4713 Commits

Author SHA1 Message Date
xen-42
20fdf17e0b
1.19.7 (#826)
## Improvements
- NH will save data less often, only when base game does.

## Bug fixes
- Fixes ship not being added to volumes when warping
- Fixed generated map mode icons being ugly, especially when they have
no logs attached
- Fixed signal related crashes, "change frequency" prompt being shown at
the wrong times
v1.19.7
2024-03-25 18:34:27 -04:00
Nick
e5f4d30e52 Update manifest.json 2024-03-25 18:28:28 -04:00
Nick
1e7b9f1e8c Update SignalscopePatches.cs 2024-03-25 18:28:13 -04:00
xen-42
6e39d07e86
Jam fixes (#825)
## Improvements
- NH will save data less often, only when base game does.

## Bug fixes
- Fixes ship not being added to volumes when warping
- Fixed generated map mode icons being ugly, especially when they have
no logs attached
- Fixed signal related crashes, "change frequency" prompt being shown at
the wrong times
2024-03-25 18:27:03 -04:00
Nick
14d75ff216 add to volume simpler 2024-03-25 17:58:14 -04:00
Nick
962e04994b Fix signal related bugs, save only when base game does 2024-03-25 15:10:39 -04:00
Nick
086757a46c Actually account for it being in the volume or not 2024-03-25 13:19:51 -04:00
Nick
738c41701a Fix ship not being added to volumes 2024-03-25 13:08:53 -04:00
Nick
53d3f70a22 Fix opacity on star icon, fix generated map mode icon states 2024-03-25 13:08:42 -04:00
xen-42
fad6070667
1.19.6 (#824)
## Bug fixes
- Fix sun trying to destroy phantom shuttles
- Fix cull group error spam
v1.19.6
2024-03-23 18:10:42 -04:00
xen-42
0e10d31995
Fix SectorCullGroup NRE spam that xen was having (#823) 2024-03-23 17:52:30 -04:00
Nick
97391a0efc Update manifest.json 2024-03-23 17:52:09 -04:00
Nick
581f707279 Fix phanton shuttle 2024-03-23 17:51:57 -04:00
JohnCorby
fd3c5975eb move cull fix above FixSectoredComponent or else it nres 2024-03-23 14:38:11 -07:00
xen-42
905ce55f9d
1.19.5 (#820)
## Improvements
- Conditional object activation GameObject will now be a sibling of the
object it acts on. Makes it easier to copy details.
- When starting a new expedition in another solar system, you will skip
to loop 2. This means that quitting the game or entering a game over
scene will still give you the "Resume Expedition" option on the main
menu and not erase your progress.

## Bug fixes
- Fixed fog ramp being null sometimes.
- Fixed getting locked into the "ship warp drive activated" dialogue
when spawning inside the ship.
v1.19.5
2024-03-23 17:21:52 -04:00
Nick
f490238d60 Update manifest.json 2024-03-23 16:56:54 -04:00
Nick
41fcb476db Fix getting locked into the ship log warp drive dialogue when spawning 2024-03-23 16:56:36 -04:00
Nick
568f8a757e Skip to loop 2 in new star systems 2024-03-23 16:30:55 -04:00
Nick
44141ad5c4 Fix ramp being null for some reason 2024-03-23 15:53:45 -04:00
Nick
ad63eacbd8 Condition object activation positioned on sibling for better copying of existing details 2024-03-23 15:25:17 -04:00
Noah Pilarski
6d3a9d3381
1.19.4 (#817)
## Improvements
- No longer required Menu Framework as popups are now supported in OWML

## Bug fixes
- Fixed sector stuff breaking in props loaded from asset bundles
- Fix ship log map mode auto/manual placement
- Fix subtitle becoming invisible when image width is smaller than EOTE
subtitle
- Fixes a bug where projecting into Dark Bramble can teleport you
(thanks @TRSasasusu for the fix from the Outsider)
- Fix drowning inside the ship if you spawn inside it (fixes #808)
v1.19.4
2024-03-22 17:07:20 -04:00
Nick
c114e75297 Revert "Reorganize"
This reverts commit 27f4222702e2e75e0c782b3f8162f3a38eddcb64.
2024-03-22 17:06:31 -04:00
Nick
27f4222702 Reorganize 2024-03-22 17:03:16 -04:00
Noah Pilarski
c31b2cce5f
Fix drowning in ship (#818)
## Bug fixes
- Fix drowning inside the ship if you spawn inside it (fixes #808)
2024-03-22 16:57:17 -04:00
Noah Pilarski
b8f292b137
Take bramble projection fix from the outsider (#819)
## Bug fixes
- Fixes a bug where projecting into Dark Bramble can teleport you
(thanks @TRSasasusu for the fix from the Outsider)
2024-03-22 16:46:30 -04:00
Nick
5ce44f2ab0 Take bramble projection fix from the outsider 2024-03-22 16:30:27 -04:00
Nick
7bf85b2017 Fix drowning in ship 2024-03-22 16:19:23 -04:00
Nick
67a9684eb3 Update manifest.json 2024-03-22 15:51:42 -04:00
xen-42
178318b80f
Remove MF dependency (#815)
## Improvements
- No longer required Menu Framework as popups are now supported in OWML

