Noah Pilarski
1800944671
uncomment TH flag
2024-11-07 12:22:53 -05:00
Joshua Thome
e197179855
Coalesce to Vector3.zero if attention point offset not specified ( #992 )
...
## Bug fixes
- Resolve error when specifying a dialogue attention point but not an
offset for that attention point
2024-11-04 13:23:00 -06:00
Joshua Thome
74a5464a79
Coalesce to Vector3.zero if attention point offset not specified
2024-11-04 13:17:21 -06:00
xen-42
fdb165943b
Treat TH spawnpoint as having isDefault set, meaning we never default to custom spawn points with no conditions or isDefault set
2024-11-04 10:38:03 -05:00
xen-42
a7e446b37b
Complaints from wyrm
2024-10-26 19:07:52 -04:00
xen-42
c273b0d8cf
Make it actually work
2024-10-25 22:52:34 -04:00
xen-42
162237d3ad
Add them
2024-10-25 22:32:43 -04:00
xen-42
8c809e8b12
Fixed an Outsider-compat fix that ended up creating a new Outsider-compat bug
2024-10-24 21:08:03 -04:00
xen-42
65dbc6816b
Add colliders to custom item sockets
2024-10-20 02:18:51 -04:00
Joshua Thome
0f9a75f82c
New Dream World Props ( #973 )
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## Major features
- New dream world related prop types: alarm totems, grapple totems,
projection totems, portholes/peepholes, and dream candles. Where
possible, these have been modified to work with the regular flashlight
as well as the artifact for use outside of the dream world.
2024-10-16 21:28:26 -05:00
Joshua Thome
fb537f7730
Projection totems
2024-10-14 11:27:05 -05:00
Joshua Thome
b85ec167db
Add vision cone model scaling for alarm totems
2024-10-14 11:26:08 -05:00
Joshua Thome
0752b11b65
Dream candles
2024-10-14 01:45:44 -05:00
Joshua Thome
0f0f704b75
Correctly position portholes relative to provided position
2024-10-13 23:34:46 -05:00
Joshua Thome
9a2843c8dc
Start of projection totems
2024-10-13 22:18:24 -05:00
Joshua Thome
a1d165e2b9
Portholes
2024-10-13 22:18:08 -05:00
Joshua Thome
e5c21c6c33
Make NH-spawned grapple totems work with the flashlight automatically
2024-10-13 22:16:57 -05:00
xen-42
cfcddf53eb
Fix tornado scales
2024-10-09 22:38:55 -04:00
xen-42
c844bafac3
Fix Outsider/Codec signal incompat
2024-10-09 20:45:53 -04:00
Joshua Thome
863717ee06
Update alarm properties on instances not the prefab
2024-10-07 22:03:30 -05:00
xen-42
0698e1f5ce
Do not destroy dreamworld ever
2024-10-07 23:01:47 -04:00
Joshua Thome
4baf9b264e
Alarm totems
2024-10-07 21:54:35 -05:00
xen-42
1754303208
Properly handle no DLC props
2024-10-07 19:02:35 -04:00
Joshua Thome
4876cf9ef8
Grapple totems
2024-10-06 18:14:36 -05:00
xen-42
ca7a35c19e
Custom DreamWorld Support ( #953 )
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## Major features
- Added `Dream.inDreamWorld` to planet configs to treat a planet as if
it were part of the dream world dimension. The planet's contents will be
deactivated unless you enter via a dream arrival point or another dream
world dimension. Closes #916
- Added `dreamCampfires` and `dreamArrivalPoints` as new linked prop
types, which allow you to create new entry points into Echoes of the
Eye's dream world or create similar experiences using custom planets.
## Improvements
- General support for dream world simulations even if the vanilla dream
world is disabled in custom solar systems.
2024-10-06 13:27:10 -04:00
xen-42
3c1abb582e
I don't feel like uploading my visual studio
2024-10-06 11:30:56 -04:00
Joshua Thome
05d0dfc185
Use EnterDreamWorld/ExitDreamWorld events instead of polling in update
2024-10-05 22:47:02 -05:00
xen-42
cfd4fc3750
Probably fixes duplicate OrbitLines
2024-10-05 11:53:31 -04:00
Joshua Thome
8a3841730a
Merged dev into hawkbar-dreamworld
2024-10-05 09:57:26 -05:00
Joshua Thome
9b8d44a819
Dreamworld dimensions
2024-10-05 09:55:03 -05:00
Joshua Thome
823aa36b56
Handle possible null parent parent
2024-10-05 01:40:23 -05:00
Joshua Thome
3317221f58
Remove ambient light code
2024-10-05 01:29:25 -05:00
Joshua Thome
637fa401cf
Disable ambient lights in dream world
2024-10-05 00:55:40 -05:00
Joshua Thome
6528d2c654
Build simulation meshes
2024-10-05 00:55:29 -05:00
Joshua Thome
1be3bf209f
Dream arrival point and dream campfire builders
2024-10-05 00:55:12 -05:00
xen-42
490b168364
Fix caches in other systems ( #950 )
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## Bug fixes
- Fixed slide reel caches in multi-system mods
2024-10-04 21:27:31 -04:00
xen-42
fad1cd82c5
Multiple spawn points ( #947 )
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## Minor features
- The spawn module now has `playerSpawnPoints` and `shipSpawnPoints`
allowing you to define multiple possible spawns on one planet.
- Spawn points now have `makeDefaultIfFactRevealed` and
`makeDefaultIfPersistentCondition` allowing you to change which spawn
the player uses. Priority goes fact -> persistent condition -> default
- Black holes and change star system volumes now have `spawnPointID`. If
this is set, entering one of these volumes will send you to the spawn
with a matching `id` (fixes #917 )
## Bug fixes:
- Fix empty warp drive ship log page appearing
- Use save data directly when checking for facts for ship log warp drive
2024-10-04 21:26:41 -04:00
xen-42
cbffa8f5b4
Fix caches in other systems
2024-10-04 21:25:43 -04:00
xen-42
3de8dabe12
Fix Stranger Text Misalignment #924
2024-10-04 17:24:32 -04:00
xen-42
4a80fa7076
Allow system change volumes to specify custom targets #917
2024-10-04 15:04:50 -04:00
xen-42
63c8f09a4a
Update BrambleDimensionBuilder.cs
2024-10-04 14:45:43 -04:00
xen-42
aeb08f1480
Merge branch 'dev' into ship-spawn-facts
2024-10-04 13:34:15 -04:00
xen-42
be97d815ae
Allow multiple spawn points
2024-10-04 13:17:55 -04:00
xen-42
25aceb676d
Should actually work now with priorities
2024-10-04 12:47:22 -04:00
xen-42
3f92573c4c
Allow making multiple spawns and choosing which with fact or persistent condition
2024-10-04 12:33:01 -04:00
xen-42
9624f6d3b8
Merge branch 'main' into prometheus
2024-10-03 01:08:07 -04:00
xen-42
96a08d410e
Log a warning if you do the anglerfish thing
2024-10-03 00:14:41 -04:00
xen-42
c9fa785ac6
Replaced invulernableToSun to hasFluidDetector, document anglerfish behaviour ( #830 )
2024-10-03 00:10:51 -04:00
xen-42
51ea50ac68
Add allowShipAutoroll to Atmosphere and Water modules #935
2024-10-02 23:54:18 -04:00
xen-42
95cd20fca7
Fix Disappearing Signalscope UI #934 after warping to new system wearing suit
2024-10-02 23:36:32 -04:00