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Merge branch 'master' of https://github.com/xen-42/outer-wilds-new-horizons
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@ -190,11 +190,13 @@ Now I'll go through the different modules and what they can do. Most fields are
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- "gravityFallOff" : (string) Acceptable values are "linear" or "inverseSquared". Defaults to "linear". Most planets use linear but the sun and some moons use inverseSquared.
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- "gravityFallOff" : (string) Acceptable values are "linear" or "inverseSquared". Defaults to "linear". Most planets use linear but the sun and some moons use inverseSquared.
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- "surfaceSize" : (decimal number) A scale height used for a number of things. Should be the approximate radius of the body.
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- "surfaceSize" : (decimal number) A scale height used for a number of things. Should be the approximate radius of the body.
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- "waterSize" : (decimal number) If you want the planet to have water on it, set a value for this.
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- "waterSize" : (decimal number) If you want the planet to have water on it, set a value for this.
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- "waterTint" : (colour)
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- "groundSize" : (decimal number) If you want the planet to have a perfectly spherical surface, set a value for this.
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- "groundSize" : (decimal number) If you want the planet to have a perfectly spherical surface, set a value for this.
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- "blackHoleSize" : (decimal number) If you want there to be a black hole in the center of the planet, set a value for this. Can't be larger than 100 for now.
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- "blackHoleSize" : (decimal number) If you want there to be a black hole in the center of the planet, set a value for this. Can't be larger than 100 for now.
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- "lavaSize" : (decimal number) If you want the planet to have lava on it, set a value for this.
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- "lavaSize" : (decimal number) If you want the planet to have lava on it, set a value for this.
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- "hasCometTrail" : (true/false) If you want the body to have a trail like the Interloper.
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- "hasCometTrail" : (true/false) If you want the body to have a trail like the Interloper.
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- "hasReferenceFrame" : (true/false) If the body should be target-able from the map screen.
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- "hasReferenceFrame" : (true/false) If the body should be target-able from the map screen.
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- "centerOfSolarSystem" : (true/false) If the body is the new center of the solar system be sure to set this to true.
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### Orbit
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### Orbit
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Some of these I don't explain since they are just orbital parameters. If you don't know what they are, ask Wikipedia. Or just don't put a value.
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Some of these I don't explain since they are just orbital parameters. If you don't know what they are, ask Wikipedia. Or just don't put a value.
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@ -388,6 +390,7 @@ Use this if you are creating a star.
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- "size" : (decimal number)
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- "size" : (decimal number)
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- "tint" : (colour)
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- "tint" : (colour)
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- "solarFlareTint" : (colour) The flares are tinted weirdly so this won't make the actual colour of the star. You'll want to use trial and error to find something that matches.
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- "solarFlareTint" : (colour) The flares are tinted weirdly so this won't make the actual colour of the star. You'll want to use trial and error to find something that matches.
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- "solarLuminosity" : (decimal number) Relative luminosity of this star compared to the sun.
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### Signal
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### Signal
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- "signals" : (list of signal info objects)
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- "signals" : (list of signal info objects)
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