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improve warnings
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@ -11,15 +11,14 @@ public static class GroupBuilder
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/// </summary>
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public static void Make(GameObject go, Sector sector)
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{
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Logger.LogVerbose($"putting groups on {go} (linked to {sector})");
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if (!sector)
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{
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Logger.LogWarning("tried to put groups on a null sector");
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Logger.LogWarning($"tried to put groups on {go.name} when sector is null");
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return;
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}
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if (go.activeInHierarchy)
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{
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Logger.LogWarning("tried to put groups on an active gameobject");
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Logger.LogWarning($"tried to put groups on an active gameobject {go.name}");
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return;
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}
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