JohnCorby
0c05cd28f6
fix the silly typo
2023-04-22 12:56:20 -07:00
JohnCorby
342130e216
make it a readonly struct to reduce allocations etc
2023-04-22 12:48:20 -07:00
Nick
76a0dd9f42
Clean up tiles
2023-04-22 15:32:40 -04:00
Nick
79dd968e33
Think this will fix scatter and heightmap getting messed up
2023-04-22 15:30:34 -04:00
Nick
deaa55efe9
Fix issue with textures being null, heightmap being reused
2023-04-22 14:42:06 -04:00
Nick
5ddd761cd7
Add some more error checks
2023-04-22 14:41:47 -04:00
Nick
27a97d824b
Merge branch 'dev' into triplanar-heightmap
2023-04-22 14:10:20 -04:00
Ben C
f82a04c4f8
Updated Schemas
2023-04-22 02:58:30 +00:00
Nick
425be7d033
Add a description to warp pad frequency
2023-04-21 22:56:17 -04:00
Ben C
2c80341b28
Updated Schemas
2023-04-22 02:51:56 +00:00
JohnCorby
cfd1fda28e
CoordinateUtilities.cs: match shader jank
2023-04-21 19:49:13 -07:00
JohnCorby
468126b9b0
use size instead of scale
2023-04-21 19:39:10 -07:00
TerrificTrifid
7866981119
Fix load method
2023-04-21 19:19:22 -05:00
TerrificTrifid
09fbd3124a
Fix collider stretch bug
2023-04-21 16:52:33 -05:00
TerrificTrifid
df6c31d45e
Restructure
2023-04-21 16:50:33 -05:00
JohnCorby
3d94e07a98
okay xen jeez sorry
2023-04-21 13:08:40 -07:00
Ben C
5acd94293c
Updated Schemas
2023-04-21 02:35:13 +00:00
JohnCorby
1005d7d6b5
oops i forgot one
2023-04-20 19:33:20 -07:00
JohnCorby
c677134583
all the maps
2023-04-20 19:32:26 -07:00
JohnCorby
04ccd8c883
ImageUtilities.cs: linear texture support
2023-04-20 18:56:59 -07:00
JohnCorby
e9aebd9924
slightly tweak the module
2023-04-20 18:25:51 -07:00
TerrificTrifid
2e197eaa97
Fix keywords
2023-04-19 20:42:13 -05:00
TerrificTrifid
3088fc6288
Tile blending
2023-04-19 20:30:23 -05:00
Will Corby
6a1900b746
Hawkbar minor fixes ( #575 )
...
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
- Fixed NullReferenceException when spawning vessels with physics
- Fixed SpawnDialogue API method always creating a remote trigger
2023-04-18 19:40:25 -07:00
Joshua Thome
d6ef412480
Make API call ignore remoteTrigger if radius is zero or negative
2023-04-18 21:35:26 -05:00
Joshua Thome
2f913fc8b0
Fix NRE on spawned vessels with physics
2023-04-18 21:34:40 -05:00
TerrificTrifid
7528580012
Merge branch 'triplanar-heightmap' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into triplanar-heightmap
2023-04-17 22:01:21 -05:00
TerrificTrifid
5e07d8b390
New shader
2023-04-17 22:01:03 -05:00
Ben C
0e2d9f9928
Updated Schemas
2023-04-18 02:55:31 +00:00
TerrificTrifid
01141b2aa6
New module settings
2023-04-17 21:53:24 -05:00
Will Corby
444bcbf8b7
Patch forget frequency ( #568 )
...
<!-- A new module or something else important -->
## Major features
-
<!-- A new parameter added to a module, or API feature -->
## Minor features
-
<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->
## Improvements
- patch forget frequency so it will work for those using it on custom
signals
<!-- Be sure to reference the existing issue if it exists -->
## Bug fixes
-
2023-04-03 21:30:13 -07:00
JohnCorby
cb08f4710d
patch forget frequency
2023-04-03 20:34:07 -07:00
Nick
839780843d
Added AudioSourceInfo as a new prop, refactors signals ( #560 )
...
## Minor features
- Adds `audioSources` as a new `Prop`, allows you to make point audio
sources.
- `signals` now have more customization: `minDistance`, `maxDistance`
and `volume`.
2023-04-01 14:03:46 -04:00
Nick
8e44aae313
Merge branch 'dev' into audio-sources
2023-04-01 13:03:21 -04:00
Nick
446f07ee6f
Merge branch 'dev' into audio-sources
2023-04-01 13:03:08 -04:00
Ben C
09654d66c9
Docs/fix descriptions ( #566 )
...
## Bug fixes
- Fix improper display of long descriptions on schema docs
2023-03-31 20:31:41 -04:00
Ben C
adc5ad01c4
Update Pipfile.lock
2023-03-31 20:27:45 -04:00
Ben C
ea7aae4abe
Update Menagerie For Docs
2023-03-31 20:27:32 -04:00
Nick
feeab3c7a9
Fix bug giving Archaeologist achievement early
2023-03-27 00:00:54 -04:00
Ben C
42944479f5
Updated Schemas
2023-03-27 02:46:57 +00:00
Nick
031ad5266c
Added AudioSourceInfo as a new prop, refactors signals
2023-03-26 22:39:29 -04:00
Nick
e536ab2d23
Make physics bodies support parenting
2023-03-26 17:01:45 -04:00
Nick
28df733eab
Fix details with removeComponents being active too early
2023-03-26 14:55:24 -04:00
Nick
a31e1d0499
1.10.1 ( #556 )
...
## Bug fixes
- Made the `alignmentTargetBody` field on warp pads actually work
- Fixed `removeComponents` breaking object parenting
v1.10.1
2023-03-26 13:59:26 -04:00
Nick
667dc12df5
Update manifest.json
2023-03-26 13:55:22 -04:00
Nick
a81f1e986a
Fix parenting issue, add more dialogue verbose logs
2023-03-26 13:47:04 -04:00
Nick
41eb8438eb
Fix Docs Triggers ( #555 )
...
Idk why the triggers don't work on the release build action
## Bug fixes
- Doc build actually triggers yippee
- Triggers on push to main instead of release build bc aaaaaaaaaa
2023-03-25 21:21:43 -04:00
Nick
a664e7e861
Implement alignmentTargetBody for warp pads
2023-03-25 21:14:29 -04:00
Ben C
9865ce4698
Remove on release build
2023-03-25 18:57:39 -04:00
Ben C
cdff79c159
Fix Docs Triggers
...
Idk why the triggers don't work on the release build action
2023-03-25 18:53:26 -04:00