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@ -22,10 +22,10 @@ namespace NewHorizons.External.Modules
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/// Condition that must be true for this game over to trigger. If this is on a LoadCreditsVolume, leave empty to always trigger this game over.
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/// Note this is a regular dialogue condition, not a persistent condition.
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/// </summary>
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public string condition;
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public string condition;
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/// <summary>
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/// Path to the audio file to use as custom music for the credits. Also supports AudioClips and AudioType like other audio settings.
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/// The audio to use for the credits music. Can be a path to a .wav/.ogg/.mp3 file, or taken from the AudioClip list.
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/// Note: only applies when creditsType is set to "custom".
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/// </summary>
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public string audio;
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