166 Commits

Author SHA1 Message Date
JohnCorby
0d3a6604b5 RFVolumeBuilder: return early if !module.enabled 2022-10-11 17:43:13 -07:00
Noah Pilarski
6cf04ec904 Merge branch 'dev' into eye-of-the-universe 2022-10-10 20:34:26 -04:00
Nick
a7de13a70c Add gravity volume priority 2022-10-10 12:52:45 -04:00
Noah Pilarski
dfc7798cd7 Revert "Add a prefab for ambient light too"
Doesn't work so might as well not use it
2022-10-08 16:24:35 -04:00
Noah Pilarski
fb12317c9c Add a prefab for ambient light too 2022-10-08 15:59:04 -04:00
Noah Pilarski
1af6a0323f Merge branch 'dev' into eye-of-the-universe 2022-10-08 15:51:40 -04:00
Noah Pilarski
72f3db224d I am bad 2022-10-08 15:28:26 -04:00
Noah Pilarski
a0a9ff8640 Merge branch 'dev' into eye-of-the-universe 2022-10-08 12:40:18 -04:00
Noah Pilarski
f786febde7 Fix hide in map 2022-10-03 23:53:07 -04:00
Noah Pilarski
588621f3d5 Merge branch 'dev' into eye-of-the-universe 2022-10-03 22:00:15 -04:00
Nick
50a4422c79 var 2022-10-03 21:04:53 -04:00
Noah Pilarski
06234a2079 instant suit up 2022-10-02 22:53:02 -04:00
Nick
fb2de48d8f Use bool to check if we should init prefabs (avoids excess null checks) 2022-09-30 22:58:31 -04:00
Noah Pilarski
9b20e61a00 Add eye state activation for reference frame 2022-09-11 20:35:01 -04:00
Noah Pilarski
6caa2d8991 Get prefabs from solar system and then head back to eye 2022-09-11 01:32:07 -04:00
Noah Pilarski
2fa9f6bf28 Merge branch 'dev' into enum 2022-09-10 16:19:05 -04:00
Noah Pilarski
5252ce18d5 Merge branch 'dev' into eye-of-the-universe 2022-09-09 20:42:56 -04:00
Noah Pilarski
3337b5e2e7 Merge branch 'dev' into eye-of-the-universe 2022-09-08 12:51:28 -04:00
JohnCorby
b016652ad1 Revert "dont use file scoped namespace"
This reverts commit 44b181a3879b817543e0ac9565c04fd4939d19fb.
2022-09-07 18:06:20 -07:00
JohnCorby
44b181a387 dont use file scoped namespace 2022-09-07 18:01:54 -07:00
JohnCorby
5dcaac14f5 rename 2022-09-07 17:56:41 -07:00
JohnCorby
7a67a1f980 improve warnings 2022-09-07 17:30:22 -07:00
JohnCorby
bf6745d351 groups on details 2022-09-07 17:21:42 -07:00
Nick
a422bfbc71 Invoke the interaction event to equip the suit 2022-09-03 11:30:01 -04:00
Noah Pilarski
6849848045 Use EnumUtils 2022-08-27 21:11:34 -04:00
Noah Pilarski
ac3528e572 Merge branch 'dev' into eye-of-the-universe 2022-08-26 01:51:38 -04:00
Nick
5fe7630f48 Refactor (description)
Refactor proxies, fix named, create proxy remnants, don't let focal points be destroyed by stars
2022-08-25 01:05:16 -04:00
Nick
d32f77f6df Change everything (broke proxies) 2022-08-24 23:12:35 -04:00
Noah Pilarski
49e53af910 Merge branch 'dev' into eye-of-the-universe 2022-08-18 00:54:50 -04:00
Noah Pilarski
7eb11e980c Merge branch 'dev' into shock 2022-08-16 02:08:04 -04:00
Noah
7ba252e548
Add detectors to static bodies, just don't detect anything (#269)
Fixes #217
2022-08-16 01:49:38 -04:00
Noah Pilarski
c674d5c48a Add splash effects 2022-08-16 00:40:15 -04:00
TerrificTrifid
4d0664b4d5 Ambient light tweaks 2022-08-15 20:18:27 -05:00
Nick
9dd43f5604 Add detectors to static bodies, just don't detect anything #217 2022-08-15 12:53:49 -04:00
Noah Pilarski
cc4194ccad Proxy atmosphere, fog, and lightning 2022-08-15 06:30:27 -04:00
Noah Pilarski
aeea50293a Use ambient light already in eye scene 2022-08-11 16:38:27 -04:00
Noah Pilarski
aff44f3f18 Make nh work with eye (partially) 2022-08-11 13:10:44 -04:00
Noah Pilarski
24c43ae747 Create sectors using parent for children without one 2022-07-29 11:27:01 -04:00
Nick
adcf6c5900 Stop tidally locked bodies from launching you into space on spawn (#171)
Fixes #171
2022-07-27 22:59:13 -04:00
Noah Pilarski
648f9b7068 Add local position to reference frame 2022-07-21 01:39:31 -04:00
Noah Pilarski
a3a96653c8 AlignWithTargetBody shouldn't use physics on static bodies 2022-07-19 19:28:39 -04:00
Nick
5c5b4e0764 Wrap Main.Instance.ModHelper.Events.Unity into Delay 2022-07-13 23:48:43 -04:00
JohnCorby
58f852bd03 rename to SectorBuilder 2022-07-09 16:17:01 -07:00
Nick
ec9fe20c7c Update AstroObjectBuilder.cs 2022-07-09 14:36:49 -04:00
Nick
d7c3c914af Merge branch 'dev' of https://github.com/xen-42/outer-wilds-new-horizons into dev 2022-07-09 14:36:40 -04:00
Nick
10f5f84507 Wait for center of the universe 2022-07-09 14:36:21 -04:00
FreezeDriedMangoes
ca391a1458 fixed fog lights and planet staticPosition setting 2022-07-08 18:13:29 -04:00
Nick
2e47d170f9 Change fifty gorillion logs to be verbose 2022-07-05 19:28:38 -04:00
Nick
6b5b12dbde Put circumbinary gravity directly on focalpoint (remove fake barycenter)
Fixes #221
2022-07-05 18:49:40 -04:00
Nick
1e3f941286 Singularities now go under props, can have multiple per planet 2022-06-29 17:41:54 -04:00