Fix issues with Escape Room

This commit is contained in:
xen-42 2025-01-07 00:33:40 -05:00
parent 0b2ea53201
commit fa3e4a7a64

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@ -699,7 +699,7 @@ namespace NewHorizons.External.Configs
foreach (var quantumGroup in Props.quantumGroups) foreach (var quantumGroup in Props.quantumGroups)
{ {
if (quantumGroup.type == QuantumGroupType.Sockets && existingGroupsPropCounts.GetValueOrDefault(quantumGroup.id) >= quantumGroup.sockets?.Length) if (quantumGroup.type == QuantumGroupType.Sockets && existingGroupsPropCounts.GetValueOrDefault(quantumGroup.id) > quantumGroup.sockets?.Length)
{ {
NHLogger.LogError($"quantumGroup {quantumGroup.id} is of type \"sockets\" and has more props than sockets."); NHLogger.LogError($"quantumGroup {quantumGroup.id} is of type \"sockets\" and has more props than sockets.");
quantumGroup.type = QuantumGroupType.FailedValidation; quantumGroup.type = QuantumGroupType.FailedValidation;
@ -731,6 +731,8 @@ namespace NewHorizons.External.Configs
{ {
Props.stateQuantumGroups = stateQuantumGroups.ToArray(); Props.stateQuantumGroups = stateQuantumGroups.ToArray();
} }
Props.details = Props.details.Where(x => string.IsNullOrEmpty(x.quantumGroupID)).ToArray();
} }
} }
#endregion #endregion