JUST CALL SetMindSlideCollection

This commit is contained in:
JohnCorby 2022-07-09 23:01:22 -07:00
parent 9f089fe5a9
commit 6750484f8f

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@ -313,9 +313,6 @@ namespace NewHorizons.Builder.Props
mindSlideCollection._slideCollectionContainer = slideCollectionContainer; mindSlideCollection._slideCollectionContainer = slideCollectionContainer;
// make sure that these slides play when the player wanders into the beam // make sure that these slides play when the player wanders into the beam
// _slideCollectionItem is actually a reference to a SlideCollectionContainer. Not a slide reel item
mindSlideProjector._mindSlideCollection = mindSlideCollection;
mindSlideProjector._slideCollectionItem = slideCollectionContainer;
mindSlideProjector.SetMindSlideCollection(mindSlideCollection); mindSlideProjector.SetMindSlideCollection(mindSlideCollection);