From ab9bdad7655fb13ca085feb5261957c5a6840f07 Mon Sep 17 00:00:00 2001 From: Nick Date: Tue, 8 Mar 2022 03:45:56 -0500 Subject: [PATCH] Update README.md --- README.md | 40 ++++++++++++++++++++-------------------- 1 file changed, 20 insertions(+), 20 deletions(-) diff --git a/README.md b/README.md index abeb3070..83d32b26 100644 --- a/README.md +++ b/README.md @@ -29,32 +29,32 @@ Check the ship's log for how to use your warp drive to travel between star syste - Autoresume. - Multiplayer mods like QSB and OWO. QSB actually kinda works decently as long as you don't warp. +## Features +- Heightmaps/texturemaps +- Remove existing planets +- Stars +- Binary orbits +- Comets +- Signalscope signals +- Asteroid belts +- Support satellites +- Surface scatter: rocks, trees, etc, using in-game models, or custom ones +- Load planet meshes from asset bundle +- Black hole / white hole pairs +- Separate solar system scenes accessible via wormhole +- Warp drive with target set in ship's log +- Implement custom dialogue +- Make a [template Unity project](https://github.com/xen-42/outer-wilds-unity-template) to use with NH, including all game scripts recovered using UtinyRipper to make AssetBundle creation easier. +- Custom ship log entries and fact reveals, for rumour mode and map mode +- Funnels (sand/water/lava/star) +- Variable surface height (sand/water/lava/star) + ## Roadmap -- Heightmaps/texturemaps (Done) -- Remove existing planets (Done) -- Stars (Done) -- Binary orbits (Done) -- Comets (Done) -- Signalscope signals (Done) -- Asteroid belts (Done) -- Support satellites (Done) -- Surface scatter: rocks, trees, etc, using in-game models (done) or custom ones (done) -- Load planet meshes from asset bundle (done) -- Black hole / white hole pairs (done) -- Separate solar system scenes accessible via wormhole (done) -- Warp drive with target set in ship's log (done) -- Implement custom dialogue (done) -- Make a template Unity project to use with NH, including all game scripts recovered using UtinyRipper to make AssetBundle creation easier ([done](https://github.com/xen-42/outer-wilds-unity-template)) -- Custom ship log entries and fact reveals, for rumour mode and map mode (done) - Procedural terrain generation (started) - "Quantum" planet parameters - Better terrain and water LOD - Edit existing planet orbits - Implement all planet features: - - Funnels (sand/water/lava/star) (done) - - Variable surface height (sand/water/lava/star) (done) - - Zero-g volumes (done, with Unity template) - - Ghost matter (done, by copying props via game hierarchy) - Tornados + floating islands - Let any star go supernova - Geysers