default bramble node pos/rot to zero

This commit is contained in:
JohnCorby 2022-07-10 16:45:44 -07:00
parent a251fb7382
commit cbec8145d5

View File

@ -197,8 +197,8 @@ namespace NewHorizons.Builder.Props
var fogLight = brambleNode.GetComponent<FogLight>();
brambleNode.transform.parent = sector.transform;
brambleNode.transform.position = go.transform.TransformPoint(config.position);
brambleNode.transform.rotation = go.transform.TransformRotation(Quaternion.Euler(config.rotation));
brambleNode.transform.position = go.transform.TransformPoint(config.position ?? Vector3.zero);
brambleNode.transform.rotation = go.transform.TransformRotation(Quaternion.Euler(config.rotation ?? Vector3.zero));
brambleNode.name = "Bramble Node to " + config.linksTo;
// This node comes with Feldspar's signal, we don't want that though