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Update README.md
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@ -62,26 +62,25 @@ Check the ship's log for how to use your warp drive to travel between star syste
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- Separate solar system scenes accessible via wormhole (done)
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- Warp drive with target set in ship's log (done)
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- Implement custom dialogue (done)
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- Make a template Unity project to use with NH, including all game scripts recovered using UtinyRipper to make AssetBundle creation easier ([done](https://github.com/xen-42/outer-wilds-unity-template))
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- Procedural terrain generation (started)
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- "Quantum" planet parameters
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- Better terrain and water LOD
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- Edit existing planet orbits
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- Implement all planet features:
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- Tornados + floating islands
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- Funnels (sand/water/lava/star) (done)
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- Variable surface height (sand/water/lava/star) (done)
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- Zero-g volumes (done, with Unity template)
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- Ghost matter (done, by copying props via game hierarchy)
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- Tornados + floating islands
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- Let any star go supernova
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- Geysers
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- Meteors
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- Ghost matter
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- Pocket dimensions
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- Timed position/velocity changes
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- Zero-g volumes
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- Implement custom Nomai scrolls
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- Implement custom translatable writing
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- Implement constant gravity volumes (technically done)
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- Destroy planets that fall into a star
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- Make a template Unity project to use with NH, including all game scripts recovered using UtinyRipper to make AssetBundle creation easier (done)
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## How to create your own planets using configs
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