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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
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Move vessel config to its own module
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d7c1812741
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72
NewHorizons/External/Configs/StarSystemConfig.cs
vendored
72
NewHorizons/External/Configs/StarSystemConfig.cs
vendored
@ -69,28 +69,23 @@ namespace NewHorizons.External.Configs
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public string travelAudio;
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/// <summary>
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/// Coordinates that the vessel can use to warp to your solar system.
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/// Configure warping to this system with the vessel
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/// </summary>
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public VesselModule Vessel;
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[Obsolete("coords is deprecated, please use Vessel.coords instead")]
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public NomaiCoordinates coords;
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/// <summary>
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/// The position in the solar system the vessel will warp to.
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/// </summary>
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[Obsolete("vesselPosition is deprecated, please use Vessel.vesselPosition instead")]
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public MVector3 vesselPosition;
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/// <summary>
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/// Euler angles by which the vessel will be oriented.
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/// </summary>
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[Obsolete("vesselRotation is deprecated, please use Vessel.vesselRotation instead")]
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public MVector3 vesselRotation;
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/// <summary>
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/// The relative position to the vessel that you will be teleported to when you exit the vessel through the black hole.
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/// </summary>
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[Obsolete("warpExitPosition is deprecated, please use Vessel.warpExitPosition instead")]
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public MVector3 warpExitPosition;
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/// <summary>
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/// Euler angles by which the warp exit will be oriented.
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/// </summary>
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[Obsolete("warpExitRotation is deprecated, please use Vessel.warpExitRotation instead")]
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public MVector3 warpExitRotation;
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/// <summary>
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@ -189,6 +184,35 @@ namespace NewHorizons.External.Configs
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public string backPath;
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}
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[JsonObject]
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public class VesselModule
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{
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/// <summary>
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/// Coordinates that the vessel can use to warp to your solar system.
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/// </summary>
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public NomaiCoordinates coords;
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/// <summary>
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/// The position in the solar system the vessel will warp to.
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/// </summary>
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public MVector3 vesselPosition;
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/// <summary>
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/// Euler angles by which the vessel will be oriented.
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/// </summary>
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public MVector3 vesselRotation;
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/// <summary>
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/// The relative position to the vessel that you will be teleported to when you exit the vessel through the black hole.
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/// </summary>
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public MVector3 warpExitPosition;
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/// <summary>
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/// Euler angles by which the warp exit will be oriented.
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/// </summary>
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public MVector3 warpExitRotation;
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}
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/// <summary>
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/// Makes sure they are all numbers are unique and between 0 and 5.
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/// </summary>
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@ -196,11 +220,11 @@ namespace NewHorizons.External.Configs
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public void FixCoordinates()
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{
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if (coords != null)
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if (Vessel?.coords != null)
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{
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coords.x = FixAxis(coords.x);
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coords.y = FixAxis(coords.y);
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coords.z = FixAxis(coords.z);
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Vessel.coords.x = FixAxis(Vessel.coords.x);
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Vessel.coords.y = FixAxis(Vessel.coords.y);
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Vessel.coords.z = FixAxis(Vessel.coords.z);
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}
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}
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@ -226,6 +250,8 @@ namespace NewHorizons.External.Configs
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mapRestricted = mapRestricted || otherConfig.mapRestricted;
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startHere = startHere || otherConfig.startHere;
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Vessel = Vessel == null ? otherConfig.Vessel : Vessel;
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entryPositions = Concatenate(entryPositions, otherConfig.entryPositions);
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curiosities = Concatenate(curiosities, otherConfig.curiosities);
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initialReveal = Concatenate(initialReveal, otherConfig.initialReveal);
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@ -251,6 +277,18 @@ namespace NewHorizons.External.Configs
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Skybox.destroyStarField = skybox.destroyStarField;
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}
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}
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if (coords != null || vesselPosition != null || vesselRotation != null || warpExitPosition != null || warpExitRotation != null)
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{
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if (Vessel == null)
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{
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Vessel = new VesselModule();
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}
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Vessel.coords = Vessel.coords ?? coords;
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Vessel.vesselPosition = Vessel.vesselPosition ?? vesselPosition;
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Vessel.vesselRotation = Vessel.vesselRotation ?? vesselRotation;
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Vessel.warpExitPosition = Vessel.warpExitPosition ?? warpExitPosition;
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Vessel.warpExitRotation = Vessel.warpExitRotation ?? warpExitRotation;
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}
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}
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}
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}
