Nick
183db0aa68
Fix using API to make nomai text always NREing
2024-04-11 20:34:38 -04:00
Nick
b3da6970e1
Update INewHorizons.cs
2024-04-10 10:22:49 -04:00
Nick
8230427e53
Add some more people to the credits
2024-04-09 10:24:01 -04:00
Nick
2e18d7bca6
Prepend new dialogue options to top of list
2024-04-09 10:14:16 -04:00
Nick
630ee9e375
Fix falling back to english failing
2024-04-03 11:28:20 -04:00
xen-42
d5968c7588
Jam fixes ( #828 )
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## Bug fixes
- Don't look for old parent path when propagating signals.
- Don't explode if an object is deleted in a custom bramble node
- Fixes compat issue with Visible Stranger where the Probes map marker
would vanish forever.
2024-04-01 00:05:50 -04:00
Nick
f7dfe685ce
Update manifest.json
2024-04-01 00:05:12 -04:00
xen-42
d749d934d2
Fix disabled reference frames ( #835 )
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## Bug fixes
- Disabled reference frames are no longer targetable (#834 )
2024-04-01 00:03:35 -04:00
Noah Pilarski
fac769aa57
make collider radius 0
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Fixes #834
2024-03-31 03:32:50 -04:00
xen-42
cfeabae5a5
Null check under bramble sector controller ( #827 )
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## Bug fixes
- Don't explode if an object is deleted in a custom bramble node
2024-03-30 13:14:44 -04:00
Nick
8f40db40b3
Fix compat issue with Visible Stranger where the probe marker would vanish
2024-03-28 00:57:49 -04:00
Nick
fdaaa76588
Forgot to use the copy
2024-03-26 00:13:15 -04:00
Nick
f24c0f5c4e
Just get all the children each time
2024-03-26 00:09:27 -04:00
Nick
136176ddff
Null check under bramble sector controller
2024-03-25 23:54:36 -04:00
Nick
8b314058cb
Fix bramble signal propagation when parentPath is specified
2024-03-25 22:57:14 -04:00
Nick
e5f4d30e52
Update manifest.json
2024-03-25 18:28:28 -04:00
Nick
1e7b9f1e8c
Update SignalscopePatches.cs
2024-03-25 18:28:13 -04:00
xen-42
6e39d07e86
Jam fixes ( #825 )
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## Improvements
- NH will save data less often, only when base game does.
## Bug fixes
- Fixes ship not being added to volumes when warping
- Fixed generated map mode icons being ugly, especially when they have
no logs attached
- Fixed signal related crashes, "change frequency" prompt being shown at
the wrong times
2024-03-25 18:27:03 -04:00
Nick
14d75ff216
add to volume simpler
2024-03-25 17:58:14 -04:00
Nick
962e04994b
Fix signal related bugs, save only when base game does
2024-03-25 15:10:39 -04:00
Nick
086757a46c
Actually account for it being in the volume or not
2024-03-25 13:19:51 -04:00
Nick
738c41701a
Fix ship not being added to volumes
2024-03-25 13:08:53 -04:00
Nick
53d3f70a22
Fix opacity on star icon, fix generated map mode icon states
2024-03-25 13:08:42 -04:00
xen-42
0e10d31995
Fix SectorCullGroup NRE spam that xen was having ( #823 )
2024-03-23 17:52:30 -04:00
Nick
97391a0efc
Update manifest.json
2024-03-23 17:52:09 -04:00
Nick
581f707279
Fix phanton shuttle
2024-03-23 17:51:57 -04:00
JohnCorby
fd3c5975eb
move cull fix above FixSectoredComponent or else it nres
2024-03-23 14:38:11 -07:00
Nick
f490238d60
Update manifest.json
2024-03-23 16:56:54 -04:00
Nick
41fcb476db
Fix getting locked into the ship log warp drive dialogue when spawning
2024-03-23 16:56:36 -04:00
Nick
568f8a757e
Skip to loop 2 in new star systems
2024-03-23 16:30:55 -04:00
Nick
44141ad5c4
Fix ramp being null for some reason
2024-03-23 15:53:45 -04:00
Nick
ad63eacbd8
Condition object activation positioned on sibling for better copying of existing details
2024-03-23 15:25:17 -04:00
Nick
c114e75297
Revert "Reorganize"
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This reverts commit 27f4222702e2e75e0c782b3f8162f3a38eddcb64.
2024-03-22 17:06:31 -04:00
Nick
27f4222702
Reorganize
2024-03-22 17:03:16 -04:00
Noah Pilarski
c31b2cce5f
Fix drowning in ship ( #818 )
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## Bug fixes
- Fix drowning inside the ship if you spawn inside it (fixes #808 )
2024-03-22 16:57:17 -04:00
Noah Pilarski
b8f292b137
Take bramble projection fix from the outsider ( #819 )
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## Bug fixes
- Fixes a bug where projecting into Dark Bramble can teleport you
(thanks @TRSasasusu for the fix from the Outsider)
2024-03-22 16:46:30 -04:00
Nick
5ce44f2ab0
Take bramble projection fix from the outsider
2024-03-22 16:30:27 -04:00
Nick
7bf85b2017
Fix drowning in ship
2024-03-22 16:19:23 -04:00
Nick
67a9684eb3
Update manifest.json
2024-03-22 15:51:42 -04:00
xen-42
178318b80f
Remove MF dependency ( #815 )
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## Improvements
- No longer required Menu Framework as popups are now supported in OWML
## Bug fixes
- Fixed sector stuff breaking in props loaded from asset bundles
2024-03-22 15:51:13 -04:00
Nick
5ed6d4c425
Fix cull group thing, remove redundant stuff
2024-03-22 15:38:41 -04:00
Nick
48e5229ca2
New owml changes, fix some debug menu stuff
2024-03-22 14:07:11 -04:00
Nick
bb9ace4dcb
Merge branch 'dev' into remove-menu-framework-dep
2024-03-22 13:40:15 -04:00
xen-42
bb662a610a
Hn mapmode and subtitle borked ( #816 )
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## Bug fixes
- Fix ship log map mode auto/manual placement
- Fix subtitle becoming invisible when image width is smaller than EOTE
subtitle
2024-03-21 23:10:37 -04:00
Noah Pilarski
273e720d39
Merge branch 'subtitleinvisible' into hn-mapmode-borked
2024-03-21 18:32:56 -04:00
Noah Pilarski
a6e1716826
Fix subtitles size being 0 when width is smaller than original
...
I noticed this on Hearth's Neighbor
2024-03-21 18:31:35 -04:00
Nick
03620d80b6
Make ship log null
2024-03-20 18:05:40 -04:00
Nick
7ca82f5546
Fix HN map mode
2024-03-20 17:33:04 -04:00
Nick
1930882a03
Remove MF dependency (waiting on next owml update for missing hooks)
2024-03-20 17:05:07 -04:00
xen-42
962a6f778b
Fix SectorCullGroup on details ( #814 )
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## Bug fixes
- Sector cull groups now function properly (not erroneously enabled even
without KeepLoaded) (fix #792 )
- Fixes a problem where projected slides are brighter than the source
image (fix #755 )
2024-03-17 23:59:21 -04:00