JohnCorby
6b6ea470f5
update docs
2025-01-06 13:28:23 -08:00
JohnCorby
a4ee4dbee7
no more debug menus (we removed both submenus so its just empty now)
2025-01-06 11:51:32 -08:00
JohnCorby
f70ce36d99
remove debug ship logs because that is empty
2025-01-06 11:49:33 -08:00
JohnCorby
eb56815aac
remove prop placer
2025-01-06 11:21:59 -08:00
xen-42
b9e0eb3b43
Add option to toggle quantum object visualization separate from debug ( #1011 )
...
## Improvements
- Added option separate from Debug for visualizing quantum object
visibility shapes
2025-01-06 10:42:55 -05:00
xen-42
74066eb63f
Add selectable to map mode, fix an NRE, make auto map gen lines debug ( #1009 )
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## Minor features
- Added `selectable` to map mode info, allowing you to make the map mode
icon not able to be selected (useful for bodies without ship logs like
stars) Fixes #1003
2025-01-06 00:24:29 -05:00
xen-42
9b73dfe80a
Add option to toggle quantum object visualization separate from debug
2025-01-06 00:23:24 -05:00
xen-42
1390e79345
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2025-01-05 23:19:37 -05:00
xen-42
de69e03b9d
Update manifest.json
2025-01-05 23:19:31 -05:00
xen-42
d98329574e
fix the heightmap proxy caster guy and also asteroid belt now ( #1002 )
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## Minor features
- Added an option to use a detail for asteroid belts, instead of just
procgen.
- Also added asteroid belt options for gravity and random orientation.
## Bug fixes
- Fixed the proxy shadow caster on heightmaps, so they cast shadows onto
other bodies better (fixes #1001 )
2025-01-05 23:18:42 -05:00
Ben C
60f4f00bc4
Updated Schemas
2025-01-06 04:17:54 +00:00
xen-42
e3f117c8d4
Add selectable to map mode, fix an NRE, make auto map gen lines debug
2025-01-05 23:16:32 -05:00
Ben C
11d58e0632
Updated Schemas
2025-01-06 03:17:02 +00:00
xen-42
1e9e3d832c
It was double for a reason my bad
2025-01-05 22:15:12 -05:00
TerrificTrifid
664eb0f2dd
requested changes
2025-01-05 20:26:52 -06:00
Ben C
aaeb529eb6
Updated Schemas
2024-12-25 21:24:59 +00:00
TerrificTrifid
da50a41171
more asteroid belt options
2024-12-25 15:23:08 -06:00
TerrificTrifid
36065fd3a5
fix the heightmap proxy caster guy
2024-12-19 22:57:31 -06:00
Ben C
8752778f45
Updated Schemas
2024-12-18 02:40:44 +00:00
xen-42
c543d01e44
blah blah file extensions
2024-12-17 21:38:33 -05:00
Ben C
f63bb18b90
Updated Schemas
2024-12-18 01:57:25 +00:00
xen-42
6093e10492
Allow planets to choose whether they're factored into changing map zoom speed ( #1000 )
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## Minor features
- Allow planets to choose whether they're factored into changing map
zoom speed
2024-12-17 20:55:32 -05:00
xen-42
8eed478d4a
Renamed it since it affects other calculations beyond zoom speed
2024-12-17 20:54:28 -05:00
xen-42
9878234026
Add default value
2024-12-17 20:47:07 -05:00
xen-42
9d2f4f05f0
Include old method signature just in case some mod somewhere calls it directly
2024-12-17 20:45:59 -05:00
xen-42
20453f112f
Shiplog Entry Merging ( #998 )
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## Minor features
- Modded ship log entries with the same ID as an existing entry are now
merged into that original entry, allowing for new rumor and explore
facts and sub-entries to be added to vanilla ship log entries.
Implements #996
2024-12-17 20:40:52 -05:00
xen-42
087e3d691e
Also check if the planet is destroyed before trying to make the map mode object
2024-12-17 20:37:52 -05:00
xen-42
33b95fea83
wait not it wasnt
2024-12-16 17:11:10 -05:00
xen-42
0fee045aa8
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-12-16 16:58:57 -05:00
xen-42
2d24849f19
teehee credit qsb
2024-12-16 16:58:56 -05:00
ZygZagGaming
05a9516cf4
whoopsie daisie! no more errors
2024-12-11 12:40:03 -05:00
ZygZagGaming
ee6444ad76
quick fix
2024-12-11 12:33:40 -05:00
ZygZagGaming
21a9643b9e
Allowed planets to decide if they change SolarSystemRadius
2024-12-11 12:29:16 -05:00
Joshua Thome
c2fa1c8237
Add section to ship log docs page on merging ship log entries
2024-12-03 10:03:24 -06:00
Joshua Thome
9588c027c5
Remove spurious import
2024-12-03 01:14:34 -06:00
Joshua Thome
eef0794446
Patch Ship Log Manager to merge ship log entries with the same ID
2024-12-03 01:09:14 -06:00
Ben C
66886f9b2f
Updated Schemas
2024-11-28 00:26:50 +00:00
xen-42
fbd94b1876
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-11-27 15:18:13 -05:00
xen-42
6e254cd10a
Add option to prevent bringing items into other systems #997
2024-11-27 15:18:08 -05:00
Ben C
1122c44744
Updated Schemas
2024-11-27 20:09:20 +00:00
xen-42
acc2cfc016
Document images are png
2024-11-27 15:07:03 -05:00
xen-42
6e62ed3008
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-11-09 21:24:56 -05:00
xen-42
c2e3946acc
Update manifest.json
2024-11-09 21:24:50 -05:00
Ben C
4d7226d278
Updated Schemas
2024-11-10 02:16:16 +00:00
xen-42
a46902381c
Add gravity alignment radius override
2024-11-09 21:14:14 -05:00
Noah Pilarski
8924811416
Uncomment TH Spawn Flag ( #993 )
...
## Bug fixes
- Uncomment that TH spawn fix because somehow it was commented out
2024-11-07 13:18:12 -05:00
Noah Pilarski
7d2ca14a65
bump version
2024-11-07 12:29:15 -05:00
Noah Pilarski
1800944671
uncomment TH flag
2024-11-07 12:22:53 -05:00
Joshua Thome
e197179855
Coalesce to Vector3.zero if attention point offset not specified ( #992 )
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## Bug fixes
- Resolve error when specifying a dialogue attention point but not an
offset for that attention point
2024-11-04 13:23:00 -06:00
Ben C
f298c11c7f
Updated Schemas
2024-11-04 19:19:22 +00:00