16 Commits

Author SHA1 Message Date
Nick
18ebcb85cc Put sectors on everything 2022-05-10 21:42:30 -04:00
Nick
12526f8763 Fix basic cloud shader orientation 2022-05-07 00:31:30 -04:00
Nick
176d9e3011 Added fluid type to clouds to customize splashes 2022-05-05 03:15:53 -04:00
Nick
6779a66ecf Fix cloud colours 2022-05-02 12:50:13 -04:00
Noah
7b4b949927
A few miscellaneous additions (#92)
* Add names

* More Asteroid Customization

* Store images

* Space Station Astro Object Type

* Stretch

* Add a few missing properties to schema

* MVector3

* Revert "Space Station Astro Object Type"

This reverts commit 4a8ee29af81185ebed3ed661e4b9ca643350020a.

Co-authored-by: Nick <nicholasconnors@hotmail.ca>
2022-05-01 00:01:22 -04:00
Nick
af37b6e4c6 Use QM material for underside of clouds instead of GD 2022-04-20 22:25:46 -04:00
Nick J. Connors
2760bfd625 Fix namespaces 2022-03-01 11:47:52 -05:00
Nick J. Connors
3ccc4338c0 Make no shadow on clouds work better 2022-02-24 21:46:34 -05:00
Nick J. Connors
877e240d6b Switch over to loading textures manually 2022-02-23 02:35:04 -05:00
Nick J. Connors
4b080250c3 Add option to have unlit cloud layer, good for brown dwarfs 2022-01-25 14:54:35 -05:00
Nick J. Connors
227c5ff221 Fixed colour things 2022-01-24 01:02:11 -05:00
Nick J. Connors
6a35123c48 Changed MColor32 to MColor 2022-01-23 03:49:22 -05:00
Nick J. Connors
8d0bccb607 Warp drive works
Also basic cloud shader + unlimited signals
2022-01-08 02:26:06 -05:00
Nick J. Connors
8334c67206 Fix title scene body 2022-01-03 23:16:32 -05:00
Nick J. Connors
2e0d9093c6 Some fixes + load assetbundles for props / audiofiles for signals 2022-01-03 02:21:40 -05:00
Nick J. Connors
f721781ef2 Reorganization + linear falloff equal mass binaries work 2021-12-22 12:25:52 -05:00