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https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Fix wrong primary when changing it for existing
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12526f8763
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@ -391,7 +391,7 @@ namespace NewHorizons.Handlers
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public static bool UpdateBodyOrbit(NewHorizonsBody body, GameObject go)
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{
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Logger.Log($"Updating orbit of [{body.Config.Name}] to [{body.Config.Orbit}]");
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Logger.Log($"Updating orbit of [{body.Config.Name}]");
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try
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{
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@ -418,7 +418,7 @@ namespace NewHorizons.Handlers
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newAO._moon = ao._moon;
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newAO._name = ao._name;
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newAO._owRigidbody = ao._owRigidbody;
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newAO._primaryBody = ao._primaryBody;
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newAO._primaryBody = primary;
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newAO._rootSector = ao._rootSector;
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newAO._sandLevelController = ao._sandLevelController;
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newAO._satellite = ao._satellite;
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@ -459,9 +459,10 @@ namespace NewHorizons.Handlers
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return true;
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}
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//private static int j = 0;
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private static void UpdatePosition(GameObject go, NewHorizonsBody body, AstroObject primaryBody, AstroObject secondaryBody)
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{
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Logger.Log($"Placing [{secondaryBody.name}] around [{primaryBody.name}]");
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go.transform.parent = Locator.GetRootTransform();
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if (primaryBody != null)
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@ -471,23 +472,6 @@ namespace NewHorizons.Handlers
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var relativePosition = body.Config.Orbit.GetOrbitalParameters(primaryGravity, secondaryGravity).InitialPosition;
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/* Debugging true anomaly
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if(Main.Instance.CurrentStarSystem != "SolarSystem")
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{
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var colors = new Color[] { Color.red, Color.blue, Color.yellow, Color.green, Color.grey, Color.white };
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var orbit = body.Config.Orbit;
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// This is gonna be wacky
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for (int i = 0; i < 360; i += 20)
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{
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var color = colors[j % (colors.Count() - 1)];
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orbit.TrueAnomaly = i;
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var shape = AddDebugShape.AddSphere(primaryBody.gameObject, 100, color);
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shape.transform.position = orbit.GetOrbitalParameters(primaryGravity, secondaryGravity).InitialPosition + primaryBody.transform.position;
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}
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j++;
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}
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*/
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go.transform.position = relativePosition + primaryBody.transform.position;
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}
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else
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