Remove unused

This commit is contained in:
Nick 2023-07-15 18:15:43 -04:00
parent e3fff97ba0
commit e26802bd6d

View File

@ -1,6 +1,5 @@
using NewHorizons.Utility; using NewHorizons.Utility;
using NewHorizons.Utility.OWML; using NewHorizons.Utility.OWML;
using System;
using System.Collections; using System.Collections;
using UnityEngine; using UnityEngine;
@ -8,10 +7,6 @@ namespace NewHorizons.Handlers
{ {
public static class PlayerSpawnHandler public static class PlayerSpawnHandler
{ {
private static bool _wasInvincible;
private static bool _wasDeathManagerInvincible;
private static float _impactDeathSpeed;
public static void SetUpPlayerSpawn() public static void SetUpPlayerSpawn()
{ {
var spawnPoint = Main.SystemDict[Main.Instance.CurrentStarSystem].SpawnPoint; var spawnPoint = Main.SystemDict[Main.Instance.CurrentStarSystem].SpawnPoint;