Nick
1e7b9f1e8c
Update SignalscopePatches.cs
2024-03-25 18:28:13 -04:00
xen-42
6e39d07e86
Jam fixes ( #825 )
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## Improvements
- NH will save data less often, only when base game does.
## Bug fixes
- Fixes ship not being added to volumes when warping
- Fixed generated map mode icons being ugly, especially when they have
no logs attached
- Fixed signal related crashes, "change frequency" prompt being shown at
the wrong times
2024-03-25 18:27:03 -04:00
Nick
14d75ff216
add to volume simpler
2024-03-25 17:58:14 -04:00
Nick
962e04994b
Fix signal related bugs, save only when base game does
2024-03-25 15:10:39 -04:00
Nick
086757a46c
Actually account for it being in the volume or not
2024-03-25 13:19:51 -04:00
Nick
738c41701a
Fix ship not being added to volumes
2024-03-25 13:08:53 -04:00
Nick
53d3f70a22
Fix opacity on star icon, fix generated map mode icon states
2024-03-25 13:08:42 -04:00
xen-42
0e10d31995
Fix SectorCullGroup NRE spam that xen was having ( #823 )
2024-03-23 17:52:30 -04:00
Nick
97391a0efc
Update manifest.json
2024-03-23 17:52:09 -04:00
Nick
581f707279
Fix phanton shuttle
2024-03-23 17:51:57 -04:00
JohnCorby
fd3c5975eb
move cull fix above FixSectoredComponent or else it nres
2024-03-23 14:38:11 -07:00
Nick
f490238d60
Update manifest.json
2024-03-23 16:56:54 -04:00
Nick
41fcb476db
Fix getting locked into the ship log warp drive dialogue when spawning
2024-03-23 16:56:36 -04:00
Nick
568f8a757e
Skip to loop 2 in new star systems
2024-03-23 16:30:55 -04:00
Nick
44141ad5c4
Fix ramp being null for some reason
2024-03-23 15:53:45 -04:00
Nick
ad63eacbd8
Condition object activation positioned on sibling for better copying of existing details
2024-03-23 15:25:17 -04:00
Nick
c114e75297
Revert "Reorganize"
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This reverts commit 27f4222702e2e75e0c782b3f8162f3a38eddcb64.
2024-03-22 17:06:31 -04:00
Nick
27f4222702
Reorganize
2024-03-22 17:03:16 -04:00
Noah Pilarski
c31b2cce5f
Fix drowning in ship ( #818 )
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## Bug fixes
- Fix drowning inside the ship if you spawn inside it (fixes #808 )
2024-03-22 16:57:17 -04:00
Noah Pilarski
b8f292b137
Take bramble projection fix from the outsider ( #819 )
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## Bug fixes
- Fixes a bug where projecting into Dark Bramble can teleport you
(thanks @TRSasasusu for the fix from the Outsider)
2024-03-22 16:46:30 -04:00
Nick
5ce44f2ab0
Take bramble projection fix from the outsider
2024-03-22 16:30:27 -04:00
Nick
7bf85b2017
Fix drowning in ship
2024-03-22 16:19:23 -04:00
Nick
67a9684eb3
Update manifest.json
2024-03-22 15:51:42 -04:00
xen-42
178318b80f
Remove MF dependency ( #815 )
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## Improvements
- No longer required Menu Framework as popups are now supported in OWML
## Bug fixes
- Fixed sector stuff breaking in props loaded from asset bundles
2024-03-22 15:51:13 -04:00
Nick
5ed6d4c425
Fix cull group thing, remove redundant stuff
2024-03-22 15:38:41 -04:00
Nick
48e5229ca2
New owml changes, fix some debug menu stuff
2024-03-22 14:07:11 -04:00
Nick
bb9ace4dcb
Merge branch 'dev' into remove-menu-framework-dep
2024-03-22 13:40:15 -04:00
xen-42
bb662a610a
Hn mapmode and subtitle borked ( #816 )
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## Bug fixes
- Fix ship log map mode auto/manual placement
- Fix subtitle becoming invisible when image width is smaller than EOTE
subtitle
2024-03-21 23:10:37 -04:00
Noah Pilarski
273e720d39
Merge branch 'subtitleinvisible' into hn-mapmode-borked
2024-03-21 18:32:56 -04:00
Noah Pilarski
a6e1716826
Fix subtitles size being 0 when width is smaller than original
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I noticed this on Hearth's Neighbor
2024-03-21 18:31:35 -04:00
Nick
03620d80b6
Make ship log null
2024-03-20 18:05:40 -04:00
Nick
7ca82f5546
Fix HN map mode
2024-03-20 17:33:04 -04:00
Nick
1930882a03
Remove MF dependency (waiting on next owml update for missing hooks)
2024-03-20 17:05:07 -04:00
xen-42
962a6f778b
Fix SectorCullGroup on details ( #814 )
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## Bug fixes
- Sector cull groups now function properly (not erroneously enabled even
without KeepLoaded) (fix #792 )
- Fixes a problem where projected slides are brighter than the source
image (fix #755 )
2024-03-17 23:59:21 -04:00
Ben C
4406258739
Updated Schemas
2024-03-18 00:03:39 +00:00
JohnCorby
a7c1af8357
imageutilities.invert makes images linear now to HOPEFULLY fix the brightness bug
2024-03-17 17:01:37 -07:00
JohnCorby
ed0cb51ae0
update docs for keepLoaded
2024-03-17 16:58:51 -07:00
JohnCorby
172fdca398
dont enable sectorcullgroup stuff ( fix #792 )
2024-03-17 16:41:14 -07:00
Nick
630b4d7840
Add translations on unity loaded assets
2024-03-16 13:50:03 -04:00
Nick
5b989100cb
Adjust star start and end tinting to look better
2024-03-15 16:57:57 -04:00
Nick
bb39c98411
Fix translations with cdata in keys breaking
2024-03-15 14:14:23 -04:00
Joshua Thome
4269d692c1
Add sphere collider to custom items ( #806 )
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## Minor features
- Added `colliderRadius` to custom items. All custom items will be given
a collider for cursor/hover detection unless this is set to 0.
## Bug fixes
- Fixed some edge cases in collision detection with custom items.
2024-03-13 15:21:02 -05:00
Ben C
4314f510c9
Updated Schemas
2024-03-13 20:00:47 +00:00
Joshua Thome
9a0dbdf0a7
Add sphere collider to custom items
2024-03-13 14:54:54 -05:00
Nick
b0e9437b42
Merge branch 'dev' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into dev
2024-03-13 14:13:01 -04:00
Nick
00b3965524
Update manifest.json
2024-03-13 14:12:55 -04:00
xen-42
61a3717d68
Fixes for Outsider ( #805 )
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## Improvements
- Implemented features for potential Outsider compatibility
## Bug fixes
- NH will not longer resize Dark Brambles fog #778
- Custom Bramble seeds now have fog inside of them
2024-03-13 14:11:49 -04:00
Nick
4997b915f6
Just return true
2024-03-12 18:00:54 -04:00
xen-42
80e9e347a5
Check for null refs inside streaming warp volume then destroy it ( #802 )
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Context is a guy reported the Codec black hole lagging their game, I
imagine it could be because of this but I couldn't reproduce it and have
no idea what would cause any of these things to be null.
## Bug fixes
- Fix possible lag when near black holes
2024-03-12 16:21:41 -04:00
xen-42
b00aaa6d96
Dont add timeloopcontroller to base system ( #804 )
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## Bug fixes
- Stops time loop from still happening when the ATP is disabled #796
2024-03-12 16:21:03 -04:00