xen-42
e55818bfb8
Fix NRE in NHSupernovaPlanetEffectController that happens with vanilla bodies ( #890 )
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## Bug fixes
- Fixed an NRE in NHSupernovaPlanetEffectController that happens with
vanilla bodies
2024-06-13 13:41:41 -04:00
Nick
dc3f10ba33
Try stopping duplicate system cards
2024-06-12 20:51:26 -04:00
Nick
4cb3b07d88
Update ShipWarpController.cs
2024-06-10 23:24:14 -04:00
Nick
f914f121f5
Fix warp eyes
2024-06-10 23:12:19 -04:00
Noah Pilarski
746c84228d
Fix NRE in NHSupernovaPlanetEffectController
2024-06-07 13:51:18 -04:00
Noah Pilarski
c768ff4dcd
Better vessel warping
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- Relative spawning when warping just like vanilla
- Async load just like vanilla
- No more wake up effects for vessel warping
2024-06-04 18:47:34 -04:00
Noah Pilarski
5218968e26
Make the base an NHAstroObject
2024-06-04 18:45:45 -04:00
Noah Pilarski
19b0cdddbc
Fix nomai lamps being black
2024-06-04 18:45:45 -04:00
Noah Pilarski
26dc4aebaa
Move these 2 into a folder
2024-06-04 18:37:07 -04:00
Noah Pilarski
3f337a6ad7
Fix dynamic props from vessel when under parent body
2024-06-04 18:36:33 -04:00
Noah Pilarski
26723f3d67
Fix conditional object activation making everything viewable when loading ( #884 )
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## Bug fixes
- Fix the world being visible when loading if an object had conditional
activation on it (#883 )
2024-06-04 16:35:38 -04:00
Noah Pilarski
3069130c5c
Also check if late initialized
2024-06-04 16:31:21 -04:00
Nick
c998a92cec
Fix conditional object activation making everything viewable when loading
2024-06-04 02:03:43 -04:00
Noah Pilarski
6951a40e58
Add map marker display distance overrides and make a map marker module
2024-06-01 23:00:51 -04:00
Joshua Thome
2e68c57e66
Allow spawned rafts to change water fluids and prevent NRE if one isn't set
2024-05-18 07:49:48 -05:00
xen-42
70f3e92b56
ReuseDialogueOptionsListFrom ( #855 )
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## Minor features
- To avoid having to copy paste a repeated `DialogueOptionsList`, you
can instead put `ReuseDialogueOptionsListFrom` and reference another
`DialogueNode` whose options you want to repeat. Implements #854
2024-04-30 18:57:41 -04:00
Nick
8a983f18ce
Fix an NRE I just got
2024-04-29 12:46:40 -04:00
Noah Pilarski
6674a4c6e6
Upper/Lower extensions for translations
2024-04-27 20:51:42 -04:00
Nick
a188d5380a
Don't do invariant when its related to translations
2024-04-27 20:11:53 -04:00
Nick
ea47da32e7
Always use Upper/Lower Invariant to avoid issues with other languages
2024-04-27 19:59:09 -04:00
Nick
0d99669f81
Add mod unique id to NHAstroObject
2024-04-11 23:50:27 -04:00
Noah Pilarski
6769519c59
Position and rotation offsets for custom item holding and socketing ( #839 )
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## Minor features
- Added `holdOffset`, `holdRotation`, `socketOffset`, and
`socketRotation` to control the positioning of custom items when held or
socketed (implements #821 ).
2024-04-11 12:22:57 -04:00
Joshua Thome
0a1e5428e8
Position and rotation offsets for custom item holding and socketing
2024-04-11 10:34:58 -05:00
Nick
f24c0f5c4e
Just get all the children each time
2024-03-26 00:09:27 -04:00
Nick
136176ddff
Null check under bramble sector controller
2024-03-25 23:54:36 -04:00
Nick
ad63eacbd8
Condition object activation positioned on sibling for better copying of existing details
2024-03-23 15:25:17 -04:00
Nick
7bf85b2017
Fix drowning in ship
2024-03-22 16:19:23 -04:00
xen-42
61a3717d68
Fixes for Outsider ( #805 )
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## Improvements
- Implemented features for potential Outsider compatibility
## Bug fixes
- NH will not longer resize Dark Brambles fog #778
- Custom Bramble seeds now have fog inside of them
2024-03-13 14:11:49 -04:00
xen-42
80e9e347a5
Check for null refs inside streaming warp volume then destroy it ( #802 )
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Context is a guy reported the Codec black hole lagging their game, I
imagine it could be because of this but I couldn't reproduce it and have
no idea what would cause any of these things to be null.
## Bug fixes
- Fix possible lag when near black holes
2024-03-12 16:21:41 -04:00
Nick
7bfe3d2fd1
Remove unused volume
2024-03-12 13:26:22 -04:00
Nick
13b28fa372
Dont add timeloopcontroller to base system
2024-03-12 12:57:16 -04:00
Nick
1c11c49cae
Destroy whole game object
2024-03-12 00:57:02 -04:00
Nick
e8b0bf4a6b
Check for null refs inside streaming warp volume then destroy it
2024-03-11 11:46:14 -04:00
Nick
d706dec89d
Add streaming warp volume, make base volume sectored
2024-02-25 19:03:08 -05:00
Joshua Thome
5d4e09a3f8
Items and sockets can reveal ship log facts
2023-11-02 22:30:10 -05:00
Joshua Thome
9c87237174
Item audio and minor fixes
2023-10-31 01:31:23 -05:00
Joshua Thome
4324123be5
Item and Item Socket wrapper components
2023-10-30 23:28:32 -05:00
Nick
58fca35df6
Clean up supernova NRE, fix no-DLC related issues
2023-10-18 02:13:17 -04:00
Nick
778e86c1e0
Fix warp requirement checking being inconsistent
2023-09-27 14:24:34 -04:00
JohnCorby
4877af788a
doc
2023-09-07 15:12:29 -07:00
JohnCorby
76a196a457
lots of comments
2023-09-03 14:48:42 -07:00
clay
c80dcdf062
refactors for readability
2023-09-01 03:15:15 -04:00
clay
6286c7907d
rearranged for for readability
2023-08-31 23:04:09 -04:00
Nick
44dbed9e97
Let stars explode sans remnant, fix proxy exploding on its own. Fixes #718
2023-08-26 23:20:15 -04:00
Nick
8dabc7934e
Delay start of ConditionalObjectActivation, else it can affect blackhole setup
2023-08-26 12:27:41 -04:00
Nick
98f3cda8f1
Rename Hearthian System to The Outer Wilds
2023-08-24 14:35:24 -04:00
Nick
3e23e433f7
Fix up comments
2023-08-24 12:35:32 -04:00
Nick
e8d7307bb3
Fix sun proxy breaking
2023-08-23 12:05:18 -04:00
Nick
13c2b8badc
Fix water inside of cloaking fields
2023-08-23 01:54:40 -04:00
Nick
b3327f7ae6
Fix star size in SunLightParamUpdater
2023-08-23 00:14:45 -04:00