Nick
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181f75b427
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Track unlocking achievements with facts, signals, conditions
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2022-06-19 14:46:02 -04:00 |
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Nick
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03709bf7dd
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Allow creating achievement reveals from props
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2022-06-19 14:31:13 -04:00 |
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Nick
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343e376329
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Merge branch 'dev' into debug-menu-v2-prefab-spirals-and-quantum
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2022-06-19 11:56:55 -04:00 |
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Nick
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49eddd9437
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Fix NRE
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2022-06-19 11:56:35 -04:00 |
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Nick
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527760623f
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Moved initialReveal, curiosities, entryPositions to StarSystemConfig
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2022-06-19 11:44:00 -04:00 |
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FreezeDriedMangoes
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478805835f
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added getters for arcPrefabs
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2022-06-19 10:45:47 -04:00 |
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FreezeDriedMangoes
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01fe2ffb24
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gated some things that should be debug or nh dev only
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2022-06-19 09:40:12 -04:00 |
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FreezeDriedMangoes
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40a14ad1ae
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fixed merge conflict with dev
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2022-06-19 09:34:06 -04:00 |
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FreezeDriedMangoes
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1df55b66d2
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cleaned up code
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2022-06-19 09:20:40 -04:00 |
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FreezeDriedMangoes
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577ef9c1b6
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cleaned up code and added validation for quantum groups
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2022-06-18 23:10:51 -04:00 |
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FreezeDriedMangoes
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98b5840e20
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fixed multi state quantum objects appearing into states that are visible to the player
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2022-06-18 22:36:09 -04:00 |
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FreezeDriedMangoes
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6b0f924143
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removed debug overrides and added documentation of a bug
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2022-06-17 23:14:07 -04:00 |
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FreezeDriedMangoes
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551dc650fb
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fixed quantum socketed objects
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2022-06-17 23:06:43 -04:00 |
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FreezeDriedMangoes
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73c0a5d4f5
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debugging quantum socketed objects
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2022-06-17 18:10:56 -04:00 |
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FreezeDriedMangoes
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c57ddd5229
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added support for skinnedmeshrenderers. it's probably best to disable that for now though, since the box size isn't calculated correctly
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2022-06-17 17:17:10 -04:00 |
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FreezeDriedMangoes
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2a8897a997
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fixed box shape size issues
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2022-06-17 17:04:12 -04:00 |
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FreezeDriedMangoes
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aa292ebbfa
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making progress on quantum sockets
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2022-06-17 11:29:55 -04:00 |
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FreezeDriedMangoes
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e19b0f64ed
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fixed quantum state objects, they are now complete
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2022-06-17 10:47:02 -04:00 |
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FreezeDriedMangoes
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9000e3d4e0
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had a TransformPoint instead of InverseTransformPoint
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2022-06-16 18:40:27 -04:00 |
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FreezeDriedMangoes
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0ac14146c0
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added gizmos for debugging box shapes
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2022-06-16 18:20:42 -04:00 |
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FreezeDriedMangoes
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8ef12530d9
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fixed index out of bounds error on quantum states group
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2022-06-16 18:01:04 -04:00 |
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Nick
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c0ad3a0fa7
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Made maxTargetDistance accurate and added targetColliderRadius
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2022-06-15 14:37:25 -04:00 |
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Nick
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e833512bda
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Rename sphereOfInfluence to soiOverride
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2022-06-15 14:06:34 -04:00 |
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Nick
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85964d6315
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Fix bad path
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2022-06-15 13:07:25 -04:00 |
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Nick
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6e5c381cc7
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Update TornadoBuilder.cs
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2022-06-15 12:49:20 -04:00 |
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Nick
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b02da60590
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Update TornadoBuilder.cs
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2022-06-15 12:47:10 -04:00 |
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Nick
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eaaf5cf746
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idk
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2022-06-15 12:19:31 -04:00 |
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Nick
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31361cb045
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Set distances next frame
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2022-06-15 12:02:04 -04:00 |
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FreezeDriedMangoes
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7124834232
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debugging Awake failure
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2022-06-15 11:53:19 -04:00 |
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FreezeDriedMangoes
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76ade8d238
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added quantum group handling to PropBuildManager
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2022-06-15 09:35:24 -04:00 |
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FreezeDriedMangoes
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a0b6d2cf29
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finished code for shuffle and states quantum groups
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2022-06-15 08:38:06 -04:00 |
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FreezeDriedMangoes
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7b26f7b0b1
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feat: finished draft one of socketed quantum object building
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2022-06-14 22:30:34 -04:00 |
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Noah Pilarski
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60e0337648
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Change to match SystemCreationHandler
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2022-06-14 21:51:21 -04:00 |
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Noah Pilarski
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73f819218a
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Change to IsNullOrEmpty
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2022-06-14 21:49:00 -04:00 |
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FreezeDriedMangoes
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35b057da0e
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added skeleton code to QuantumBuilder, added another item to validation, added shuffle as its own type
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2022-06-14 12:40:52 -04:00 |
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FreezeDriedMangoes
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ea4009a382
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finished the config setup for quantum objects, added todo for validation, and created file to handle building quantum groups
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2022-06-14 12:22:48 -04:00 |
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Nick
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17a0e9d211
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Merge branch 'dev' into achievements
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2022-06-14 11:51:07 -04:00 |
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FreezeDriedMangoes
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43b29e7775
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merged dev
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2022-06-13 22:27:45 -04:00 |
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FreezeDriedMangoes
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e1dafe2db0
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debugging spiral prototype changing
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2022-06-13 22:23:06 -04:00 |
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Nick
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ab47789c5d
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Make quantum planet orbit line update between states (#134)
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2022-06-13 20:42:54 -04:00 |
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Nick
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0083e485b3
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Make it so planets must fall farther into stars to be destroyed
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2022-06-13 20:28:26 -04:00 |
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Nick
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b0bc48465c
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Add audioDistance to tornados (#178)
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2022-06-13 20:21:05 -04:00 |
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Nick
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7c9ce5d4b1
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Fix tornado audio distances (Implements #178)
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2022-06-13 20:09:40 -04:00 |
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Nick
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62269557d2
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Fixed: Black sphere when using same height and texture map image #176
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2022-06-13 06:22:59 -04:00 |
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Ben C
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c9f127e3ed
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Added support for pre-crash styled Nomai recorders
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2022-06-12 23:26:53 -04:00 |
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Damián Garro
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3e0e809420
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Fix slide not showing after blackFrameDuration
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2022-06-11 01:31:47 -03:00 |
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FreezeDriedMangoes
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e25fdb2de8
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fixed merge conflict with dev
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2022-06-10 17:26:40 -04:00 |
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Ben C
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46f6f29760
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Fixed Cloaks Not Working In Custom Systems
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2022-06-10 14:20:38 -04:00 |
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JohnCorby
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68f2b3e402
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put SupernovaVolumePlaceholder into correct layer so it doesnt complain
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2022-06-08 12:22:20 -07:00 |
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Ben C
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664ee452cb
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Fixed NRE in CloakBuilder.cs
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2022-06-08 14:59:58 -04:00 |
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