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@ -466,7 +466,7 @@ namespace NewHorizons.Handlers
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if (body.Config.HeightMap != null)
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{
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// resolution = tris per face
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// resolution = tris on edge per face
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// divide by 4 to account for all the way around the equator
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var res = body.Config.HeightMap.resolution / 4;
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HeightMapBuilder.Make(go, sector, body.Config.HeightMap, body.Mod, res);
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