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Allow big bang to kill you at the eye
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@ -8,9 +8,9 @@ namespace NewHorizons.Patches
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// Funny eye of the universe stuff
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DeathManager), nameof(DeathManager.KillPlayer))]
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public static bool DeathManager_KillPlayer()
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public static bool DeathManager_KillPlayer(DeathType deathType)
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{
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return (Main.Instance.CurrentStarSystem != "EyeOfTheUniverse");
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return Main.Instance.CurrentStarSystem != "EyeOfTheUniverse" || deathType == DeathType.BigBang;
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}
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private static void SwitchToDefaultIfAtEyeGoingToSS(OWScene scene)
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