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Merge branch 'hawkbar-vessel-fixes' of https://github.com/Outer-Wilds-New-Horizons/new-horizons into hawkbar-vessel-fixes
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commit
6e93ac01f8
@ -152,13 +152,18 @@
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"description": "Whether to always spawn the player on the vessel, even if it wasn't used to warp to the system."
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"description": "Whether to always spawn the player on the vessel, even if it wasn't used to warp to the system."
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},
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},
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"hasPhysics": {
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"hasPhysics": {
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"type": "boolean",
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"type": [
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"description": "Whether the vessel should have physics enabled. This must be set to false for the vessel to stay attached to a parent body.",
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"boolean",
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"default": true
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"null"
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],
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"description": "Whether the vessel should have physics enabled. Defaults to false if parentBody is set, and true otherwise."
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},
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},
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"hasZeroGravityVolume": {
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"hasZeroGravityVolume": {
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"type": "boolean",
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"type": [
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"description": "Whether the vessel should have a zero-gravity volume around it that ignores any other sources of gravity, like the vessel works in Dark Bramble."
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"boolean",
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"null"
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],
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"description": "Whether the vessel should have a zero-gravity volume around it. Defaults to false if parentBody is set, and true otherwise."
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},
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},
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"vesselSpawn": {
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"vesselSpawn": {
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"description": "The location that the vessel will warp to.",
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"description": "The location that the vessel will warp to.",
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