734 Commits

Author SHA1 Message Date
Nick
bb39c98411 Fix translations with cdata in keys breaking 2024-03-15 14:14:23 -04:00
xen-42
61a3717d68
Fixes for Outsider (#805)
## Improvements
- Implemented features for potential Outsider compatibility

## Bug fixes
- NH will not longer resize Dark Brambles fog #778
- Custom Bramble seeds now have fog inside of them
2024-03-13 14:11:49 -04:00
Nick
90c3b9b785 Fix subtitle breaking when theres only one 2024-03-12 16:19:05 -04:00
Nick
c615902702 Subtitles can now be larger, added subtitle to api (outsider compat) 2024-03-12 16:01:38 -04:00
Nick
13b28fa372 Dont add timeloopcontroller to base system 2024-03-12 12:57:16 -04:00
Nick
9191dc220b Update TranslationHandler.cs 2024-03-08 16:58:02 -05:00
Nick
ccd3e297e6 Keys are now much more forgiving (ignores whitespace casing why not) 2024-03-08 10:59:25 -05:00
Nick
3084a97df1 Manually add to dicts to avoid duplicate translation error spam 2024-02-25 23:03:06 -05:00
Nick
95641bc249 Try and fail
Probe goes null randomly
2024-02-03 18:35:47 -05:00
Nick
1a56fe1ab2 Preloading bundles and setting subtitle path 2024-02-03 16:09:50 -05:00
Nick
0528360cc0 Had to ToList to duplicate the arrays 2024-02-03 15:47:05 -05:00
Nick
5b5fb0b827 Also refresh force volumes affecting ship 2024-02-03 15:36:30 -05:00
Nick
43e58bc987 More comments 2024-02-03 14:15:53 -05:00
Nick
6a2ef64a30 Probably fixes #748 resets landing pad sensor contact bodies 2024-02-03 14:13:32 -05:00
Nick
61102e25eb Fixes a bug where the ship wasn't removed from volumes when spawning 2024-02-03 13:37:33 -05:00
Noah Pilarski
375a18e401 silly error 2024-01-01 23:59:41 -05:00
Nick
cb2d83e026 Implement StopTime, SlowTime mod compat 2023-12-23 13:37:02 -05:00
Joshua Thome
358f130c0d Add IModBehavior params to detail builder and hierarchy 2023-10-31 01:31:05 -05:00
Nick
13792b0fd0 Actually fix the bug 2023-10-19 19:09:29 -04:00
Nick
b45fe49a7c Don't split up across two methods bc john asked to 2023-10-18 17:26:52 -04:00
Nick
0b10c6d0b5 Only kill sun if theres a sun! 2023-10-18 17:22:59 -04:00
Nick
7e2f911811 Put the sun back after 2023-10-18 17:18:56 -04:00
Nick
9778ecd7c8 Don't try catch 2023-10-18 12:40:59 -04:00
Nick
58fca35df6 Clean up supernova NRE, fix no-DLC related issues 2023-10-18 02:13:17 -04:00
Nick
467876f327 No good bad fix to vision torches being eaten by the sun 2023-10-03 20:41:19 -04:00
Nick
778e86c1e0 Fix warp requirement checking being inconsistent 2023-09-27 14:24:34 -04:00
JohnCorby
d0ba74f4cd undo that GeneralPropBuilder rename i made a while ago cuz its dumb 2023-09-03 15:30:23 -07:00
Nick
44dbed9e97 Let stars explode sans remnant, fix proxy exploding on its own. Fixes #718 2023-08-26 23:20:15 -04:00
Nick
f4cbe67678 Fix 2023-08-26 17:49:40 -04:00
Nick
fa1d11d94a Explain root sector thing 2023-08-26 17:10:00 -04:00
Nick
c46caf40e8 Don't update if its already updated 2023-08-26 16:33:48 -04:00
Nick
7a46f56e02 Merge branch 'dev' into update-hgt-orbits 2023-08-26 16:27:37 -04:00
Nick
233bc50625 Fix moving the twins 2023-08-26 16:26:27 -04:00
Nick
e44efdbcca Add custom builders 2023-08-26 15:36:01 -04:00
Nick
a620158907 Get HGT streaming group more reliably 2023-08-26 13:17:54 -04:00
Nick
eb16154455 Fix CaveTwin streaming 2023-08-26 13:08:00 -04:00
Nick
6596c7ce3a
Optimizations (#710)
<!-- A new module or something else important -->
## Major features
-

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- Cached more stuff to improve loading times. Implements #683 
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixes Bramble colours at a distance. Fixes #372
2023-08-26 02:16:38 -04:00
Nick
9f2ff4b635 Fix proxies but not really 2023-08-25 23:47:26 -04:00
Nick
5b2480c8fd Fix guys not being removed, maybe caches are good now 2023-08-25 23:33:13 -04:00
Nick
84654724a6 Fix goofy stuff 2023-08-25 22:40:44 -04:00
Nick
72e984f531
Ship spawn (#711)
## Bug fixes
- Allow setting ship spawns in main solar system / separately from the
player spawn. Implements #677
2023-08-25 22:23:43 -04:00
Noah Pilarski
d1072e10cb
Particle/Vection Fields (#665)
<!-- A new module or something else important -->
## Major features
- New `ParticleFields` module. Add particles to your planet (ex: leaves,
rain, snow, fireflies, and more). Resolves #219

<!-- A new parameter added to a module, or API feature -->
## Minor features
-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
-

<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-08-24 16:32:46 -04:00
Noah Pilarski
ca7e0f25e7 rename to Particle Fields 2023-08-24 16:28:56 -04:00
Nick
330b1b1675 Fix null keys 2023-08-24 14:38:37 -04:00
Nick
455068077f Fix ship spawning separately from player #677 2023-08-24 14:35:55 -04:00
Nick
b912593ed1 Fix defaultPrimaryToSun 2023-08-24 14:35:34 -04:00
Nick
0720116e9f
Destroy better (#699)
## Improvements
- Cleaned up how planets are destroyed. Should make load screens faster.
Implements #573
2023-08-24 14:01:07 -04:00
Nick
21d7b369d0 Only destroy daynight/villagemusic on TH 2023-08-24 13:42:35 -04:00
Nick
fe8d088870 Giants deep killing method 2023-08-24 13:39:38 -04:00
Nick
734f6e1f6a Clean up destruction, do proxies better 2023-08-24 13:36:04 -04:00