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make it match what it was before
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@ -39,7 +39,7 @@ namespace NewHorizons.External.Modules
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/// This value will be 1:1 with the heightmap texture width, but only at the equator.
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/// </summary>
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[Range(1 * 4, 500 * 4)]
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[DefaultValue(50 * 4)]
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public int resolution = 50 * 4;
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[DefaultValue(51 * 4)]
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public int resolution = 51 * 4;
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}
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}
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