## Bug fixes
- Fixed sector stuff breaking in props loaded from asset bundles
2024-03-22 15:51:13 -04:00
Nick
5ed6d4c425 Fix cull group thing, remove redundant stuff 2024-03-22 15:38:41 -04:00
Nick
48e5229ca2 New owml changes, fix some debug menu stuff 2024-03-22 14:07:11 -04:00
Nick
bb9ace4dcb Merge branch 'dev' into remove-menu-framework-dep 2024-03-22 13:40:15 -04:00
xen-42
bb662a610a
Hn mapmode and subtitle borked (#816)
## Bug fixes
- Fix ship log map mode auto/manual placement
- Fix subtitle becoming invisible when image width is smaller than EOTE
subtitle
2024-03-21 23:10:37 -04:00
Noah Pilarski
273e720d39 Merge branch 'subtitleinvisible' into hn-mapmode-borked 2024-03-21 18:32:56 -04:00
Noah Pilarski
a6e1716826 Fix subtitles size being 0 when width is smaller than original
I noticed this on Hearth's Neighbor
2024-03-21 18:31:35 -04:00
Nick
03620d80b6 Make ship log null 2024-03-20 18:05:40 -04:00
Nick
7ca82f5546 Fix HN map mode 2024-03-20 17:33:04 -04:00
Nick
1930882a03 Remove MF dependency (waiting on next owml update for missing hooks) 2024-03-20 17:05:07 -04:00
xen-42
21d49587e5
1.19.3 (#813)
## Improvements
- CharacterDialogueTrees from a Unity asset bundle will now load
properly and have translations supported

## Bug fixes
- Sector cull groups now function properly (not erroneously enabled even
without KeepLoaded) (fix #792)
- Fixes a problem where projected slides are brighter than the source
image (fix #755)
v1.19.3
2024-03-18 00:25:24 -04:00
xen-42
962a6f778b
Fix SectorCullGroup on details (#814)
## Bug fixes
- Sector cull groups now function properly (not erroneously enabled even
without KeepLoaded) (fix #792)
- Fixes a problem where projected slides are brighter than the source
image (fix #755)
2024-03-17 23:59:21 -04:00
Will Corby
2d702c73ed
Update getting-started.md (#810)
Change le link for the getting started guide
2024-03-17 17:15:22 -07:00
Ben C
4406258739 Updated Schemas 2024-03-18 00:03:39 +00:00
JohnCorby
a7c1af8357 imageutilities.invert makes images linear now to HOPEFULLY fix the brightness bug 2024-03-17 17:01:37 -07:00
JohnCorby
ed0cb51ae0 update docs for keepLoaded 2024-03-17 16:58:51 -07:00
JohnCorby
172fdca398 dont enable sectorcullgroup stuff (fix #792) 2024-03-17 16:41:14 -07:00
Nick
630b4d7840 Add translations on unity loaded assets 2024-03-16 13:50:03 -04:00
xen-42
67e5a028cc
1.19.2 (#809)
## Improvements
- Starts using start and end tint now look way less awful
v1.19.2
2024-03-16 12:22:17 -04:00
Ben C
c87c525a2e
Update getting-started.md 2024-03-15 17:25:30 -04:00
Nick
5b989100cb Adjust star start and end tinting to look better 2024-03-15 16:57:57 -04:00
xen-42
13ea363c5e
1.19.1 (#807)
## Bug fixes
- Fix translation keys containing <CDATA> breaking. Thanks orclecle for
the report!
- Added a sphere collision to item props if they had none. Thanks
Hawkbar!
v1.19.1
2024-03-15 14:29:53 -04:00