ZygZagGaming
21a9643b9e
Allowed planets to decide if they change SolarSystemRadius
2024-12-11 12:29:16 -05:00
xen-42
6e254cd10a
Add option to prevent bringing items into other systems #997
2024-11-27 15:18:08 -05:00
xen-42
c1cc8029ee
Move spawning to shared
2024-10-30 20:09:58 -04:00
xen-42
b524e2b71c
Fix held item persistence breaking dream world entry via death ( #970 )
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## Bug fixes
- Fix being unable to enter the dream world via dying
2024-10-13 23:33:06 -04:00
Joshua Thome
caac0ee288
Fix held item persistence breaking dream world entry via death
2024-10-13 22:20:07 -05:00
xen-42
a7560aa2c5
Fix sometimes bringing duplicate object to other system
2024-10-09 22:07:09 -04:00
xen-42
f41b57a97e
Fix moving satellites of satellites
2024-10-09 21:45:45 -04:00
xen-42
61b8bb883e
Update HeldItemHandler.cs
2024-10-08 19:54:58 -04:00
xen-42
0698e1f5ce
Do not destroy dreamworld ever
2024-10-07 23:01:47 -04:00
xen-42
ca7a35c19e
Custom DreamWorld Support ( #953 )
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## Major features
- Added `Dream.inDreamWorld` to planet configs to treat a planet as if
it were part of the dream world dimension. The planet's contents will be
deactivated unless you enter via a dream arrival point or another dream
world dimension. Closes #916
- Added `dreamCampfires` and `dreamArrivalPoints` as new linked prop
types, which allow you to create new entry points into Echoes of the
Eye's dream world or create similar experiences using custom planets.
## Improvements
- General support for dream world simulations even if the vanilla dream
world is disabled in custom solar systems.
2024-10-06 13:27:10 -04:00
xen-42
c37a4445c6
Remove weird plane
2024-10-06 13:26:31 -04:00
xen-42
3c1abb582e
I don't feel like uploading my visual studio
2024-10-06 11:30:56 -04:00
xen-42
8c35fa4f74
Held item tracking ( #955 )
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## Improvements
- Preserve held items when warping (closes #192 ). Note that if you leave
an item in another system and warp out, that item will be gone forever
from all systems until you start a new loop. Some items (i.e., slide
reels) do not work between systems.
## Bug fixes
- Time loop will be disabled in other systems if you removed the AWC and
warped while holding it or using the Vessel. Closes #952
2024-10-06 00:34:01 -04:00
xen-42
bfbf02a5c3
Fix dropping stuff, fix an annoying NRE when spawning, fix time loop in other systems when doing vessel warp shit
2024-10-05 23:14:53 -04:00
xen-42
86f889fef8
Disable time loop is AWC removed
2024-10-05 22:13:11 -04:00
xen-42
2ad32409ab
Disable time loop properly if u remove the warp core and warp away
2024-10-05 22:01:31 -04:00
xen-42
fafb0a5df0
Account for going back and forth and yanking tons of items
2024-10-05 17:31:31 -04:00
xen-42
5ddcae3d15
Can take item to new system, it is deleted in the original system when u return
2024-10-05 17:21:30 -04:00
xen-42
9cf94e601e
Do not load bodies twice
2024-10-05 13:07:58 -04:00
xen-42
c27e2ed665
Update PlanetCreationHandler.cs
2024-10-05 12:03:54 -04:00
xen-42
cfd4fc3750
Probably fixes duplicate OrbitLines
2024-10-05 11:53:31 -04:00
Joshua Thome
8a3841730a
Merged dev into hawkbar-dreamworld
2024-10-05 09:57:26 -05:00
Joshua Thome
9b8d44a819
Dreamworld dimensions
2024-10-05 09:55:03 -05:00
Joshua Thome
1be3bf209f
Dream arrival point and dream campfire builders
2024-10-05 00:55:12 -05:00
xen-42
4a80fa7076
Allow system change volumes to specify custom targets #917
2024-10-04 15:04:50 -04:00
xen-42
d2f88ed9ad
After enabling exiting via warp drive, only enable if we actually have a system
2024-10-04 13:46:06 -04:00
xen-42
aeb08f1480
Merge branch 'dev' into ship-spawn-facts
2024-10-04 13:34:15 -04:00
xen-42
918b093ea3
Use save data directly for checking facts
2024-10-04 13:25:31 -04:00
xen-42
25aceb676d
Should actually work now with priorities
2024-10-04 12:47:22 -04:00
xen-42
3f92573c4c
Allow making multiple spawns and choosing which with fact or persistent condition
2024-10-04 12:33:01 -04:00
xen-42
bd1abecb87
Fix subtitle with small dimensions not getting created #893
2024-10-03 00:02:20 -04:00
xen-42
72b7a86294
subtitles start cycling before the main menu is visible #844
2024-10-02 23:45:14 -04:00
xen-42
95bd1f78e2
Fix #933 probably
2024-10-02 22:25:26 -04:00
xen-42
e4adf35da2
Fix that that last update didnt actually work
2024-09-27 21:57:57 -04:00
xen-42
512951e8ec
Fix warp drive breaking
2024-09-27 15:46:15 -04:00
xen-42
c7402bf60f
Change to can exit
2024-09-27 15:38:50 -04:00
xen-42
4bf12e5fbe
Add settings for being able to warp home
2024-09-27 13:31:59 -04:00
Nick
aaa21aa3ba
Make scatter work too and dont set warpedToEye since its unneeded
2024-06-18 22:48:13 -04:00
Nick
804665b3a9
Ignore asset bundle guys, remove unneeded comment, comment angler stuff
2024-06-18 22:33:20 -04:00
Nick
67ef927725
Don't cache guys continuously forever, make reload configs work at eye
2024-06-18 22:30:40 -04:00
Nick
565a0575b8
Cache details used on the eye
2024-06-18 21:04:00 -04:00
Noah Pilarski
10562543cf
Deactivate streaming soft lock
2024-06-17 20:23:42 -04:00
xen-42
4b9a1297b8
Global music module ( #901 )
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## Major features
- Added `GlobalMusic` module to system config (change end times, bramble
dimension, and final end times music) (Resolves #894 )
## Bug fixes
- Fixed global bramble music not playing because all dimensions have an
ambient audio volume
2024-06-17 19:14:58 -04:00
Nick
4664ff59df
Merge branch 'dev' into globalMusicModule
2024-06-17 19:08:41 -04:00
xen-42
ae1c958541
If parent cant be found try creating prop again ( #881 )
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## Improvements
- Setting `parentPath` will be more robust on most props
Kinda worried about the overhead on this, do we think using `Find` to
look for the parent is expensive? We'd be doing it for every prop ever
and in most cases it will not matter.
2024-06-17 19:06:34 -04:00
JohnCorby
a89fec9655
comment
2024-06-17 15:37:38 -07:00
JohnCorby
213aebce33
Merge remote-tracking branch 'origin/dont-spam-recenter' into dont-spam-recenter
2024-06-17 15:36:40 -07:00
JohnCorby
c08548ce86
default recenter to true
2024-06-17 15:36:07 -07:00
Nick
ef6b9cd7f1
Merge branch 'dev' into dont-spam-recenter
2024-06-17 18:30:09 -04:00
Noah Pilarski
88f43e81f9
oops
2024-06-16 02:43:18 -04:00