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@ -32,7 +32,7 @@ namespace NewHorizons.Handlers
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{
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var systemName = system.UniqueID;
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var fact = system.Config.factRequiredForWarp;
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var nomaiCoords = system.Config.coords;
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var nomaiCoords = system.Config.Vessel?.coords;
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if (system.UniqueID == "EyeOfTheUniverse" || nomaiCoords == null) continue;
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@ -88,11 +88,11 @@ namespace NewHorizons.Handlers
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vesselOrbLocker.InitializeOrbs();
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vesselOrbLocker.AddLocks();
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if (system.Config.vesselPosition != null)
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vesselObject.transform.position = system.Config.vesselPosition;
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if (system.Config.Vessel?.vesselPosition != null)
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vesselObject.transform.position = system.Config.Vessel.vesselPosition;
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if (system.Config.vesselRotation != null)
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vesselObject.transform.eulerAngles = system.Config.vesselRotation;
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if (system.Config.Vessel?.vesselRotation != null)
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vesselObject.transform.eulerAngles = system.Config.Vessel.vesselRotation;
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vesselOrbLocker.RemoveLocks();
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vesselOrbLocker.AddLockToWarpOrb();
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@ -142,11 +142,11 @@ namespace NewHorizons.Handlers
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vesselWarpController._targetWarpPlatform.OnReceiveWarpedBody += OnReceiveWarpedBody;
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if (system.Config.warpExitPosition != null)
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vesselWarpController._targetWarpPlatform.transform.localPosition = system.Config.warpExitPosition;
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if (system.Config.Vessel?.warpExitPosition != null)
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vesselWarpController._targetWarpPlatform.transform.localPosition = system.Config.Vessel.warpExitPosition;
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if (system.Config.warpExitRotation != null)
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vesselWarpController._targetWarpPlatform.transform.localEulerAngles = system.Config.warpExitRotation;
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if (system.Config.Vessel?.warpExitRotation != null)
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vesselWarpController._targetWarpPlatform.transform.localEulerAngles = system.Config.Vessel.warpExitRotation;
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vesselObject.GetComponent<MapMarker>()._labelID = (UITextType)TranslationHandler.AddUI("VESSEL");
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@ -127,11 +127,14 @@ namespace NewHorizons
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Config =
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{
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destroyStockPlanets = false,
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coords = new StarSystemConfig.NomaiCoordinates
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Vessel = new StarSystemConfig.VesselModule()
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{
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x = new int[5]{ 0,3,2,1,5 },
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y = new int[5]{ 4,5,3,2,1 },
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z = new int[5]{ 4,1,2,5,0 }
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coords = new StarSystemConfig.NomaiCoordinates
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{
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x = new int[5]{ 0,3,2,1,5 },
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y = new int[5]{ 4,5,3,2,1 },
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z = new int[5]{ 4,1,2,5,0 }
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}
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}
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}
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};
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@ -139,11 +142,14 @@ namespace NewHorizons
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{
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Config =
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{
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coords = new StarSystemConfig.NomaiCoordinates
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Vessel = new StarSystemConfig.VesselModule()
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{
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x = new int[3]{ 1,5,4 },
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y = new int[4]{ 3,0,1,4 },
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z = new int[6]{ 1,2,3,0,5,4 }
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coords = new StarSystemConfig.NomaiCoordinates
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{
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x = new int[3]{ 1,5,4 },
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y = new int[4]{ 3,0,1,4 },
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z = new int[6]{ 1,2,3,0,5,4 }
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}
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}
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}
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};
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@ -340,7 +346,7 @@ namespace NewHorizons
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else if (shouldWarpInFromVessel) VesselWarpHandler.TeleportToVessel();
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else FindObjectOfType<PlayerSpawner>().DebugWarp(SystemDict[_currentStarSystem].SpawnPoint);
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VesselCoordinatePromptHandler.RegisterPrompts(SystemDict.Where(system => system.Value.Config.coords != null).Select(x => x.Value).ToList());
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VesselCoordinatePromptHandler.RegisterPrompts(SystemDict.Where(system => system.Value.Config.Vessel?.coords != null).Select(x => x.Value).ToList());
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}
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public void EnableWarpDrive()
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@ -158,11 +158,11 @@ namespace NewHorizons.Utility
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return transform.rotation * localRotation;
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}
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public static bool CheckAllCoordinates(this NomaiCoordinateInterface nomaiCoordinateInterface) => Main.SystemDict.Where(system => system.Value.Config.coords != null).Select(system => new KeyValuePair<string, NomaiCoordinates>(system.Key, system.Value.Config.coords)).Any(system => nomaiCoordinateInterface.CheckCoordinates(system.Key, system.Value));
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public static bool CheckAllCoordinates(this NomaiCoordinateInterface nomaiCoordinateInterface) => Main.SystemDict.Where(system => system.Value.Config.Vessel?.coords != null).Select(system => new KeyValuePair<string, NomaiCoordinates>(system.Key, system.Value.Config.Vessel.coords)).Any(system => nomaiCoordinateInterface.CheckCoordinates(system.Key, system.Value));
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public static bool CheckAllCoordinates(this NomaiCoordinateInterface nomaiCoordinateInterface, out string selectedSystem)
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{
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foreach (KeyValuePair<string, NomaiCoordinates> cbs in Main.SystemDict.Where(system => system.Value.Config.coords != null).Select(system => new KeyValuePair<string, NomaiCoordinates>(system.Key, system.Value.Config.coords)))
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foreach (KeyValuePair<string, NomaiCoordinates> cbs in Main.SystemDict.Where(system => system.Value.Config.Vessel?.coords != null).Select(system => new KeyValuePair<string, NomaiCoordinates>(system.Key, system.Value.Config.Vessel.coords)))
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{
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if (CheckCoordinates(nomaiCoordinateInterface, cbs.Key, cbs.Value))
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{
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