Nick
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53f7bc0b67
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Throw error when making signal without name or frequency #660
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2023-07-21 19:53:29 -04:00 |
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Nick
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9b81cdc275
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Use a more reliable event to check all frequencies
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2023-07-03 11:17:23 -04:00 |
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Nick
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0c1f0a0d30
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Gruh
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2023-07-01 20:05:47 -04:00 |
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Nick
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efdcf47b25
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Skipping unused frequencies works fine
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2023-07-01 19:55:23 -04:00 |
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Nick
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4dfc8fa109
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Merge branch 'dev' into only-show-relevant-frequencies
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2023-07-01 19:39:31 -04:00 |
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clay
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9fa0b4606e
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fixed issue where having a signal inside a cloak and one with the same name outside a cloak would cause only one to be functional, also applied fix to quantum moon signals
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2023-05-28 19:51:44 -04:00 |
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Nick
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25068561cc
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Speed up checking if a signal is QM or Cloaked
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2023-04-22 17:21:49 -04:00 |
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Nick
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877d965677
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Track signals that are actually present in the scene
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2023-04-22 17:20:05 -04:00 |
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Nick
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031ad5266c
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Added AudioSourceInfo as a new prop, refactors signals
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2023-03-26 22:39:29 -04:00 |
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