Merge branch 'dev' into improve-credit-volumes
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2025-02-14 20:20:07 -05:00 |
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JohnCorby
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d1ceaaaf71
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cache ship cockpit controller
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2025-02-13 19:57:12 -08:00 |
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xen-42
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c93ed5fc14
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Fix caching the ship log slide projector
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2025-02-13 18:37:01 -05:00 |
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JohnCorby
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05a1596493
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i get it now
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2025-02-13 14:32:10 -08:00 |
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JohnCorby
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ebb1871a3a
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Merge remote-tracking branch 'origin/slide-reel-streaming' into slide-reel-streaming
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2025-02-13 14:21:51 -08:00 |
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xen-42
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5a9b9c56ce
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Merge branch 'slide-reel-streaming' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into slide-reel-streaming
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2025-02-13 17:21:02 -05:00 |
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xen-42
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8c3649bb40
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Can set which slides to display, make empty slide reels transparent (#888)
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2025-02-13 17:21:00 -05:00 |
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JohnCorby
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a6c20cb231
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document
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2025-02-13 14:20:39 -08:00 |
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JohnCorby
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e825882fd1
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use direct cast so exception is cast exception instead of nre
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2025-02-13 13:40:43 -08:00 |
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xen-42
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691cd8b096
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Fix some checks, unload all when shiplogslideprojector says to, maybe fix vision torches
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2025-02-13 16:31:04 -05:00 |
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JohnCorby
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28bf75d09a
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comment
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2025-02-13 12:58:37 -08:00 |
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JohnCorby
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3e9ff8c616
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comment
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2025-02-13 12:55:50 -08:00 |
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xen-42
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daef166a39
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Make slide reels work on ship log projector
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2025-02-13 15:48:28 -05:00 |
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xen-42
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25fd6cd761
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Make it async
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2025-02-13 15:05:02 -05:00 |
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xen-42
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853e03cc99
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Only unload textures once nobody is using them anymore
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2025-02-13 14:54:14 -05:00 |
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xen-42
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064f9ffef1
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I can't tell if this works or not
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2025-02-13 14:00:31 -05:00 |
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xen-42
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cb64f79c5d
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Fix the EOTP ending bug (that pikpik will probably fix in EOTP)
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2025-02-11 23:26:23 -05:00 |
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xen-42
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0f38b022f3
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Changes I requested
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2025-02-09 21:14:35 -05:00 |
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Joshua Thome
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3999db71a2
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Fix signals playing on awake and not disabling after finale
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2025-01-29 19:36:19 -06:00 |
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Joshua Thome
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e0f79ae3ea
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Eye sequence fixes
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2025-01-18 17:26:02 -06:00 |
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Joshua Thome
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63fbc8afeb
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Eye sequence props first pass
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2025-01-18 10:09:15 -06:00 |
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xen-42
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ceb0ad970b
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Remove things that we've already made obsolete
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2025-01-06 23:05:54 -05:00 |
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xen-42
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dea646bf8e
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Fix the randomize rotation and gravity alignment stuff with the new weird stuff
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2025-01-06 22:08:43 -05:00 |
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xen-42
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20d524d3de
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Port over quantum stuff from escape room
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2025-01-06 17:51:09 -05:00 |
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xen-42
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c273b0d8cf
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Make it actually work
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2024-10-25 22:52:34 -04:00 |
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xen-42
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162237d3ad
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Add them
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2024-10-25 22:32:43 -04:00 |
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xen-42
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834fc03ea7
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Remove and sort usings
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2024-10-20 02:35:37 -04:00 |
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xen-42
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afe2bd558a
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Allow NH water to extinguish dreamworld lanterns
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2024-10-06 12:26:53 -04:00 |
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xen-42
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3c1abb582e
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I don't feel like uploading my visual studio
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2024-10-06 11:30:56 -04:00 |
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Joshua Thome
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05d0dfc185
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Use EnterDreamWorld/ExitDreamWorld events instead of polling in update
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2024-10-05 22:47:02 -05:00 |
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Joshua Thome
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8a3841730a
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Merged dev into hawkbar-dreamworld
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2024-10-05 09:57:26 -05:00 |
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Joshua Thome
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9b8d44a819
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Dreamworld dimensions
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2024-10-05 09:55:03 -05:00 |
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Joshua Thome
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3317221f58
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Remove ambient light code
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2024-10-05 01:29:25 -05:00 |
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Joshua Thome
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637fa401cf
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Disable ambient lights in dream world
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2024-10-05 00:55:40 -05:00 |
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Joshua Thome
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6528d2c654
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Build simulation meshes
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2024-10-05 00:55:29 -05:00 |
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xen-42
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4a80fa7076
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Allow system change volumes to specify custom targets #917
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2024-10-04 15:04:50 -04:00 |
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xen-42
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d2f88ed9ad
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After enabling exiting via warp drive, only enable if we actually have a system
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2024-10-04 13:46:06 -04:00 |
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xen-42
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c7402bf60f
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Change to can exit
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2024-09-27 15:38:50 -04:00 |
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Nick
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4664ff59df
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Merge branch 'dev' into globalMusicModule
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2024-06-17 19:08:41 -04:00 |
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Noah Pilarski
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15531e5ec4
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unparent after moving
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2024-06-14 23:11:29 -04:00 |
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Noah Pilarski
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92634dade1
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Fix quantum planet NRE
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2024-06-14 21:48:30 -04:00 |
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Noah Pilarski
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88cdeccf28
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use AudioTypes instead
or else end times doesn't work
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2024-06-13 21:10:22 -04:00 |
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Noah Pilarski
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e776fb2564
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Add global music module
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2024-06-13 16:18:23 -04:00 |
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xen-42
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e55818bfb8
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Fix NRE in NHSupernovaPlanetEffectController that happens with vanilla bodies (#890)
## Bug fixes
- Fixed an NRE in NHSupernovaPlanetEffectController that happens with
vanilla bodies
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2024-06-13 13:41:41 -04:00 |
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Nick
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dc3f10ba33
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Try stopping duplicate system cards
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2024-06-12 20:51:26 -04:00 |
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Nick
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4cb3b07d88
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Update ShipWarpController.cs
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2024-06-10 23:24:14 -04:00 |
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Nick
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f914f121f5
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Fix warp eyes
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2024-06-10 23:12:19 -04:00 |
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Noah Pilarski
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746c84228d
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Fix NRE in NHSupernovaPlanetEffectController
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2024-06-07 13:51:18 -04:00 |
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Noah Pilarski
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c768ff4dcd
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Better vessel warping
- Relative spawning when warping just like vanilla
- Async load just like vanilla
- No more wake up effects for vessel warping
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2024-06-04 18:47:34 -04:00 |
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