use layer

This commit is contained in:
JohnCorby 2023-01-21 21:19:12 -08:00
parent 4108683515
commit a17f0e88dc

View File

@ -74,7 +74,7 @@ namespace NewHorizons.Builder.Volumes
var detectorGO = new GameObject("ConstantFluidDetector"); var detectorGO = new GameObject("ConstantFluidDetector");
detectorGO.transform.parent = go.transform; detectorGO.transform.parent = go.transform;
detectorGO.transform.localPosition = Vector3.zero; detectorGO.transform.localPosition = Vector3.zero;
detectorGO.layer = OWLayerMask.detectorMask; detectorGO.layer = LayerMask.NameToLayer("BasicDetector");
var detector = detectorGO.AddComponent<ConstantFluidDetector>(); var detector = detectorGO.AddComponent<ConstantFluidDetector>();
detector.AddVolume(water); detector.AddVolume(water);