bad grammar

This commit is contained in:
JohnCorby 2024-10-31 12:55:47 -07:00
parent 4e4d69c41a
commit c560715f9d

View File

@ -103,7 +103,7 @@ namespace NewHorizons.Utility.Files
/// <summary>
/// used to fix projection slides
/// add a border (to prevent weird visual bug) and does some magic with gamma correction and inverting
/// adds a border (to prevent weird visual bug) and does some magic with gamma correction and inverting
/// </summary>
public static Texture2D InvertSlideReel(IModBehaviour mod, Texture2D texture, string originalPath)
{
@ -144,10 +144,10 @@ namespace NewHorizons.Utility.Files
}
}
// making this linear makes vanilla reel atlas match vanilla reels
// however, it also makes it darker than the source image
// especially for custom slides this is unintuitive
// people will be like "wtf why is it darker than my image"
// making this linear makes vanilla reel atlas match vanilla reels.
// however, it also makes it darker than the source image.
// for custom slides this is unintuitive.
// people will be like "wtf why is it darker than my image?"
// see https://github.com/Outer-Wilds-New-Horizons/new-horizons/pull/986#issuecomment-2449223761 for comparisons
var newTexture = new Texture2D(texture.width, texture.height, texture.format, texture.mipmapCount != 1);
newTexture.name = key;