mirror of
https://github.com/Outer-Wilds-New-Horizons/new-horizons.git
synced 2025-12-11 20:15:44 +01:00
Format summary better
This commit is contained in:
parent
dfcec42838
commit
9408fd43f8
@ -7,15 +7,23 @@ namespace NewHorizons.External.SerializableEnums
|
||||
/// <summary>
|
||||
/// Some special death types are:
|
||||
///
|
||||
/// Supernova - Special death type used when the supernova hits you. You will not wake up if in the Dreamworld.
|
||||
/// Digestion - Death type used by anglerfish (and cut-content ghosts and water monster)
|
||||
/// Big bang - Special death type used at the end of the game
|
||||
/// Meditation - Special death type used when skipping to the next loop. You will not wake up if in the Dreamworld.
|
||||
/// Timeloop - Special death type used when the time loop ends. You will not wake up if in the Dreamworld.
|
||||
/// Blackhole - Special death type used by the ATP blackhole (and custom NH blackholes without whitehole destinations)
|
||||
/// Dream - Special DLC death type used to kill a player in the real world while in the Dreamworld (i.e., you will loop not wake up)
|
||||
/// DreamExplosion - Special DLC death type used by the prototype artifact to kill a player in the real world while in the Dreamworld (i.e., you will loop not wake up)
|
||||
/// Similar to the Crushed death type, but much faster
|
||||
/// Supernova: Special death type used when the supernova hits you. You will not wake up if in the Dreamworld.
|
||||
///
|
||||
/// Digestion: Death type used by anglerfish (and cut-content ghosts and water monster)
|
||||
///
|
||||
/// Big bang: Special death type used at the end of the game
|
||||
///
|
||||
/// Meditation: Special death type used when skipping to the next loop. You will not wake up if in the Dreamworld.
|
||||
///
|
||||
/// Timeloop: Special death type used when the time loop ends. You will not wake up if in the Dreamworld.
|
||||
///
|
||||
/// Blackhole: Special death type used by the ATP blackhole (and custom NH blackholes without whitehole destinations)
|
||||
///
|
||||
/// Dream: Special DLC death type used to kill a player in the real world while in the Dreamworld (i.e., you will loop not wake up)
|
||||
///
|
||||
/// DreamExplosion: Special DLC death type used by the prototype artifact to kill a player in the real world while in the Dreamworld (i.e., you will loop not wake up)
|
||||
///
|
||||
/// CrushedByElevator: Similar to the Crushed death type, but much faster
|
||||
/// </summary>
|
||||
[JsonConverter(typeof(StringEnumConverter))]
|
||||
public enum NHDeathType
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user