Update README.md

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@ -29,32 +29,32 @@ Check the ship's log for how to use your warp drive to travel between star syste
- Autoresume.
- Multiplayer mods like QSB and OWO. QSB actually kinda works decently as long as you don't warp.
## Features
- Heightmaps/texturemaps
- Remove existing planets
- Stars
- Binary orbits
- Comets
- Signalscope signals
- Asteroid belts
- Support satellites
- Surface scatter: rocks, trees, etc, using in-game models, or custom ones
- Load planet meshes from asset bundle
- Black hole / white hole pairs
- Separate solar system scenes accessible via wormhole
- Warp drive with target set in ship's log
- Implement custom dialogue
- Make a [template Unity project](https://github.com/xen-42/outer-wilds-unity-template) to use with NH, including all game scripts recovered using UtinyRipper to make AssetBundle creation easier.
- Custom ship log entries and fact reveals, for rumour mode and map mode
- Funnels (sand/water/lava/star)
- Variable surface height (sand/water/lava/star)
## Roadmap
- Heightmaps/texturemaps (Done)
- Remove existing planets (Done)
- Stars (Done)
- Binary orbits (Done)
- Comets (Done)
- Signalscope signals (Done)
- Asteroid belts (Done)
- Support satellites (Done)
- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done)
- Load planet meshes from asset bundle (done)
- Black hole / white hole pairs (done)
- Separate solar system scenes accessible via wormhole (done)
- Warp drive with target set in ship's log (done)
- Implement custom dialogue (done)
- Make a template Unity project to use with NH, including all game scripts recovered using UtinyRipper to make AssetBundle creation easier ([done](https://github.com/xen-42/outer-wilds-unity-template))
- Custom ship log entries and fact reveals, for rumour mode and map mode (done)
- Procedural terrain generation (started)
- "Quantum" planet parameters
- Better terrain and water LOD
- Edit existing planet orbits
- Implement all planet features:
- Funnels (sand/water/lava/star) (done)
- Variable surface height (sand/water/lava/star) (done)
- Zero-g volumes (done, with Unity template)
- Ghost matter (done, by copying props via game hierarchy)
- Tornados + floating islands
- Let any star go supernova
- Geysers