538 Commits

Author SHA1 Message Date
Nick
181f75b427 Track unlocking achievements with facts, signals, conditions 2022-06-19 14:46:02 -04:00
Nick
03709bf7dd Allow creating achievement reveals from props 2022-06-19 14:31:13 -04:00
Nick
343e376329 Merge branch 'dev' into debug-menu-v2-prefab-spirals-and-quantum 2022-06-19 11:56:55 -04:00
Nick
49eddd9437 Fix NRE 2022-06-19 11:56:35 -04:00
Nick
527760623f Moved initialReveal, curiosities, entryPositions to StarSystemConfig 2022-06-19 11:44:00 -04:00
FreezeDriedMangoes
478805835f added getters for arcPrefabs 2022-06-19 10:45:47 -04:00
FreezeDriedMangoes
01fe2ffb24 gated some things that should be debug or nh dev only 2022-06-19 09:40:12 -04:00
FreezeDriedMangoes
40a14ad1ae fixed merge conflict with dev 2022-06-19 09:34:06 -04:00
FreezeDriedMangoes
1df55b66d2 cleaned up code 2022-06-19 09:20:40 -04:00
FreezeDriedMangoes
577ef9c1b6 cleaned up code and added validation for quantum groups 2022-06-18 23:10:51 -04:00
FreezeDriedMangoes
98b5840e20 fixed multi state quantum objects appearing into states that are visible to the player 2022-06-18 22:36:09 -04:00
FreezeDriedMangoes
6b0f924143 removed debug overrides and added documentation of a bug 2022-06-17 23:14:07 -04:00
FreezeDriedMangoes
551dc650fb fixed quantum socketed objects 2022-06-17 23:06:43 -04:00
FreezeDriedMangoes
73c0a5d4f5 debugging quantum socketed objects 2022-06-17 18:10:56 -04:00
FreezeDriedMangoes
c57ddd5229 added support for skinnedmeshrenderers. it's probably best to disable that for now though, since the box size isn't calculated correctly 2022-06-17 17:17:10 -04:00
FreezeDriedMangoes
2a8897a997 fixed box shape size issues 2022-06-17 17:04:12 -04:00
FreezeDriedMangoes
aa292ebbfa making progress on quantum sockets 2022-06-17 11:29:55 -04:00
FreezeDriedMangoes
e19b0f64ed fixed quantum state objects, they are now complete 2022-06-17 10:47:02 -04:00
FreezeDriedMangoes
9000e3d4e0 had a TransformPoint instead of InverseTransformPoint 2022-06-16 18:40:27 -04:00
FreezeDriedMangoes
0ac14146c0 added gizmos for debugging box shapes 2022-06-16 18:20:42 -04:00
FreezeDriedMangoes
8ef12530d9 fixed index out of bounds error on quantum states group 2022-06-16 18:01:04 -04:00
Nick
c0ad3a0fa7 Made maxTargetDistance accurate and added targetColliderRadius 2022-06-15 14:37:25 -04:00
Nick
e833512bda Rename sphereOfInfluence to soiOverride 2022-06-15 14:06:34 -04:00
Nick
85964d6315 Fix bad path 2022-06-15 13:07:25 -04:00
Nick
6e5c381cc7 Update TornadoBuilder.cs 2022-06-15 12:49:20 -04:00
Nick
b02da60590 Update TornadoBuilder.cs 2022-06-15 12:47:10 -04:00
Nick
eaaf5cf746 idk 2022-06-15 12:19:31 -04:00
Nick
31361cb045 Set distances next frame 2022-06-15 12:02:04 -04:00
FreezeDriedMangoes
7124834232 debugging Awake failure 2022-06-15 11:53:19 -04:00
FreezeDriedMangoes
76ade8d238 added quantum group handling to PropBuildManager 2022-06-15 09:35:24 -04:00
FreezeDriedMangoes
a0b6d2cf29 finished code for shuffle and states quantum groups 2022-06-15 08:38:06 -04:00
FreezeDriedMangoes
7b26f7b0b1 feat: finished draft one of socketed quantum object building 2022-06-14 22:30:34 -04:00
Noah Pilarski
60e0337648 Change to match SystemCreationHandler 2022-06-14 21:51:21 -04:00
Noah Pilarski
73f819218a Change to IsNullOrEmpty 2022-06-14 21:49:00 -04:00
FreezeDriedMangoes
35b057da0e added skeleton code to QuantumBuilder, added another item to validation, added shuffle as its own type 2022-06-14 12:40:52 -04:00
FreezeDriedMangoes
ea4009a382 finished the config setup for quantum objects, added todo for validation, and created file to handle building quantum groups 2022-06-14 12:22:48 -04:00
Nick
17a0e9d211 Merge branch 'dev' into achievements 2022-06-14 11:51:07 -04:00
FreezeDriedMangoes
43b29e7775 merged dev 2022-06-13 22:27:45 -04:00
FreezeDriedMangoes
e1dafe2db0 debugging spiral prototype changing 2022-06-13 22:23:06 -04:00
Nick
ab47789c5d Make quantum planet orbit line update between states (#134) 2022-06-13 20:42:54 -04:00
Nick
0083e485b3 Make it so planets must fall farther into stars to be destroyed 2022-06-13 20:28:26 -04:00
Nick
b0bc48465c Add audioDistance to tornados (#178) 2022-06-13 20:21:05 -04:00
Nick
7c9ce5d4b1 Fix tornado audio distances (Implements #178) 2022-06-13 20:09:40 -04:00
Nick
62269557d2 Fixed: Black sphere when using same height and texture map image #176 2022-06-13 06:22:59 -04:00
Ben C
c9f127e3ed Added support for pre-crash styled Nomai recorders 2022-06-12 23:26:53 -04:00
Damián Garro
3e0e809420 Fix slide not showing after blackFrameDuration 2022-06-11 01:31:47 -03:00
FreezeDriedMangoes
e25fdb2de8 fixed merge conflict with dev 2022-06-10 17:26:40 -04:00
Ben C
46f6f29760 Fixed Cloaks Not Working In Custom Systems 2022-06-10 14:20:38 -04:00
JohnCorby
68f2b3e402 put SupernovaVolumePlaceholder into correct layer so it doesnt complain 2022-06-08 12:22:20 -07:00
Ben C
664ee452cb Fixed NRE in CloakBuilder.cs 2022-06-08 14:59:58 -04:00