_nebula
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0796d751bd
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Add quantumAlignWithGravity field.
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2025-01-06 20:36:07 +00:00 |
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_nebula
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27a3bfce3b
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Fix #751
Uses socket rotation if non-null, adds field to props to choose whether to randomize Y rotation.
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2025-01-06 20:23:11 +00:00 |
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xen-42
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9b73dfe80a
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Add option to toggle quantum object visualization separate from debug
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2025-01-06 00:23:24 -05:00 |
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JohnCorby
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47f2c083b7
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doc
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2023-09-06 16:24:33 -07:00 |
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JohnCorby
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d0ba74f4cd
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undo that GeneralPropBuilder rename i made a while ago cuz its dumb
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2023-09-03 15:30:23 -07:00 |
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JohnCorby
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110fa46712
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typo
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2023-09-03 15:27:18 -07:00 |
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JohnCorby
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ee18a39ea1
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better comment
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2023-09-03 14:59:00 -07:00 |
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JohnCorby
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76a196a457
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lots of comments
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2023-09-03 14:48:42 -07:00 |
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clay
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574de12c74
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position -> localPosition
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2023-09-01 03:19:42 -04:00 |
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clay
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badea22cfc
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added todo and removed comment
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2023-09-01 03:15:41 -04:00 |
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clay
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4641ab9004
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fixed bug causing states objects to ignore probe pictures
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2023-09-01 03:06:51 -04:00 |
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Nick
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942a37df2a
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im insano mode
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2023-04-22 16:11:55 -04:00 |
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Nick
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b20c59e860
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MORE REARRANGE!!!!!
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2023-03-25 15:15:24 -04:00 |
|
Nick
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85797df25c
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Big reorganize
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2023-03-25 13:44:31 -04:00 |
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Nick
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6e5e0e6a68
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Merge branch 'dev' into hawkbar-prop-cleanup
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2023-03-18 18:33:36 -04:00 |
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JohnCorby
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3c5b3c403d
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rename to parentOverride since it overrides planetgo and sector
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2023-03-18 15:03:19 -07:00 |
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Joshua Thome
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ace2c78985
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Switch to planetGO and sector for GeneralPropBuilder
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2023-03-18 16:53:48 -05:00 |
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Nick
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851b4608c2
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Use layer util
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2023-03-18 16:48:31 -04:00 |
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Nick
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b040373123
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Does it break if I do this
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2023-03-18 16:28:05 -04:00 |
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Joshua Thome
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77fc15f18e
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Revert "Moved prop info and volume info classes to their own files"
This reverts commit 550c96d1678a0969edaa40c7266d9459ccd4c2f8.
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2023-03-18 12:35:15 -05:00 |
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Joshua Thome
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550c96d167
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Moved prop info and volume info classes to their own files
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2023-03-18 11:40:21 -05:00 |
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Joshua Thome
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1c0466f04f
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Remove unncessary isRelativeToGroup property on quantum sockets
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2023-03-18 10:54:51 -05:00 |
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Joshua Thome
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e021523151
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Using GeneralPropBuilder for spawn points, vessel and warp exit points, and remotr dialogue triggers
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2023-03-18 09:17:36 -05:00 |
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Joshua Thome
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3ca6d9a3db
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Migrate more modules to the GeneralPropBuilder
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2023-03-17 14:13:23 -05:00 |
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Joshua Thome
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37e6c42b85
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Consolidating generic prop building into a single builder
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2023-03-16 17:15:06 -05:00 |
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Joshua Thome
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f98b33251d
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Consolidate prop info definitions and add support for missing properties to geyser and quantum sockets
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2023-03-16 15:08:56 -05:00 |
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Noah Pilarski
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25e9eaf16f
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Don't use sector if null
cause it can be null on some bodies
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2022-12-24 13:44:32 -05:00 |
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Nick
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5a5ea46b05
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Categorized some stuff in components and fixed Trifids star thing maybe
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2022-09-15 00:41:05 -04:00 |
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Nick
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a01c50a194
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Renormalize line endings
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2022-07-26 12:33:06 -04:00 |
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Nick
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2e47d170f9
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Change fifty gorillion logs to be verbose
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2022-07-05 19:28:38 -04:00 |
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FreezeDriedMangoes
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01fe2ffb24
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gated some things that should be debug or nh dev only
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2022-06-19 09:40:12 -04:00 |
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FreezeDriedMangoes
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1df55b66d2
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cleaned up code
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2022-06-19 09:20:40 -04:00 |
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FreezeDriedMangoes
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577ef9c1b6
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cleaned up code and added validation for quantum groups
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2022-06-18 23:10:51 -04:00 |
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FreezeDriedMangoes
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98b5840e20
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fixed multi state quantum objects appearing into states that are visible to the player
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2022-06-18 22:36:09 -04:00 |
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FreezeDriedMangoes
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6b0f924143
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removed debug overrides and added documentation of a bug
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2022-06-17 23:14:07 -04:00 |
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FreezeDriedMangoes
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551dc650fb
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fixed quantum socketed objects
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2022-06-17 23:06:43 -04:00 |
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FreezeDriedMangoes
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73c0a5d4f5
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debugging quantum socketed objects
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2022-06-17 18:10:56 -04:00 |
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FreezeDriedMangoes
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c57ddd5229
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added support for skinnedmeshrenderers. it's probably best to disable that for now though, since the box size isn't calculated correctly
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2022-06-17 17:17:10 -04:00 |
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FreezeDriedMangoes
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2a8897a997
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fixed box shape size issues
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2022-06-17 17:04:12 -04:00 |
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FreezeDriedMangoes
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aa292ebbfa
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making progress on quantum sockets
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2022-06-17 11:29:55 -04:00 |
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FreezeDriedMangoes
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e19b0f64ed
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fixed quantum state objects, they are now complete
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2022-06-17 10:47:02 -04:00 |
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FreezeDriedMangoes
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9000e3d4e0
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had a TransformPoint instead of InverseTransformPoint
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2022-06-16 18:40:27 -04:00 |
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FreezeDriedMangoes
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0ac14146c0
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added gizmos for debugging box shapes
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2022-06-16 18:20:42 -04:00 |
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FreezeDriedMangoes
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8ef12530d9
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fixed index out of bounds error on quantum states group
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2022-06-16 18:01:04 -04:00 |
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FreezeDriedMangoes
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7124834232
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debugging Awake failure
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2022-06-15 11:53:19 -04:00 |
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FreezeDriedMangoes
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a0b6d2cf29
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finished code for shuffle and states quantum groups
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2022-06-15 08:38:06 -04:00 |
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FreezeDriedMangoes
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7b26f7b0b1
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feat: finished draft one of socketed quantum object building
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2022-06-14 22:30:34 -04:00 |
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FreezeDriedMangoes
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35b057da0e
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added skeleton code to QuantumBuilder, added another item to validation, added shuffle as its own type
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2022-06-14 12:40:52 -04:00 |
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FreezeDriedMangoes
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ea4009a382
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finished the config setup for quantum objects, added todo for validation, and created file to handle building quantum groups
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2022-06-14 12:22:48 -04:00 |
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