This commit is contained in:
Nick 2022-07-13 22:26:14 -04:00
parent 21d9979560
commit 79cff0645c

View File

@ -13,7 +13,7 @@ namespace NewHorizons.Builder.Props
{
// In stock I think they disable dialogue stuff with conditions
// Here we just don't make it at all
if (info.blockAfterPersistentCondition != null && PlayerData._currentGameSave.GetPersistentCondition(info.blockAfterPersistentCondition)) return;
if (info.blockAfterPersistentCondition != null && PlayerData._currentGameSave.GetPersistentCondition(info.blockAfterPersistentCondition)) return (null, null);
var dialogue = MakeConversationZone(go, sector, info, mod.ModHelper);