From c560715f9deb28428dae5e729d7f3669a565a7ea Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Thu, 31 Oct 2024 12:55:47 -0700 Subject: [PATCH] bad grammar --- NewHorizons/Utility/Files/ImageUtilities.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/NewHorizons/Utility/Files/ImageUtilities.cs b/NewHorizons/Utility/Files/ImageUtilities.cs index 8eb7a2d5..2e660d17 100644 --- a/NewHorizons/Utility/Files/ImageUtilities.cs +++ b/NewHorizons/Utility/Files/ImageUtilities.cs @@ -103,7 +103,7 @@ namespace NewHorizons.Utility.Files /// /// used to fix projection slides - /// add a border (to prevent weird visual bug) and does some magic with gamma correction and inverting + /// adds a border (to prevent weird visual bug) and does some magic with gamma correction and inverting /// public static Texture2D InvertSlideReel(IModBehaviour mod, Texture2D texture, string originalPath) { @@ -144,10 +144,10 @@ namespace NewHorizons.Utility.Files } } - // making this linear makes vanilla reel atlas match vanilla reels - // however, it also makes it darker than the source image - // especially for custom slides this is unintuitive - // people will be like "wtf why is it darker than my image" + // making this linear makes vanilla reel atlas match vanilla reels. + // however, it also makes it darker than the source image. + // for custom slides this is unintuitive. + // people will be like "wtf why is it darker than my image?" // see https://github.com/Outer-Wilds-New-Horizons/new-horizons/pull/986#issuecomment-2449223761 for comparisons var newTexture = new Texture2D(texture.width, texture.height, texture.format, texture.mipmapCount != 1); newTexture.name = key;