<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
## Minor features
- Added `canExitViaWarpDrive` and `factRequiredToExitViaWarpDrive` to
enable/disable warping out of your own system. Replaces setting
`canEnterViaWarpDrive = false` on the base solar system (which now does
nothing). Fixes compatibility between Astral Codec and anything that
uses the warp drive.
## Minor features
- Added `canExitViaWarpDrive` and `factRequiredToExitViaWarpDrive` to
enable/disable warping out of your own system. Replaces setting
`canEnterViaWarpDrive = false` on the base solar system (which now does
nothing). Fixes compatibility between Astral Codec and anything that
uses the warp drive.
## Minor features
- Added dialogue attention points (thanks Hawkbar)
## Bug fixes
- Fix Outsider breaking ship logs in other star systems
- Fix SetDefaultStarSystem API method not working correctly
## Minor features
- Added `attentionPoint` and `swappedAttentionPoints` to dialogue props
to allow for controlling what the camera looks at when advancing
dialogue. Closes#904 (Requested by @MegaPiggy)
## Minor features
- New option setting "sequential pre-caching" will prevent running out
of memory when creating slide reel caches, at the cost of reduced
performance when loading.
## Improvements
- Added log message in the event that `QueryBody` could not find a body
## Bug fixes
- Fixed `QueryBody` documentation to match API
- Discovered that if you modify the default SolarySystem, `QuerySystem`
will fail due to an IO error as the relative path is not set. While not
an ideal solution, we have settled on just setting the relativePath if a
mod adjusts the system. This will mean that the last mod loaded that
makes these changes will have set the relative path.
- Fixed ship HUD marker vanishing when Visible Stranger is installed
Thank you Magnus for the `QueryBody` fixes!
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Added log message in the event the QueryBody could not find a body
- Fixed documentation to match API
- Discovered that if you modify the default SolarySystem, `QuerySystem`
will fail due to an IO error as the relative path is not set. While not
an ideal solution, we have settled on just setting the relativePath if a
mod adjusts the system. This will mean that the last mod loaded that
makes these changes will have set the relative path.
## Improvements
- Updated Polish translation
- Shader replacement will now work on underwater effects among other
things
- Improved error message when SlideReelCache is out of date
## Bug fixes
- Fixed prop placer details potentially being invisible when placed.
- Fix warp receiver computer not working
- Fix inactive signals being used with signalscope strongest signal
method. This bug prevented some vanilla frequencies from showing up in
custom systems.