xen-42
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51ea50ac68
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Add allowShipAutoroll to Atmosphere and Water modules #935
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2024-10-02 23:54:18 -04:00 |
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Nick
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eff2ab8ad9
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Make cloud fog default to prefab if no tint is given #182
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2023-07-21 23:48:20 -04:00 |
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Nick
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b8e326ad63
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Fix basic cloud prefab not showing lightning. #321
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2023-07-21 22:40:11 -04:00 |
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JohnCorby
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722442a4ac
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clouds: use inner and outer radius for volume
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2023-06-05 20:11:44 -07:00 |
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JohnCorby
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5e2eedde15
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make volume layers match base game
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2023-06-05 19:51:55 -07:00 |
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Nick
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64e2e3ce19
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Rearrange components, add comet tail controller
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2023-03-25 22:11:05 -04:00 |
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Nick
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b20c59e860
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MORE REARRANGE!!!!!
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2023-03-25 15:15:24 -04:00 |
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JohnCorby
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0cfe62dda5
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rename LayerUtilities to Layer
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2023-03-21 17:27:07 -07:00 |
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Nick
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851b4608c2
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Use layer util
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2023-03-18 16:48:31 -04:00 |
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Noah Pilarski
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c23d403d2b
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Move texture prefabs to before _isInit
These can get destroyed by ImageUtilities
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2022-10-02 12:50:49 -04:00 |
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Nick
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fb2de48d8f
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Use bool to check if we should init prefabs (avoids excess null checks)
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2022-09-30 22:58:31 -04:00 |
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Noah Pilarski
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6caa2d8991
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Get prefabs from solar system and then head back to eye
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2022-09-11 01:32:07 -04:00 |
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Noah Pilarski
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15d8d107e8
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Create a new material for that
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2022-09-04 20:51:17 -04:00 |
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Noah Pilarski
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d6b91acce5
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Add render queue controller
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2022-09-02 08:26:41 -04:00 |
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TerrificTrifid
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3ad7f47071
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Just use bundle for material
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2022-09-01 16:14:02 -05:00 |
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TerrificTrifid
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4d5d827398
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Manual fade
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2022-08-31 23:21:54 -05:00 |
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TerrificTrifid
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4517d30337
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Transparent clouds
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2022-08-31 21:02:16 -05:00 |
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TerrificTrifid
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3528141900
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Use standard shader for basic clouds
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2022-08-31 16:06:55 -05:00 |
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Noah Pilarski
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3cc1a3cf93
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Merge branch 'dev' into remnant-rework
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2022-08-25 20:15:38 -04:00 |
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Noah Pilarski
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6539260f14
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Share function
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2022-08-25 19:33:19 -04:00 |
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Nick
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807067ed95
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Remove unused code, put var
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2022-08-24 23:12:23 -04:00 |
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Noah Pilarski
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2af4e5b0cd
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Rename CloudFluidType to FluidType
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2022-08-23 19:06:46 -04:00 |
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Noah Pilarski
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a9a82676d1
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Wrap cap texture
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2022-08-21 23:02:59 -04:00 |
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Noah Pilarski
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cc4194ccad
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Proxy atmosphere, fog, and lightning
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2022-08-15 06:30:27 -04:00 |
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Noah Pilarski
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8c16a50989
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Change default cloud rotation speed
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2022-08-14 16:44:30 -04:00 |
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JohnCorby
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ea112a58c0
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_Color is unused in top clouds shader lmao
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2022-08-05 23:06:02 -07:00 |
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JohnCorby
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d79dcaa077
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_TintColor does not exist on clouds
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2022-08-05 22:48:29 -07:00 |
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JohnCorby
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cfe8c02c7b
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bruh
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2022-08-05 22:45:16 -07:00 |
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Nick
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36708ff49d
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Add rotation speed parameter to clouds
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2022-07-27 23:29:30 -04:00 |
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Nick
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a6a13671b4
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Make unlit clouds not show blackholes behind them
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2022-07-26 19:14:04 -04:00 |
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JohnCorby
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92743667a0
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wrap with qm cloud type
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2022-07-25 16:45:06 -07:00 |
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JohnCorby
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bef2a32cef
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just to exception tostring instead of printing message then stacktrace like gofy
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2022-07-25 16:19:49 -07:00 |
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Nick
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a4092a64ca
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Print what clouds are missing
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2022-07-09 14:36:11 -04:00 |
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Noah Pilarski
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4862947b06
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Make cloaks also turn off tessellated renderers.
Stops water, sand, inner clouds, and any other tessellated renderer from showing even when player is not inside cloak.
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2022-07-05 15:56:31 -04:00 |
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Nick
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85964d6315
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Fix bad path
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2022-06-15 13:07:25 -04:00 |
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Nick
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17a0e9d211
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Merge branch 'dev' into achievements
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2022-06-14 11:51:07 -04:00 |
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JohnCorby
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fc155a19c1
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replace useBasicCloudShader with cloudsPrefab == CloudPrefabType.Basic
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2022-06-08 11:43:50 -07:00 |
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FreezeDriedMangoes
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51a6077180
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cherry picked commit that made useBasicShader obsolete
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2022-06-07 08:27:58 -04:00 |
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FreezeDriedMangoes
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12700fc932
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cherry picked commit that adds qm clouds as an option to base your planets clouds on, as opposed to the default of giants deep
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2022-06-07 08:25:34 -04:00 |
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JohnCorby
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e514a52f2f
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Revert "Tidied CloudsBuilder.cs"
This reverts commit c02d43371bcd3bace12354be53df23ddc5ac9b59.
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2022-06-06 09:57:50 -07:00 |
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JohnCorby
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740bba9879
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Revert "Remove #region in CloudsBuilder.cs"
This reverts commit 9dd45a1f3eb47e71e0eb65d8f278c12e228dce19.
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2022-06-06 09:57:49 -07:00 |
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Ben C
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9dd45a1f3e
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Remove #region in CloudsBuilder.cs
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2022-06-06 12:26:02 -04:00 |
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Ben C
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c02d43371b
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Tidied CloudsBuilder.cs
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2022-06-06 12:25:10 -04:00 |
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Noah Pilarski
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977c790ef5
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Use SearchUtilities.Find instead GameObject.Find
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2022-06-03 03:02:05 -04:00 |
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JohnCorby
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cb1c3891fa
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revert color thing
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2022-05-24 10:36:38 -07:00 |
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Ben C
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a3867276ed
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Merge branch 'dev' into schema-integration
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2022-05-23 18:40:11 -04:00 |
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Ben C
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22f96ddea3
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Fixed casing on more modules
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2022-05-23 18:39:19 -04:00 |
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Nick
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5691985775
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Set up Achievements+ support, rename Assets folder
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2022-05-23 13:33:44 -04:00 |
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Ben C
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1d6a43c4fe
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Make CloudFluidType not nullable anymore
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2022-05-23 09:19:16 -04:00 |
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JohnCorby
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53dd88584b
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Revert "reformat again"
This reverts commit 93d82358
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2022-05-22 18:55:27 -07:00 |
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