3175 Commits

Author SHA1 Message Date
Nick
feb22deba1 Implement #401 2022-10-10 12:24:09 -04:00
Nick
01f719dee4
Allow rafts to be added to Giant's Deep and add acceleration option (#415)
![image](https://user-images.githubusercontent.com/34462599/194729187-6b9dc001-7ae6-4dcb-9354-3883d9a5ac37.png)
2022-10-10 12:06:48 -04:00
JohnCorby
e748c49a3f remove NHFluidVolume since we now patch a proper depth function into RadialFluidVolume 2022-10-09 15:14:13 -07:00
JohnCorby
fb8b09fb3e remove the ? since its just a float 2022-10-09 15:06:49 -07:00
JohnCorby
723b550b70 clean this up slightly 2022-10-09 15:05:20 -07:00
Noah Pilarski
84203dd5df Keep it as SphereOceanFluidVolume 2022-10-09 18:01:18 -04:00
github-actions[bot]
27c9c4182f Updated Schemas 2022-10-09 21:59:50 +00:00
Noah Pilarski
5d2dcc8bb5 Change this patch 2022-10-09 17:57:57 -04:00
Noah Pilarski
99308b2e6a Add default to summary 2022-10-09 17:52:20 -04:00
Noah Pilarski
472b868248 ? 2022-10-08 20:57:38 -04:00
Noah Pilarski
133ed15ce6 Add astro object to custom vessel v1.7.0 2022-10-08 19:29:01 -04:00
Noah Pilarski
d5a87b968f Remove player blink listener on destroy 2022-10-08 18:32:39 -04:00
github-actions[bot]
58639d41c7 Updated Schemas 2022-10-08 21:57:38 +00:00
Noah Pilarski
25a56c65fc Add acceleration to rafts 2022-10-08 17:54:40 -04:00
Noah Pilarski
fd2f839d90 Allow rafts to be added to Giant's Deep 2022-10-08 17:54:40 -04:00
Noah Pilarski
dfc7798cd7 Revert "Add a prefab for ambient light too"
Doesn't work so might as well not use it
2022-10-08 16:24:35 -04:00
Noah Pilarski
239eb55613 Doesn't match remnantStarLight in StarEvolutionController 2022-10-08 16:00:41 -04:00
Noah Pilarski
fb12317c9c Add a prefab for ambient light too 2022-10-08 15:59:04 -04:00
Noah Pilarski
39dba583b0 Bump version 2022-10-08 15:52:22 -04:00
Noah Pilarski
1af6a0323f Merge branch 'dev' into eye-of-the-universe 2022-10-08 15:51:40 -04:00
Nick
e0d0715fb5
1.6.4 (#414)
## Bug fixes
- Fixed reference frame volumes (were accidentally broken)
v1.6.4
2022-10-08 15:35:54 -04:00
Nick
ed5052c169
Hotfix (#413)
Forgor to set active for reference frame volumes
2022-10-08 15:32:59 -04:00
Noah Pilarski
88a68dca2e Bump version 2022-10-08 15:30:04 -04:00
Noah Pilarski
72f3db224d I am bad 2022-10-08 15:28:26 -04:00
Nick
0f50c3dce9
v1.6.3 (#412)
## Improvements
- Internally use OWML EnumUtils for better mod compatibility in the
future!
- Use the new [Custom Ship Log
Modes](https://github.com/dgarroDC/CustomShipLogModes) utility mod to
add the Interstellar Mode for better compatibility and functionality
with other mods adding modes.
- Minutely improve signalscope lag maybe
- Remove unused `buildPriority` field 

## Bug fixes
- Fixed "hide in map" option for reference frames
- Fixed Interstellar Mode not selectable when Rumor Mode was disabled by
the user
- Fixed spawned items becoming impossible to pick up after dropping them
once
v1.6.3
2022-10-08 14:05:12 -04:00
Nick
ea3c60bdce Bump version number 2022-10-08 13:36:35 -04:00
Nick
0991b36d67 Used the wrong method 2022-10-08 13:35:15 -04:00
Nick
6a4e670a51 Fix spawning OWItem
Fixes (#409)
2022-10-08 13:29:53 -04:00
Noah Pilarski
088dc07fed Merge branch 'dev' into relative 2022-10-08 12:49:08 -04:00
Noah Pilarski
a0a9ff8640 Merge branch 'dev' into eye-of-the-universe 2022-10-08 12:40:18 -04:00
Nick
6210f2e594
Use Custom Ship Log Modes utility mod (#411)
## Improvements
- Use the new [Custom Ship Log
Modes](https://github.com/dgarroDC/CustomShipLogModes) utility mod to
add the Interstellar Mode for better compatibility and functionality
with other mods adding modes.

## Bug fixes
- Fixed Interstellar Mode not selectable when Rumor Mode was disabled by
the user

The mod isn't in the database yet
(https://github.com/ow-mods/ow-mod-db/pull/445) so don't merge this PR
yet!
2022-10-07 00:05:04 -04:00
Damián Garro
cfd6c6fda5 Use Custom Ship Log Modes utility mod 2022-10-05 02:09:40 -03:00
Nick
e5a5e8fcb4
Fix hide in map for reference frames (#410) 2022-10-05 00:27:48 -04:00
Noah Pilarski
f786febde7 Fix hide in map 2022-10-03 23:53:07 -04:00
Nick
10f3231674 Revert "CCU was ignoring this anyway"
This reverts commit 2fc0c7924f356c54976e3a711bc48b3cfee85a83.
2022-10-03 22:13:13 -04:00
Noah Pilarski
588621f3d5 Merge branch 'dev' into eye-of-the-universe 2022-10-03 22:00:15 -04:00
Nick
8c0b73f869
Use EnumUtils (#376) 2022-10-03 21:51:24 -04:00
Nick
2fc0c7924f CCU was ignoring this anyway 2022-10-03 21:40:59 -04:00
Nick
50a4422c79 var 2022-10-03 21:04:53 -04:00
github-actions[bot]
56e1a8428a Updated Schemas 2022-10-03 23:45:44 +00:00
Nick
eea5e3cebb Merge branch 'dev' into enum 2022-10-03 19:43:52 -04:00
Nick
87e753552e Merge branch 'dev' into eye-of-the-universe 2022-10-03 19:43:15 -04:00
Nick
ab6e0074e7 Merge branch 'main' into dev 2022-10-03 19:42:40 -04:00
github-actions[bot]
b1113e3eb2 Updated Schemas 2022-10-03 22:05:16 +00:00
Noah Pilarski
13025f2e48 Merge branch 'dev' into enum 2022-10-03 18:02:58 -04:00
Noah Pilarski
830900f417 Can save relative location now 2022-10-02 23:15:45 -04:00
Noah Pilarski
36dd053a08 Abort player spawn when warping from vessel 2022-10-02 23:15:09 -04:00
Noah Pilarski
06234a2079 instant suit up 2022-10-02 22:53:02 -04:00
Nick
d42185e595 Remove buildPriority (unused) 2022-10-02 17:23:53 -04:00
Noah Pilarski
5dcdd6a882 Merge branch 'dev' into eye-of-the-universe 2022-10-02 13:01:43 -04:00