Noah Pilarski
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fdfe477508
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Replace < > and CDATA in value as well
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2022-09-02 12:57:30 -04:00 |
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Noah Pilarski
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e1136b39b1
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Make entry locations work in dimensions
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2022-09-02 10:30:57 -04:00 |
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Noah Pilarski
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d6b91acce5
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Add render queue controller
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2022-09-02 08:26:41 -04:00 |
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JohnCorby
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a1ba3a6bee
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improve SearchUtilities.Find
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2022-09-01 21:17:31 -07:00 |
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TerrificTrifid
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3ad7f47071
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Just use bundle for material
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2022-09-01 16:14:02 -05:00 |
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TerrificTrifid
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5ef1b5b7be
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Don't add sun override
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2022-09-01 16:12:46 -05:00 |
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github-actions[bot]
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ae1e74fedc
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Updated Schemas
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2022-09-01 12:15:57 +00:00 |
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Noah Pilarski
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f5b40db0b2
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Rename enum member to ghost matter
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2022-09-01 08:13:33 -04:00 |
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TerrificTrifid
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4d5d827398
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Manual fade
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2022-08-31 23:21:54 -05:00 |
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Nick
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9d9275b264
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Updated unity project
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2022-08-31 22:42:23 -04:00 |
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github-actions[bot]
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f177f36f29
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Updated Schemas
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2022-09-01 02:04:23 +00:00 |
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TerrificTrifid
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4517d30337
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Transparent clouds
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2022-08-31 21:02:16 -05:00 |
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Nick
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fe6577c79e
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Updated NH unity project
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2022-08-31 21:13:01 -04:00 |
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Nick
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1189e5e595
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Add star atmosphere and fog to proxy (#327)
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2022-08-31 18:48:34 -04:00 |
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Nick
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7024c48cf0
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Use standard shader for basic clouds (#336)
No more weird rotation stuff
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2022-08-31 18:47:40 -04:00 |
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Nick
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fc4626abcf
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Add option for there to be no shock layer for atmospheres. (#330)
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2022-08-31 18:47:27 -04:00 |
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Noah Pilarski
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c45783bd29
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Ship Interference
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2022-08-31 17:19:20 -04:00 |
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TerrificTrifid
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3528141900
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Use standard shader for basic clouds
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2022-08-31 16:06:55 -05:00 |
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github-actions[bot]
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796e02c6a2
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Updated Schemas
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2022-08-31 20:41:52 +00:00 |
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Noah Pilarski
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9ad1612c0f
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.
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2022-08-31 16:40:05 -04:00 |
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github-actions[bot]
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9f0f055ff8
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Updated Schemas
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2022-08-31 20:30:42 +00:00 |
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Noah Pilarski
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b25d13e5e8
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Add insulating volumes
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2022-08-31 16:28:00 -04:00 |
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github-actions[bot]
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9d5b955bdf
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Updated Schemas
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2022-08-31 20:18:06 +00:00 |
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Noah Pilarski
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3f6b6fab99
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Add reverb volumes.
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2022-08-31 16:15:16 -04:00 |
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github-actions[bot]
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af935639d8
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Updated Schemas
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2022-08-31 20:01:11 +00:00 |
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Noah Pilarski
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26c78e59d3
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Add interference volume
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2022-08-31 15:58:41 -04:00 |
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Noah Pilarski
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a1e39303e4
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Add base volume builder
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2022-08-31 15:57:57 -04:00 |
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Noah Pilarski
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2352d5f2d8
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Add base volume abstract class
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2022-08-31 15:51:11 -04:00 |
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github-actions[bot]
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55640c157f
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Updated Schemas
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2022-08-31 19:28:30 +00:00 |
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Noah Pilarski
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6e843ee09b
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Add map restriction volume
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2022-08-31 15:26:05 -04:00 |
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Noah Pilarski
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8d04dc23b4
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Make a base volume info
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2022-08-31 15:19:25 -04:00 |
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github-actions[bot]
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31014ee222
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Updated Schemas
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2022-08-31 17:49:51 +00:00 |
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Noah Pilarski
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1158863bb4
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Oops
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2022-08-31 13:47:27 -04:00 |
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Noah Pilarski
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2f7eb0c695
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Add hazard volumes
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2022-08-31 13:44:35 -04:00 |
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github-actions[bot]
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0921b23f8f
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Updated Schemas
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2022-08-31 17:28:38 +00:00 |
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Noah Pilarski
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4ae90dcc25
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Reorganize to a volume module
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2022-08-31 13:26:10 -04:00 |
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github-actions[bot]
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ef5e084455
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Updated Schemas
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2022-08-31 13:54:20 +00:00 |
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Noah Pilarski
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66a08c7468
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Forgot to move this
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2022-08-31 09:51:38 -04:00 |
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Noah Pilarski
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94a304ffb5
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Allow there to be no shock layer for atmospheres.
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2022-08-31 04:43:25 -04:00 |
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Noah Pilarski
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890b496e7a
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Add notification volumes
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2022-08-31 04:23:15 -04:00 |
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Noah
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eaa57a761d
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No - for image key (#326)
So that TRAPPIST-1 will work with rich presence
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2022-08-30 09:59:11 -04:00 |
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Noah
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db37dc2368
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Allow no looping on audio volumes (#328)
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2022-08-30 09:58:44 -04:00 |
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Noah
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5ba58f2642
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Add Support For Extra Modules (#320)
Other mods can now add their own modules by using the API's `QueryBody` and `QuerySystem` methods.
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2022-08-30 03:51:27 -04:00 |
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github-actions[bot]
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4f15d21592
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Updated Schemas
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2022-08-30 07:23:24 +00:00 |
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github-actions[bot]
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9709601048
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Updated Schemas
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2022-08-30 07:22:48 +00:00 |
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Noah Pilarski
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5f2beb7aee
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or just play it once
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2022-08-30 03:21:03 -04:00 |
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Noah Pilarski
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11b3381ac2
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Stop dev tools from deleting extras
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2022-08-30 03:19:33 -04:00 |
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github-actions[bot]
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e64ad0f9ef
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Updated Schemas
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2022-08-30 07:17:30 +00:00 |
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Noah Pilarski
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3ecd8e745a
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Loop de Loop
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2022-08-30 03:14:08 -04:00 |
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Noah
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1b214425a2
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Make rain/snow heights more robust (#324)
Consider heightmap and sea level for where to cut off rain/snow instead of just surface size.
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2022-08-30 02:55:01 -04:00 |
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